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Author
Age
Files
Lines
*
Merge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand
2016-04-07
9
-248
/
+280
|
\
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*
nir/types: Add a wrapper for count_attribute_slots
Jason Ekstrand
2016-04-07
2
-0
/
+10
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*
glsl: use has_shader_storage_buffer_objects helper
Ilia Mirkin
2016-04-05
1
-2
/
+1
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*
glsl: remove remaining tabs in link_uniform_blocks.cpp
Timothy Arceri
2016-04-06
1
-5
/
+5
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*
mesa: remove unused IsShaderStorage field
Timothy Arceri
2016-04-06
1
-1
/
+0
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*
glsl: fully split apart buffer block arrays
Timothy Arceri
2016-04-06
6
-238
/
+251
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*
nir: Use PRIi64 and PRIu64 instead of %ld and %lu.
Kenneth Graunke
2016-04-04
1
-2
/
+3
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*
glsl: Lower variable indexing of system value arrays unconditionally.
Kenneth Graunke
2016-04-04
1
-0
/
+20
*
|
Merge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand
2016-04-04
15
-1634
/
+1572
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\
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*
nir/search: Don't match inexact expressions with exact subexpressions
Jason Ekstrand
2016-04-04
1
-5
/
+18
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*
glsl: Print "precise" on ir_variable nodes.
Kenneth Graunke
2016-04-03
1
-2
/
+3
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*
glsl: make *sampler2DMSArray available in ESSL 3.20
Ilia Mirkin
2016-04-03
1
-5
/
+7
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*
glsl: make ssbo predicate return true when in a GLSL 430 or ESSL 310 shader
Ilia Mirkin
2016-04-03
1
-1
/
+2
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*
glsl: allow conservative depth qualifiers in GLSL 420
Ilia Mirkin
2016-04-03
1
-1
/
+3
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*
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
2016-04-03
5
-8
/
+18
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*
glsl: rename var and simplify if
Timothy Arceri
2016-04-02
1
-4
/
+4
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*
glsl: store ubo or ssbo index in block index
Timothy Arceri
2016-04-02
2
-22
/
+29
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*
glsl: store stage reference in gl_uniform_block
Timothy Arceri
2016-04-02
2
-22
/
+22
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*
glsl: simplify buffer block resource limit checking
Timothy Arceri
2016-04-02
1
-55
/
+32
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*
glsl: simplify SSBO resources check
Timothy Arceri
2016-04-02
1
-7
/
+1
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*
glsl: split buffer block arrays earlier
Timothy Arceri
2016-04-02
1
-27
/
+27
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*
glsl: only set buffer block binding once during initialisation
Timothy Arceri
2016-04-02
1
-26
/
+6
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*
glsl: Fix prorgram interface query locations biasing for SSO.
Kenneth Graunke
2016-04-01
1
-5
/
+13
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*
glsl: Return -1 for program interface query locations in many cases.
Kenneth Graunke
2016-04-01
1
-5
/
+33
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*
glsl: Consolidate gl_VertexIDMESA -> gl_VertexID query hacks.
Kenneth Graunke
2016-04-01
1
-2
/
+10
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*
glsl: Clean up some leftover cruft.
Kenneth Graunke
2016-04-01
1
-4
/
+1
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*
glsl: Add all system variables to the input resource list.
Kenneth Graunke
2016-04-01
1
-10
/
+0
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*
glsl: Delete hack for VS system values.
Kenneth Graunke
2016-04-01
1
-4
/
+0
|
*
glsl: Make add_interface_variables only consider the appropriate stage.
Kenneth Graunke
2016-04-01
1
-1
/
+1
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*
glsl: Clarify "mask" variable in add_interface_variables().
Kenneth Graunke
2016-04-01
1
-5
/
+5
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*
glsl: Pass stage to add_interface_variables().
Kenneth Graunke
2016-04-01
1
-5
/
+5
|
*
glsl: Make vertex ID lowering declare gl_BaseVertex as hidden.
Kenneth Graunke
2016-04-01
1
-1
/
+1
|
*
glsl: Exclude ir_var_hidden variables from the program resource list.
Kenneth Graunke
2016-04-01
1
-1
/
+1
|
*
glsl: Don't require matching centroid qualifiers
Jordan Justen
2016-04-01
1
-1
/
+10
|
*
glsl: remove tabs and fix some other style issues in glcpp-parse.y
Timothy Arceri
2016-04-02
1
-1424
/
+1352
*
|
nir: Stop double-printing function arguments
Jason Ekstrand
2016-04-04
1
-10
/
+0
*
|
glsl: Stop force-enabling compute shaders
Jason Ekstrand
2016-04-04
1
-2
/
+0
*
|
glsl/standalone: Get rid of the unneeded _mesa_error_no_memory stub
Jason Ekstrand
2016-04-04
1
-6
/
+0
*
|
Remove more spirv2nir remnants
Jason Ekstrand
2016-04-04
3
-28
/
+2
*
|
nir/gather_info: Add an assert for supported stages
Jason Ekstrand
2016-04-01
1
-0
/
+6
*
|
nir: Move variable_get_io_mask back into gather_info
Jason Ekstrand
2016-04-01
2
-31
/
+31
*
|
Merge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand
2016-04-01
33
-316
/
+1220
|
\
|
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*
nir: Add an opcode for stomping a 32-bit value to 16-bit precision
Jason Ekstrand
2016-04-01
1
-0
/
+1
|
*
compiler: random comment fixup
Rob Clark
2016-04-01
1
-1
/
+1
|
*
glsl: do not raise unitialized variable warnings on builtins/reserved GL vari...
Alejandro PiƱeiro
2016-04-01
1
-1
/
+2
|
*
nir: Simplify a bcsel to logical-or
Ian Romanick
2016-03-31
1
-0
/
+1
|
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
5
-7
/
+14
|
*
glsl: add GL_OES_sample_variables support
Ilia Mirkin
2016-03-30
4
-4
/
+16
|
*
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
Ilia Mirkin
2016-03-30
3
-0
/
+9
|
*
nir: Fix typo from commit 6702f1acde9.
Matt Turner
2016-03-30
1
-1
/
+1
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