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* glsl: keep track of ssbo variable being accessed, add access paramsIlia Mirkin2016-01-295-6/+57
* glsl: always initialize image_* fields, copy them on interface initIlia Mirkin2016-01-293-1/+12
* glsl: disallow implicit conversions in ESSL shadersIlia Mirkin2016-01-282-0/+11
* glsl: double-precision values don't support interpolationSamuel Iglesias Gonsálvez2016-01-281-2/+7
* glsl: only expose double mod when doubles are availableIlia Mirkin2016-01-271-17/+18
* glsl: remove old FINISHMETimothy Arceri2016-01-271-2/+0
* glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSizeIlia Mirkin2016-01-264-1/+16
* glsl: move to compiler/Emil Velikov2016-01-26462-10/+85660
* nir: move to compiler/Emil Velikov2016-01-2676-0/+24404
* compiler: move the glsl_types C wrapper alongside their C++ brethrenEmil Velikov2016-01-263-0/+281
* nir: move glsl_types.{cpp,h} to compilerEmil Velikov2016-01-263-0/+2647
* nir: move shader_enums.[ch] to compilerEmil Velikov2016-01-266-2/+890
* compiler: introduce a libcompiler static libraryEmil Velikov2016-01-263-0/+197