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Author
Age
Files
Lines
*
glsl: allow bindless samplers/images as vertex shader inputs
Samuel Pitoiset
2017-05-06
1
-0
/
+14
*
glsl: allow bindless samplers/images as varying variables
Samuel Pitoiset
2017-05-06
1
-0
/
+20
*
glsl: allow input memory qualifiers for images
Samuel Pitoiset
2017-05-06
1
-0
/
+10
*
glsl: allow image qualifiers inside structures
Samuel Pitoiset
2017-05-06
1
-4
/
+23
*
glsl: allow bindless images to be declared inside structures
Samuel Pitoiset
2017-05-06
1
-1
/
+1
*
glsl: allow bindless samplers/images inside interface blocks
Samuel Pitoiset
2017-05-06
1
-2
/
+12
*
glsl: allow bindless samplers/images as function return
Samuel Pitoiset
2017-05-06
1
-3
/
+8
*
glsl: allow bindless samplers/images as out and inout parameters
Samuel Pitoiset
2017-05-06
1
-2
/
+14
*
glsl: allow to declare bindless samplers/images as non-uniform
Samuel Pitoiset
2017-05-06
1
-17
/
+66
*
glsl: process bindless/bound layout qualifiers
Samuel Pitoiset
2017-05-06
9
-3
/
+188
*
glsl: do not make sampler/image types readonly variables
Samuel Pitoiset
2017-05-06
2
-4
/
+0
*
glsl: make sampler/image scalar types
Samuel Pitoiset
2017-05-06
1
-1
/
+1
*
glsl: make count_attribute_slots() returns 1 for samplers/images
Samuel Pitoiset
2017-05-06
1
-2
/
+2
*
glsl: make component_slots() returns 2 for samplers/images
Samuel Pitoiset
2017-05-06
2
-2
/
+8
*
glsl: make sampler/image types as 64-bit
Samuel Pitoiset
2017-05-06
1
-1
/
+3
*
glsl: add ARB_bindless_texture enable
Samuel Pitoiset
2017-05-06
3
-0
/
+9
*
nir: add pass to lower atomic counters to SSBO
Rob Clark
2017-05-04
3
-0
/
+220
*
nir: add a C wrapper for glsl_type::get_interface_instance()
Rob Clark
2017-05-04
2
-0
/
+16
*
glsl: reject memory qualifiers with uniform blocks
Samuel Pitoiset
2017-05-04
1
-2
/
+10
*
glsl: reject format qualifiers with non-image types everywhere
Samuel Pitoiset
2017-05-04
1
-0
/
+2
*
glsl: rework validate_image_qualifier_for_type()
Samuel Pitoiset
2017-05-04
1
-9
/
+27
*
glsl: rename image_* qualifiers to memory_*
Samuel Pitoiset
2017-05-04
11
-100
/
+100
*
nir/lower_tex: Fix minor error in YUV color conversion matrix
Johnson Lin
2017-05-03
1
-3
/
+3
*
glsl: Corrected some typos and error messages
Andres Gomez
2017-05-03
1
-4
/
+5
*
spirv: Add support for SPV_KHR_multiview
Jason Ekstrand
2017-05-03
3
-0
/
+9
*
spirv: Bump the SPIR-V header to the latest public version
Jason Ekstrand
2017-05-03
1
-3
/
+31
*
compiler: Add a system value and varying for ViewIndex
Jason Ekstrand
2017-05-03
4
-0
/
+11
*
glsl: set vector_elements to 1 for samplers
Samuel Pitoiset
2017-05-02
1
-6
/
+1
*
nir: Pick just the channels we want for bitmap and drawpixels lowering.
Eric Anholt
2017-05-02
2
-2
/
+6
*
Revert "glsl: reject image qualifiers with non-image types inside uniform blo...
Matt Turner
2017-04-28
1
-2
/
+0
*
Revert "glsl: set vector_elements to 1 for samplers"
Matt Turner
2017-04-28
1
-1
/
+6
*
glsl: remove the shader_group_vote and shader_ballot expression ops
Nicolai Hähnle
2017-04-28
3
-53
/
+0
*
glsl: implement arb_shader_ballot builtins using intrinsics
Nicolai Hähnle
2017-04-28
1
-3
/
+83
*
glsl: implement arb_shader_group_vote builtins via intrinsics
Nicolai Hähnle
2017-04-28
1
-6
/
+32
*
glsl: add intrinsics for ARB_shader_group_vote and ARB_shader_ballot
Nicolai Hähnle
2017-04-28
1
-0
/
+7
*
glsl: reject image qualifiers with non-image types inside uniform blocks
Samuel Pitoiset
2017-04-28
1
-0
/
+2
*
glsl: introduce validate_image_qualifier_for_type() helper
Samuel Pitoiset
2017-04-28
1
-9
/
+20
*
glsl: fix error when using format qualifiers with non-image types
Samuel Pitoiset
2017-04-28
1
-2
/
+6
*
glsl: set vector_elements to 1 for samplers
Samuel Pitoiset
2017-04-27
1
-6
/
+1
*
glsl: remove duplicate validation
Timothy Arceri
2017-04-27
1
-15
/
+0
*
glsl: use without_array() rather than get_scalar_type()
Timothy Arceri
2017-04-27
1
-1
/
+1
*
glsl: Initialize current_var
Matt Turner
2017-04-25
1
-1
/
+1
*
glsl: use ARB_enhahnced_layouts for packing where possible
Timothy Arceri
2017-04-24
1
-0
/
+70
*
glsl: disable varying packing for varying used by interpolateAt*
Timothy Arceri
2017-04-24
3
-7
/
+19
*
glsl_to_nir: skip ir_var_shader_shared variables
Timothy Arceri
2017-04-24
1
-0
/
+7
*
nir/i965: add before ffma algebraic opts
Timothy Arceri
2017-04-24
2
-0
/
+24
*
nir: shuffle constants to the top
Timothy Arceri
2017-04-24
2
-1
/
+19
*
nir: add flt comparision simplification
Timothy Arceri
2017-04-24
2
-0
/
+19
*
glsl: make use of glsl_type::is_float()
Samuel Pitoiset
2017-04-21
9
-55
/
+47
*
glsl: make use of glsl_type::is_double()
Samuel Pitoiset
2017-04-21
11
-44
/
+44
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