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Author
Age
Files
Lines
*
glsl: fix component overlap validation for doubles
Timothy Arceri
2016-06-12
1
-5
/
+5
*
glsl: fix max varyings count for ARB_enhanced_layouts
Timothy Arceri
2016-06-12
3
-20
/
+43
*
glsl/ir: remove TABs in ir_constant_expression.cpp
Dave Airlie
2016-06-10
1
-535
/
+535
*
glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
2016-06-09
3
-7
/
+7
*
glsl/link_varyings: switch to 64bit check instead of double.
Dave Airlie
2016-06-09
2
-3
/
+3
*
glsl: use new interfaces for 64-bit checks.
Dave Airlie
2016-06-09
5
-14
/
+14
*
compiler: use 64bit check for sizing instead of double check.
Dave Airlie
2016-06-09
1
-5
/
+5
*
compiler/types: add 64-bitness queries.
Dave Airlie
2016-06-09
1
-0
/
+13
*
glsl: stop allocating memory for SSBOs and builtins
Timothy Arceri
2016-06-08
1
-7
/
+13
*
glsl: initialise pointer to NULL
Jakob Sinclair
2016-06-07
1
-0
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
7
-1
/
+53
*
glsl: Make opt_copy_propagation_elements actually propagate into loops.
Kenneth Graunke
2016-06-06
1
-2
/
+17
*
glsl: Make opt_copy_propagation actually propagate into loops.
Kenneth Graunke
2016-06-06
1
-6
/
+24
*
glsl: geom shader max_vertices layout must match.
Dave Airlie
2016-06-06
3
-9
/
+13
*
glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
2016-06-06
11
-36
/
+46
*
glsl: for anonymous struct matching use without_array() (v3)
Dave Airlie
2016-06-06
1
-3
/
+20
*
glsl/ast: don't crash when func_name is NULL
Dave Airlie
2016-06-06
1
-0
/
+4
*
glsl: handle ast_aggregate in has_sequence_subexpression. (v2)
Dave Airlie
2016-06-06
1
-1
/
+1
*
nir/spirv: Make a decoration switch complete
Jason Ekstrand
2016-06-03
1
-3
/
+1
*
nir/spirv: Make unhandled decorations and capabilities non-fatal
Jason Ekstrand
2016-06-03
2
-18
/
+36
*
nir/spirv: Add a way to print non-fatal warnings
Jason Ekstrand
2016-06-03
2
-0
/
+19
*
nir/spirv: Add string lookup tables for a couple of SPIR-V enums
Jason Ekstrand
2016-06-03
3
-0
/
+179
*
nir/spirv: Complete the list of capabilities
Jason Ekstrand
2016-06-03
1
-3
/
+45
*
nir/info: Get rid of uses_interp_var_at_offset
Jason Ekstrand
2016-06-03
3
-10
/
+0
*
nir/spirv: Handle the WorkgroupSize builtin decoration
Jason Ekstrand
2016-06-03
1
-0
/
+22
*
nir/spirv: Use breaks instead of returns in constant handling
Jason Ekstrand
2016-06-03
1
-3
/
+4
*
nir/lower_indirect_derefs: Use the direct array deref for recursion
Jason Ekstrand
2016-06-03
1
-1
/
+1
*
nir: automake: add nir_search_helpers.h to the sources list(s)
Emil Velikov
2016-06-04
1
-0
/
+1
*
nir/algebraic: support for power-of-two optimizations
Rob Clark
2016-06-03
6
-5
/
+128
*
android: libmesa_glsl: add a dependency on libmesa_nir static
Mauro Rossi
2016-06-02
1
-2
/
+3
*
i965: Add nir channel_num system value
Jordan Justen
2016-06-01
1
-0
/
+1
*
nir: Make lowering gl_LocalInvocationIndex optional
Jordan Justen
2016-06-01
5
-4
/
+20
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
3
-13
/
+21
*
glsl/distance: make sure we use clip dist varying slot for lowered var.
Dave Airlie
2016-06-02
1
-0
/
+1
*
glsl: Use Geom.VerticesOut == -1 to specify unset
Ian Romanick
2016-06-01
2
-5
/
+5
*
nir: allow sat on all float destination types
Ilia Mirkin
2016-06-01
1
-1
/
+3
*
glsl: define some GLES3 constants in GLSL 4.1
Dave Airlie
2016-06-01
1
-1
/
+1
*
glsl/linker: fix multiple streams transform feedback.
Dave Airlie
2016-06-01
1
-15
/
+17
*
Revert "glsl: fix xfb_offset unsized array validation"
Timothy Arceri
2016-06-01
4
-41
/
+31
*
glsl/images: bounds check image unit assignment
Dave Airlie
2016-05-31
1
-0
/
+2
*
nir: add the SConscript.nir to the tarball
Emil Velikov
2016-05-30
1
-1
/
+2
*
glsl: fix xfb_offset unsized array validation
Timothy Arceri
2016-05-30
4
-31
/
+41
*
glsl: dont crash when attempting to assign a value to a builtin define
Timothy Arceri
2016-05-30
1
-1
/
+1
*
mesa/program_interface_query: fix transform feedback varyings.
Dave Airlie
2016-05-30
1
-34
/
+47
*
glsl/ast: subroutineTypes can't be returned from functions.
Dave Airlie
2016-05-30
1
-0
/
+9
*
glsl: use has_double() helper
Timothy Arceri
2016-05-30
1
-2
/
+1
*
glsl: fix explicit uniform block alignment
Timothy Arceri
2016-05-30
1
-3
/
+1
*
glsl/linker: call link_uniform blocks on linked shader.
Dave Airlie
2016-05-28
1
-1
/
+1
*
nir/inline: Also rewrite param derefs for texture instructions
Jason Ekstrand
2016-05-27
1
-6
/
+20
*
nir/inline: Break the guts of rewrite_param-derefs into a helper
Jason Ekstrand
2016-05-27
1
-19
/
+30
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