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* nir/algebraic: Pull common addition out of flrp argumentsIan Romanick2019-05-061-0/+16
* glsl_to_nir: drop supports_intsChristian Gmeiner2019-05-071-23/+8
* nir: nir_shader_compiler_options: drop native_integersChristian Gmeiner2019-05-072-7/+1
* nir: add int_to_float lowering passVasily Khoruzhick2019-05-074-0/+215
* mesa: Makefile.sources: Add nir_lower_fb_read.c to Makefile.sources listJohn Stultz2019-05-061-0/+1
* mesa: android: Remove unnecessary dependency tracking rulesAlistair Strachan2019-05-062-4/+0
* spirv/cl: support vload/vstoreKarol Herbst2019-05-041-0/+55
* nir: Add nir_op_vec helperKarol Herbst2019-05-043-22/+14
* nir: Add a nir_builder_alu variant which takes an array of componentsKarol Herbst2019-05-041-14/+36
* vtn: handle bitcast with pointer src/destKarol Herbst2019-05-043-29/+45
* nir: Add a SSA type gathering passJason Ekstrand2019-05-044-0/+223
* nir/algebraic: Don't emit empty initializers for MSVCConnor Abbott2019-05-041-0/+4
* meson: Don't build glsl cache_test when shader cache is disabledDylan Baker2019-05-031-12/+13
* glsl/tests: define ssize_t on windowsDylan Baker2019-05-031-0/+4
* glsl: fix general_ir_test with mingwDylan Baker2019-05-031-7/+7
* nir: fix lower vars to ssa for larger vector sizes.Dave Airlie2019-05-031-4/+4
* spirv: fix SpvOpBitSize return value.Dave Airlie2019-05-031-3/+1
* nir: fix nir tex print harderRob Clark2019-05-021-6/+5
* glsl: fix and clean up NV_compute_shader_derivatives supportMarek Olšák2019-05-021-54/+24
* nir: add pass to lower fb readsRob Clark2019-05-025-6/+141
* nir: fix lower_wpos_ytransform in load_frag_coord caseRob Clark2019-05-021-10/+11
* nir: rework tex instruction printingRob Clark2019-05-021-8/+10
* nir/search: Add debugging code to dump the pattern matchedConnor Abbott2019-05-021-0/+75
* nir/search: Add automaton-based pre-searchingConnor Abbott2019-05-023-19/+425
* glsl: fix typo in #warning messageBrian Paul2019-05-021-1/+1
* glsl: work around MinGW 7.x compiler bugBrian Paul2019-05-011-0/+15
* nir: Saturating integer arithmetic is not associativeIan Romanick2019-05-011-1/+1
* nir: improve convert_yuv_to_rgbJonathan Marek2019-05-011-15/+14
* spirv: add missing SPV_EXT_descriptor_indexing capabilitiesJuan A. Suarez Romero2019-04-302-0/+16
* spirv: Properly handle SpvOpAtomicCompareExchangeWeakCaio Marcelo de Oliveira Filho2019-04-291-75/+82
* delete autotools .gitignore filesEric Engestrom2019-04-299-45/+0
* glsl/linker: check for xfb_offset aliasingAndres Gomez2019-04-292-31/+84
* nir: Add a new nir_cf_list_is_empty_block() helper.Kenneth Graunke2019-04-281-0/+15
* glsl/list: Add an exec_list_is_singular() helper.Kenneth Graunke2019-04-281-0/+7
* nir: add rcp(w) lowering for gl_FragCoordAndreas Baierl2019-04-294-0/+84
* glsl: use empty brace initializerTapani Pälli2019-04-261-2/+2
* nir: use braces around subobject in initializerTapani Pälli2019-04-262-6/+6
* nir/algebraic: Optimize integer cast-of-castJason Ekstrand2019-04-261-0/+42
* nir: fix bit_size in lower indirect derefs.Dave Airlie2019-04-261-1/+1
* glsl: fix shader_storage_blocks_write_access for SSBO block arrays (v2)Marek Olšák2019-04-251-3/+19
* freedreno/ir3: lower load_barycentric_at_offsetRob Clark2019-04-251-0/+3
* freedreno/ir3: lower load_barycentric_at_sampleRob Clark2019-04-251-0/+7
* compiler: rename SYSTEM_VALUE_VARYING_COORDRob Clark2019-04-252-3/+12
* nir: Add option to lower tex to txl when shader don't support implicit LODCaio Marcelo de Oliveira Filho2019-04-252-0/+8
* nir: fix nir_remove_unused_varyings()Timothy Arceri2019-04-251-18/+33
* glsl: handle interactions between EXT_gpu_shader4 and texture extensionsMarek Olšák2019-04-243-323/+412
* glsl: allow "varying out" for fragment shader outputs with EXT_gpu_shader4Marek Olšák2019-04-243-2/+19
* glsl: add texture builtin functions for EXT_gpu_shader4Marek Olšák2019-04-241-25/+667
* glsl: add arithmetic builtin functions for EXT_gpu_shader4Marek Olšák2019-04-241-13/+35
* glsl: add builtin variables for EXT_gpu_shader4Marek Olšák2019-04-241-3/+4