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Author
Age
Files
Lines
*
glsl: Use ir_var_temporary when generating inline functions.
Kenneth Graunke
2016-12-20
1
-1
/
+1
*
glsl: allow invariant on fragment shader outputs.
Dave Airlie
2016-12-20
1
-2
/
+24
*
nir: Trivial clean ups in the generated nir_constant_expressions.c
Ian Romanick
2016-12-19
1
-6
/
+5
*
nir: Silence unused parameter warnings in nir_constant_expression.c
Ian Romanick
2016-12-19
1
-2
/
+2
*
nir: Silence missing field initializer warnings for vectors in nir_constant_e...
Ian Romanick
2016-12-19
1
-0
/
+3
*
glsl: Silence "unused parameter" warnings in ast_type.cpp
Ian Romanick
2016-12-19
1
-6
/
+4
*
glsl: Trivial whitespace fixes in link_uniforms.cpp
Ian Romanick
2016-12-19
1
-3
/
+4
*
glsl: Silence unused parameter warning in propagate_invariance.cpp
Ian Romanick
2016-12-19
1
-1
/
+1
*
glsl: Minor formatting fixes in link_uniform_blocks.cpp
Ian Romanick
2016-12-19
1
-37
/
+42
*
glsl: Fix all the whitespace errors in link_uniform_block_active_visitor.cpp
Ian Romanick
2016-12-19
1
-25
/
+21
*
linker: Accurately mark a uniform block instance array element as used in a s...
Ian Romanick
2016-12-19
1
-2
/
+6
*
glsl: Walk a list of ir_dereference_array to mark array elements as accessed
Ian Romanick
2016-12-19
3
-1
/
+507
*
glsl: Mark a set of array elements as accessed using a list of array_deref_range
Ian Romanick
2016-12-19
3
-0
/
+253
*
glsl: Add structures to track accessed elements of a single array
Ian Romanick
2016-12-19
2
-0
/
+56
*
glsl: Add tracking for elements of an array-of-arrays that have been accessed
Ian Romanick
2016-12-19
4
-1
/
+177
*
glsl: Use simpler visitor to determine which UBO and SSBO blocks are used
Ian Romanick
2016-12-19
4
-5
/
+171
*
glsl: Track the linearized array index for each UBO instance array element
Ian Romanick
2016-12-19
1
-4
/
+15
*
glsl: Fix wonkey indentation left from previous commit
Ian Romanick
2016-12-19
1
-45
/
+44
*
glsl: Split process_block_array into two functions
Ian Romanick
2016-12-19
1
-6
/
+28
*
glsl: Fix program interface queries relating to interface blocks.
Kenneth Graunke
2016-12-19
1
-40
/
+60
*
glsl: Drop bogus is_vertex_input from add_shader_variable().
Kenneth Graunke
2016-12-19
1
-6
/
+1
*
spirv/nir: add support for ImageGatherExtended
Ilia Mirkin
2016-12-16
1
-7
/
+69
*
nir: Remove nir_array from lower_locals_to_regs
Thomas Helland
2016-12-16
1
-9
/
+0
*
nir: Turn imov/fmov of undef into undef
Timothy Arceri
2016-12-16
1
-6
/
+6
*
nir/lower_tex: fix number of components in replace_gradient_with_lod()
Iago Toral Quiroga
2016-12-15
1
-1
/
+2
*
Revert "nir: Turn imov/fmov of undef into undef."
Timothy Arceri
2016-12-15
1
-3
/
+1
*
nir/lower_tex: lower gradients on shadow cube maps if lower_txd_shadow is set
Iago Toral Quiroga
2016-12-13
1
-2
/
+4
*
nir/lower_tex: add lowering for texture gradient on shadow samplers
Iago Toral Quiroga
2016-12-13
2
-0
/
+67
*
nir/lower_tex: add lowering for texture gradient on cube maps
Iago Toral Quiroga
2016-12-13
2
-0
/
+213
*
nir/lower_tex: generalize get_texture_size()
Iago Toral Quiroga
2016-12-13
1
-5
/
+10
*
treewide: s/comparitor/comparator/
Ilia Mirkin
2016-12-12
16
-37
/
+37
*
nir: Only float and double types can be matrices
Ian Romanick
2016-12-12
2
-19
/
+24
*
nir: Move fsat outside of fmin/fmax if second arg is 0 to 1.
Matt Turner
2016-12-12
2
-0
/
+25
*
glsl: remember per-component vertex streams for packed varyings
Nicolai Hähnle
2016-12-12
3
-2
/
+24
*
spirv: Use a simpler and more correct implementaiton of tanh()
Jason Ekstrand
2016-12-09
1
-9
/
+14
*
glsl: Use a simpler formula for tanh
Jason Ekstrand
2016-12-09
1
-8
/
+10
*
compiler/glsl: fix precision problem of tanh
Haixia Shi
2016-12-09
1
-2
/
+10
*
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
2016-12-07
8
-7
/
+70
*
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
2016-12-07
8
-1
/
+49
*
nir: In split_var_copies_block, uint, int, and bool types cannot be matrices
Ian Romanick
2016-12-06
1
-3
/
+5
*
glsl: (trivial) fix type typo
Roland Scheidegger
2016-12-06
1
-1
/
+1
*
glsl: fix ldexp lowering if bitfield insert lowering is also requested
Roland Scheidegger
2016-12-06
1
-5
/
+16
*
nir: Remove some unused fields from nir_variable
Jason Ekstrand
2016-12-05
3
-43
/
+0
*
nir: Delete most of the constant_initializer support
Jason Ekstrand
2016-12-05
5
-146
/
+12
*
nir: Simplify nir_lower_gs_intrinsics
Jason Ekstrand
2016-12-05
1
-21
/
+16
*
nir/lower_returns: Stop using constant initializers
Jason Ekstrand
2016-12-05
1
-4
/
+5
*
glsl/nir: Call nir_lower_constant_initializers
Jason Ekstrand
2016-12-05
1
-0
/
+2
*
nir: Add a pass for lowering away constant initializers
Jason Ekstrand
2016-12-05
3
-0
/
+115
*
spirv: Builtin Layer is an input for fragment shaders
Iago Toral Quiroga
2016-12-03
1
-1
/
+6
*
nir: Get rid of nir_constant_data
Jason Ekstrand
2016-12-02
7
-105
/
+98
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