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* glsl: make varying_matches::is_varying_packing_safe() constBrian Paul2017-12-201-2/+2
| | | | Reviewed-by: Timothy Arceri <[email protected]>
* glsl: trivial comment fixes in lower_packed_varyings.cppBrian Paul2017-12-201-1/+1
| | | | Reviewed by: Timothy Arceri <[email protected]>
* spirv: Makefile.nir.am: include vtn_gather_types_c.py script in tarball distJuan A. Suarez Romero2017-12-201-0/+1
| | | | | | Fixes: bb1e6ff161c ("spirv: Add a prepass to set types on vtn_values") Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Juan A. Suarez Romero <[email protected]>
* spirv: consider bitsize when handling OpSwitch casesJuan A. Suarez Romero2017-12-201-3/+11
| | | | | | | When walking over all the cases in a OpSwitch, take in account the bitsize of the literals to avoid getting wrong cases. Reviewed-by: Jason Ekstrand <[email protected]>
* nir/linking: always set the used_across_stages/outputs_read bitsDave Airlie2017-12-191-6/+7
| | | | | | | | | | | | If we don't remap and output this code would trample the outputs read bits. This fixes a regression in dEQP-VK.tessellation.shader_input_output.barrier Fixes: 1c9c42d16b4c (nir: add varying component packing helpers) Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* spirv: Relax the validation conditions of OpSelectJason Ekstrand2017-12-181-4/+21
| | | | | | | | | | | The Talos Principle contains shaders with an OpSelect between two vectors where the condition is a scalar boolean. This is technically against the spec bout nir_builder gracefully handles it by splatting out the condition to all the channels. So long as the condition is a boolean, just emit a warning instead of failing. Reviewed-by: Lionel Landwerlin <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104246
* nir: Add a new lowering option to lower all txd to txl.Eric Anholt2017-12-142-6/+14
| | | | | | VC5 requires that all txd are lowered in the shader. Reviewed-by: Ian Romanick <[email protected]>
* nir: Fix interaction of GL_CLAMP lowering with texture offsets.Eric Anholt2017-12-141-33/+42
| | | | | | | | | | | We want the clamping of the coordinate to apply after the offset, so we need to do math to lower the offset out of the instruction. Fixes texwrap offset cases for GL_CLAMP with GL_NEAREST on vc5. Note: I moved the get_texture_size() verbatim, so that it was defined before use. Reviewed-by: Ian Romanick <[email protected]>
* Android: fix missing generation of vtn_gather_types.cRob Herring2017-12-131-0/+5
| | | | | | | | | | Commit bb1e6ff161c9 ("spirv: Add a prepass to set types on vtn_values") added generation of vtn_gather_types.c, but forgot to add it to the Android build files. Fixes: bb1e6ff161c9 ("spirv: Add a prepass to set types on vtn_values") Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Rob Herring <[email protected]>
* glsl: trivial whitespace fixes in link_varyings.cppBrian Paul2017-12-131-2/+2
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* nir: fix shift for uint64_tTimothy Arceri2017-12-131-2/+2
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* spirv: Handle image and sampler function parametersJason Ekstrand2017-12-121-0/+73
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* spirv/cfg: Refactor the function parameter loop a bitJason Ekstrand2017-12-121-5/+9
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* spirv/cfg: Be a bit more precise about function parametersJason Ekstrand2017-12-121-3/+2
| | | | | | Pointers with no storage type are converted to inout variables but SSA values and pointers with a storage type (which turns into a uint or uvec2) are just input variables.
* spirv: Make sampled images a real typeJason Ekstrand2017-12-122-1/+11
| | | | | | | Previously, we just gave them exactly the same type as the respective image (which already had a sampler2D or similar type). Now they have their own base type and a pointer to the vtn_type for the image. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* spirv: Add support for all bit sizes in OpSwitchJason Ekstrand2017-12-111-8/+26
| | | | | Reviewed-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101560
* spirv: Restructure the case loop in OpSwitch handlingJason Ekstrand2017-12-111-3/+11
| | | | | | | | | Instead of calling vtn_add_case for the default case and then looping, add an is_default variable and do everything inside the loop. This will make the next commit easier. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* spirv: Add better parameter validation for vector and matrix typesJason Ekstrand2017-12-111-3/+13
| | | | | Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* spirv: Add type validation for OpSelectJason Ekstrand2017-12-111-0/+32
| | | | | Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* spirv: Add basic type validation for OpLoad, OpStore, and OpCopyMemoryJason Ekstrand2017-12-111-4/+14
| | | | Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
* spirv: Add a prepass to set types on vtn_valuesJason Ekstrand2017-12-116-3/+149
| | | | | | | | This autogenerated pass will automatically find and set the type field on all vtn_values. This way we always have the type and can use it for validation and other checks. Reviewed-by: Ian Romanick <[email protected]>
* spirv: Add a vtn_type field to all vtn_valuesJason Ekstrand2017-12-112-42/+31
| | | | | | | | | At the moment, this just lets us drop the const_type for constants and unify things a bit. Eventually, we will use this to store the types of all SPIR-V SSA values. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* spirv: Allow ignoring decorations for workgroup variablesJason Ekstrand2017-12-111-1/+3
| | | | | | | | | | Since we switched over to lowering SLM access directly in SPIR-V -> NIR, we no longer have vtn_variables for SLM. It's all safe as with UBOs and SSBOs but we need to let it through in the assert. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104213 Fixes: 8761a04d0d9332d9c0c99164faf855fc3c741f7c Reviewed-by: Jordan Justen <[email protected]>
* spirv: Set lengths on scalar and vector typesJason Ekstrand2017-12-111-0/+4
| | | | Reviewed-by: Ian Romanick <[email protected]>
* spirv: Fix loading an entire block at once.Bas Nieuwenhuizen2017-12-101-30/+33
| | | | | | | | | There is no chain, so checking the length ends with a SEGFAULT. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103579 Cc: <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* main, glsl: Add UniformDataDefaults which stores uniform defaultsJordan Justen2017-12-083-2/+19
| | | | | | | | | | | | | | | | | | | The ARB_get_program_binary extension requires that uniform values in a program be restored to their initial value just after linking. This patch saves off the initial values just after linking. When the program is restored by glProgramBinary, we can use this to copy the initial value of uniforms into UniformDataSlots. V2 (Timothy Arceri): - Store UniformDataDefaults only when serializing GLSL as this is what we want for both disk cache and ARB_get_program_binary. This saves us having to come back later and reset the Uniforms on program binary restores. Signed-off-by: Timothy Arceri <[email protected]> Signed-off-by: Jordan Justen <[email protected]> (v1) Reviewed-by: Tapani Pälli <[email protected]>
* glsl: Split out shader program serializationJordan Justen2017-12-086-1181/+1297
| | | | | | | | This will allow us to use the program serialization to implement ARB_get_program_binary. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa/spirv: move and rename nir_spirv_supported_capabilitiesAlejandro Piñeiro2017-12-072-2/+15
| | | | | | | | | | To avoid any vulkan driver to include the GL mtypes.h. Renamed as eventually this could be used by drivers not using nir. v2: remove compiler/spirv/spirv.h from mtypes (Alejandro) v3: added the definition at compiler/shader_info.h (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
* spirv: fix bug when OpSpecConstantOp calls a conversionSamuel Iglesias Gonsálvez2017-12-071-6/+21
| | | | | | | | | | | | | | | | | In that case, nir_eval_const_opcode() will evaluate the conversion but as it was using destination's bit_size, the resulting value was just a cast of the source constant value. By passing the source's bit size, it does the conversion properly. Fixes: dEQP-VK.spirv_assembly.instruction.*.opspecconstantop.*convert* v2: - Remove invalid conversion op cases. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* spirv: allow specialization constants with bitsize different than 32 bitsSamuel Iglesias Gonsálvez2017-12-071-1/+0
| | | | | Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* nir/opcodes: Fix constant-folding of bitfield_insertJames Legg2017-12-071-2/+2
| | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104119 CC: <[email protected]> CC: Samuel Pitoiset <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* glsl: get correct member type when processing xfb ifc arraysTimothy Arceri2017-12-071-2/+4
| | | | | | | | | This fixes a crash in: KHR-GL45.enhanced_layouts.xfb_block_stride Fixes: 0822517936d4 "glsl: add helper to process xfb qualifiers during linking" Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: define nir_spirv_supported_capabilitiesAlejandro Piñeiro2017-12-061-13/+3
| | | | | | | | | Until now it was part of spirv_to_nir_options. But it will be used on the implementation of ARB_gl_spirv and ARB_spirv_extensions, and added to the OpenGL context, as a way to save what SPIR-V capabilities the current OpenGL implementation supports. Reviewed-by: Ian Romanick <[email protected]>
* spirv/nir: Add support for SPV_KHR_16bit_storageEduardo Lima Mitev2017-12-062-0/+8
| | | | | | | v2: Minor changes after rebase against recent master (Alejandro Pinheiro) Reviewed-by: Jason Ekstrand <[email protected]>
* spirv: Enable FPRoundingMode decorator to nir operationsJose Maria Casanova Crespo2017-12-061-0/+33
| | | | | | | | | | | | SpvOpFConvert now manages the FPRoundingMode decorator for the returning values enabling the nir_rounding_mode in the conversion operation to fp16 values. v2: Fixed breaking of specialization constants. (Jason Ekstrand) v3: Avoid nir_rounding_mode * casting. (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
* spirv/nir: Handle 16-bit typesEduardo Lima Mitev2017-12-062-19/+114
| | | | | | | | | | | | | | v2: Added more missing implementations of 16-bit types. (Jason Ekstrand) v3: Store values in values[0].u16[i] (Jason Ekstrand) Include switches based on bitsize for 16-bit types (Chema Casanova) v4: Coding style fixes (Jason Ekstrand) Use vtn_u64_literal and u64[0] at 64-bit SpvOpConstant (Jason Ekstrand) Signed-off-by: Jose Maria Casanova Crespo <[email protected]> Signed-off-by: Eduardo Lima <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Handle fp16 rounding modes at nir_type_conversion_opJose Maria Casanova Crespo2017-12-065-6/+28
| | | | | | | | | | | | | | | | | nir_type_conversion enables new operations to handle rounding modes to convert to fp16 values. Two new opcodes are enabled nir_op_f2f16_rtne and nir_op_f2f16_rtz. The undefined behaviour doesn't has any effect and uses the original nir_op_f2f16 operation. v2: Indentation fixed (Jason Ekstrand) v3: Use explicit case for undefined rounding and assert if rounding mode is used for non 16-bit float conversions (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Populate conversion opcodes to 16-bit typesEduardo Lima Mitev2017-12-061-1/+1
| | | | | | | | | | | | | | | This will include the following NIR ALU opcodes: * nir_op_i2i16 * nir_op_i2f16 * nir_op_u2u16 * nir_op_u2f16 * nir_op_f2i16 * nir_op_f2u16 * nir_op_f2f16 v2: Remove "from" 16-bit in commit subject (Topi Pohjolainen) Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Add rounding modes enumJose Maria Casanova Crespo2017-12-061-0/+10
| | | | | | | v2: Added comments describing each of the rounding modes. (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
* nir: Add support for 16-bit types (half float, int16 and uint16)Eduardo Lima Mitev2017-12-065-0/+47
| | | | | | | | | v2: Renamed glsl_half_float_type() to glsl_float16_t_type(). (Jason Ekstrand) Signed-off-by: Jose Maria Casanova Crespo <[email protected]> Signed-off-by: Eduardo Lima <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* glsl: Add 16-bit typesEduardo Lima Mitev2017-12-068-8/+139
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Adds new INT16, UINT16 and FLOAT16 base types. The corresponding GL types for half floats were reused from the AMD_gpu_shader_half_float extension. The int16 and uint16 types come from NV_gpu_shader_5 extension. This adds the builtins and the lexer support. To avoid a bunch of warnings due to cases not handled in switch, the new types have been added to a few places using same behavior as their 32-bit counterparts, except for a few trivial cases where they are already handled properly. Subsequent patches in this set will provide correct 16-bit implementations when needed. v2: * Use FLOAT16 instead of HALF_FLOAT as name of the base type. * Removed float16_t from builtin types. * Don't copy 16-bit types as if they were 32-bit values in copy_constant_to_storage(). * Use get_scalar_type() instead of adding a new custom switch statement. (Jason Ekstrand) v3: Use GL_FLOAT16_NV instead of GL_HALF_FLOAT for consistency (Ilia Mirkin) v4: Add missing 16-bit base types support in glsl_to_nir (Eduardo Lima). v5: Fix coding style (Topi Poholainen). Signed-off-by: Jose Maria Casanova Crespo <[email protected]> Signed-off-by: Eduardo Lima <[email protected]> Signed-off-by: Alejandro Piñeiro <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* spirv: Allow OpPtrAccessChain for block indicesJason Ekstrand2017-12-051-46/+102
| | | | | | | | | | | | | | | | | | | | | | | The SPIR-V spec is a bit underspecified when it comes to exactly how you're allowed to use OpPtrAccessChain and what it means in certain edge cases. In particular, what if the base pointer of the OpPtrAccessChain points to the base struct of an SSBO instead of an element in that SSBO. The original variable pointers implementation in mesa assumed that you weren't allowed to do an OpPtrAccessChain that adjusted the block index and asserted such. However, there are some CTS tests that do this and, if the CTS does it, someone will do it in the wild so we should probably handle it. With this commit, we significantly reduce our assumptions and should be able to handle more-or-less anything. The one assumption we still make for correctness is that if we see an OpPtrAccessChain on a pointer to a struct decorated block that the block index should be adjusted. In theory, someone could try to put an array stride on such a pointer and try to make the SSBO an implicit array of the base struct and we would not give them what they want. That said, any index other than 0 would count as an out-of-bounds access which is invalid. Reviewed-by: Kristian H. Kristensen <[email protected]>
* nir: Add a vulkan_resource_reindex intrinsicJason Ekstrand2017-12-051-1/+8
| | | | | | | | This is required for being able to handle OpPtrAccessChain in SPIR-V where the base type of the incoming pointer requires us to add to the block index instead of the byte offset. Reviewed-by: Kristian H. Kristensen <[email protected]>
* spirv: Add support for lowering workgroup access to offsetsJason Ekstrand2017-12-054-19/+190
| | | | | | | | | | | | | Before, we always left workgroup variables as shared nir_variables and let the driver call nir_lower_io. This adds an option to do the lowering directly in spirv_to_nir. To do this, we implicitly assign the variables a std430 layout and then treat them like a UBO or SSBO and immediately lower all the way to an offset. As a side-effect, the spirv_to_nir pass now handles variable pointers for workgroup variables. Reviewed-by: Kristian H. Kristensen <[email protected]>
* spirv: Rename get_shared_nir_atomic_op to get_var_nir_atomic_opJason Ekstrand2017-12-051-2/+2
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* spirv: Add theoretical support for single component pointersJason Ekstrand2017-12-051-6/+24
| | | | | | | Up until now, all pointers have been ivec2s. We're about to add support for pointers to workgroup storage and those are going to be uints. Reviewed-by: Kristian H. Kristensen <[email protected]>
* spirv: Use offset_pointer_dereference to instead of get_vulkan_resource_indexJason Ekstrand2017-12-051-35/+19
| | | | | | | | | | There is no good reason why we should have the same logic repeated in get_vulkan_resource_index and vtn_ssa_offset_pointer_dereference. If we're a bit more careful about how we do things, we can just use the one function and get rid of the other entirely. This also makes the push constant special case a lot more clear. Reviewed-by: Kristian H. Kristensen <[email protected]>
* spirv: Refactor a couple of pointer query helpersJason Ekstrand2017-12-052-21/+21
| | | | | | | | | This commit moves them both into vtn_variables.c towards the top, makes them take a vtn_builder, and replaces a hand-rolled instance of is_external_block with a function call. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* spirv: Refactor the base case of offset_pointer_dereferenceJason Ekstrand2017-12-051-15/+23
| | | | | | | | | This makes us key off of !offset instead of !block_index. It also puts the guts inside a switch statement so that we can handle more than just UBOs and SSBOs. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* spirv: Add a switch statement for the block store opcodeJason Ekstrand2017-12-051-1/+10
| | | | | | | | This parallels what we do for vtn_block_load except that we don't yet support anything except SSBO loads through this path. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>