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* glsl/tests/warnings-test: error out if glsl_compiler is missingEmil Velikov2017-03-281-0/+5
* glsl: automake: export abs_builddir for the testsEmil Velikov2017-03-281-0/+1
* glsl/tests: automake: cleanup all artefacts during clean-localEmil Velikov2017-03-281-0/+6
* glsl: fix spelling of embedded in commentTimothy Arceri2017-03-281-1/+1
* glsl: fix lower jumps for returns when loop is inside an ifTimothy Arceri2017-03-281-5/+12
* glsl: Interface Block instances don't need linking validationAndres Gomez2017-03-271-5/+9
* glsl: UBOs and SSBOs must match the binding qualifier tooAndres Gomez2017-03-271-0/+3
* glsl: on UBO/SSBOs link error reset the number of active blocks to 0Andres Gomez2017-03-271-0/+6
* glsl, st/shader_cache: check the whole sha1 for zeroGrazvydas Ignotas2017-03-271-1/+2
* glsl/shader_cache: restore evicted shader keysGrazvydas Ignotas2017-03-271-0/+17
* glsl: Link tests with CLOCK_LIB.Vinson Lee2017-03-251-3/+6
* tests/cache_test: mark arguments constGrazvydas Ignotas2017-03-251-4/+4
* nir/lower_wpos_center: support adding sample position to fragment coordinateIago Toral Quiroga2017-03-242-8/+25
* util/disk_cache: hash pointer size and gpu name into cache keysGrazvydas Ignotas2017-03-241-11/+2
* util/disk_cache: hash timestamps into the cache keysGrazvydas Ignotas2017-03-241-5/+5
* nir: Return progress from nir_convert_from_ssa().Matt Turner2017-03-232-8/+15
* nir: Return progress from nir_lower_io().Matt Turner2017-03-232-6/+15
* nir: Return progress from nir_lower_regs_to_ssa().Matt Turner2017-03-232-6/+10
* nir: Return progress from nir_lower_samplers().Matt Turner2017-03-232-12/+19
* nir: Return progress from nir_lower_atomics().Matt Turner2017-03-232-7/+13
* nir: Return progress from nir_lower_clamp_color_outputs().Matt Turner2017-03-232-10/+22
* nir: Return progress from nir_lower_clip_fs().Matt Turner2017-03-232-3/+7
* nir: Return progress from nir_lower_clip_vs().Matt Turner2017-03-232-5/+7
* nir: Return progress from nir_move_vec_src_uses_to_dest().Matt Turner2017-03-232-6/+18
* nir: Return progress from nir_lower_to_source_mods().Matt Turner2017-03-232-6/+29
* nir: Return progress from nir_lower_clip_cull_distance_arrays().Matt Turner2017-03-232-5/+21
* nir: Return progress from nir_lower_var_copies().Matt Turner2017-03-232-4/+16
* nir: Return progress from nir_lower_load_const_to_scalar().Matt Turner2017-03-232-7/+21
* nir: Return progress from nir_lower_64bit_pack().Matt Turner2017-03-232-4/+14
* nir: Return progress from nir_lower_doubles().Matt Turner2017-03-232-22/+42
* nir: Return progress from nir_lower_vars_to_ssa().Matt Turner2017-03-232-3/+7
* nir: Fix syntax.Matt Turner2017-03-232-6/+6
* nir: Fix misspellings.Matt Turner2017-03-234-7/+7
* nir: Stop using apostrophes to pluralize.Matt Turner2017-03-2321-43/+43
* glsl: Link glsl_compiler with CLOCK_LIB.Vinson Lee2017-03-221-1/+2
* glsl: lower sqrt(abs()) and inversesqrt(abs()) if requestedSamuel Pitoiset2017-03-222-0/+15
* Android: clean-up trailing '\' in make variablesRob Herring2017-03-222-3/+3
* spirv: consistently use ifndef guards over pragma onceEmil Velikov2017-03-223-2/+10
* nir: consistently use ifndef guards over pragma onceEmil Velikov2017-03-2210-11/+38
* glsl: consistently use ifndef guards over pragma onceEmil Velikov2017-03-2231-23/+48
* compiler: consistently use ifndef guards over pragma onceEmil Velikov2017-03-222-2/+4
* nir: Add positional argument specifiers.Vinson Lee2017-03-212-2/+2
* tests/cache_test: use the blob key's actual first byteGrazvydas Ignotas2017-03-211-6/+2
* util/disk_cache: use a helper to compute cache keysGrazvydas Ignotas2017-03-213-17/+20
* spirv: Implement IsInf using an integer comparisonJason Ekstrand2017-03-201-1/+1
* glsl: use set for copy propagation killsTimothy Arceri2017-03-181-37/+28
* glsl: don't leak memory when trying to count loop iterationsTimothy Arceri2017-03-181-2/+3
* util/sha1: drop _mesa_sha1_{update, format} return typeEmil Velikov2017-03-152-9/+10
* util/disk_cache: actually enforce cache sizeAlan Swanson2017-03-151-3/+19
* util/disk_cache: use a thread queue to write to shader cacheTimothy Arceri2017-03-151-0/+47