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Author
Age
Files
Lines
*
glsl: replace _strtoui64() with strtoull() for MSVC
Timothy Arceri
2016-02-13
1
-4
/
+0
*
glsl: Allow invariant qualifer in block members in desktop OpenGL.
Samuel Iglesias Gonsálvez
2016-02-12
1
-20
/
+4
*
glsl: don't validate interface blocks twice
Timothy Arceri
2016-02-12
1
-23
/
+21
*
glsl: remove duplicate embedded struct validation
Timothy Arceri
2016-02-12
3
-51
/
+17
*
mesa: call build_program_resource_list inside Driver.LinkShader
Marek Olšák
2016-02-11
1
-1
/
+4
*
nir: Remove the const_offset from nir_tex_instr
Jason Ekstrand
2016-02-10
5
-32
/
+5
*
nir/lower_vec_to_movs: Better report channels handled by insert_mov
Jason Ekstrand
2016-02-10
1
-1
/
+3
*
nir: Separate texture from sampler in nir_tex_instr
Jason Ekstrand
2016-02-09
10
-18
/
+94
*
nir/tex_instr: Rename sampler to texture
Jason Ekstrand
2016-02-09
11
-58
/
+58
*
nir: Add some braces around loops and ifs
Jason Ekstrand
2016-02-09
1
-5
/
+10
*
nir: use const_index helpers
Rob Clark
2016-02-09
11
-24
/
+23
*
gtn: use const_index helpers
Rob Clark
2016-02-09
1
-8
/
+9
*
nir: const_index helpers
Rob Clark
2016-02-09
4
-100
/
+191
*
glsl: Disallow transform feedback varyings with compute shaders.
Kenneth Graunke
2016-02-09
1
-2
/
+3
*
nir: remove unused nir_variable fields
Timothy Arceri
2016-02-09
2
-20
/
+0
*
glsl: remove unrequired forward declaration
Timothy Arceri
2016-02-09
1
-2
/
+0
*
glsl: clean up and fix bug in varying linking rules
Timothy Arceri
2016-02-09
1
-74
/
+63
*
glsl: simplify ES Vertex/Fragment shader requirements
Timothy Arceri
2016-02-09
1
-28
/
+28
*
glsl: simplify required stages for linking rules
Timothy Arceri
2016-02-09
1
-43
/
+41
*
glsl: small tidy up now that link_shaders() exits early with 0 shaders
Timothy Arceri
2016-02-09
1
-6
/
+4
*
glsl: don't attempt to link empty program
Timothy Arceri
2016-02-09
1
-23
/
+23
*
nir: Recognize open-coded bitfield_reverse.
Matt Turner
2016-02-08
1
-0
/
+13
*
nir: Handle large unsigned values in opt_algebraic.
Matt Turner
2016-02-08
1
-4
/
+1
*
nir: Do opt_algebraic in reverse order.
Matt Turner
2016-02-08
1
-2
/
+2
*
nir: Recognize product of open-coded pow()s.
Matt Turner
2016-02-08
1
-0
/
+2
*
nir: Add opt_algebraic rules for xor with zero.
Matt Turner
2016-02-08
1
-0
/
+2
*
glsl: validate arrays of arrays on empty type delclarations
Timothy Arceri
2016-02-09
1
-25
/
+38
*
glsl/ir: add param index to variable.
Dave Airlie
2016-02-09
1
-0
/
+8
*
mesa: move GL_ARB_debug_output code into new debug_output.c file
Brian Paul
2016-02-08
1
-0
/
+1
*
glsl: return cloned signature, not the builtin one
Ilia Mirkin
2016-02-07
1
-1
/
+2
*
glsl: make sure builtins are initialized before getting the shader
Ilia Mirkin
2016-02-07
1
-0
/
+1
*
glsl: don't generate transform feedback candidate when not required
Timothy Arceri
2016-02-06
1
-2
/
+4
*
glsl: replace unreachable code with an assert()
Timothy Arceri
2016-02-06
2
-65
/
+38
*
glsl: simplify setting of image access qualifiers
Timothy Arceri
2016-02-05
1
-63
/
+21
*
glsl: Ensure glsl/ exists before making the lexer/parser.
Matt Turner
2016-02-04
1
-0
/
+2
*
Revert "compiler: removed unused Makefile.sources"
Rob Clark
2016-02-03
1
-0
/
+222
*
compiler: fix .gitignore for glsl_compiler
Rob Clark
2016-02-03
2
-1
/
+1
*
compiler: removed unused Makefile.sources
Rob Clark
2016-02-03
1
-222
/
+0
*
glsl: Disable tree grafting optimization for shared variables
Jordan Justen
2016-02-02
1
-5
/
+6
*
glsl: Enable debug prints for do_common_optimization
Jordan Justen
2016-02-02
1
-32
/
+49
*
nir: Add lowering support for unpacking opcodes.
Matt Turner
2016-02-01
2
-0
/
+32
*
nir: Add lowering support for packing opcodes.
Matt Turner
2016-02-01
4
-0
/
+66
*
nir: Add opcodes to extract bytes or words.
Matt Turner
2016-02-01
3
-0
/
+28
*
glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
2016-02-01
6
-161
/
+8
*
nir: Add lowering of nir_op_unpack_half_2x16.
Matt Turner
2016-02-01
2
-4
/
+29
*
nir: Make argument order of unop_convert match binop_convert.
Matt Turner
2016-02-01
1
-10
/
+10
*
glsl: keep track of ssbo variable being accessed, add access params
Ilia Mirkin
2016-01-29
5
-6
/
+57
*
glsl: always initialize image_* fields, copy them on interface init
Ilia Mirkin
2016-01-29
3
-1
/
+12
*
glsl: disallow implicit conversions in ESSL shaders
Ilia Mirkin
2016-01-28
2
-0
/
+11
*
glsl: double-precision values don't support interpolation
Samuel Iglesias Gonsálvez
2016-01-28
1
-2
/
+7
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