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Author
Age
Files
Lines
*
nir/spirv/cfg: Use a nop intrinsic for tagging the ends of blocks
Jason Ekstrand
2016-11-08
2
-4
/
+6
*
nir: Add a nop intrinsic
Jason Ekstrand
2016-11-08
1
-0
/
+2
*
nir/spirv/cfg: Detect switch_break after loop_break/continue
Jason Ekstrand
2016-11-08
1
-2
/
+2
*
nir/spirv/cfg: Handle switches whose break block is a loop continue
Jason Ekstrand
2016-11-08
1
-0
/
+13
*
glsl: Fix cut-and-paste bug in hierarchical visitor ir_expression::accept
Ian Romanick
2016-11-08
1
-1
/
+1
*
nir: Call nir_metadata_preserve from nir_lower_alu_to_scalar().
Kenneth Graunke
2016-11-08
1
-0
/
+3
*
nir/spirv: Refactor variable deocration handling
Jason Ekstrand
2016-11-08
1
-15
/
+29
*
nir/spirv: Break variable decoration handling into a helper
Jason Ekstrand
2016-11-08
1
-74
/
+81
*
nir: fix definition of pack_uvec2_to_uint
Ilia Mirkin
2016-11-08
1
-1
/
+1
*
nir/spirv: Use the correct sources for CompareExchange on images
Jason Ekstrand
2016-11-08
1
-2
/
+2
*
nir/spirv: Swap the argument order for AtomicCompareExchange
Jason Ekstrand
2016-11-08
1
-2
/
+2
*
glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10
Ian Romanick
2016-09-01
1
-4
/
+4
*
nir: Walk blocks in source code order in lower_vars_to_ssa.
Matt Turner
2016-09-01
2
-106
/
+106
*
nir/builder: Add bany_inequal and bany helpers.
Kenneth Graunke
2016-09-01
1
-0
/
+19
*
glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.
Kenneth Graunke
2016-09-01
2
-2
/
+22
*
glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders
Ian Romanick
2016-09-01
5
-5
/
+39
*
glcpp: Track the actual version instead of just the version_resolved flag
Ian Romanick
2016-09-01
2
-6
/
+6
*
glsl: Fix location bias for patch variables.
Kenneth Graunke
2016-09-01
1
-0
/
+3
*
glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].
Kenneth Graunke
2016-09-01
1
-0
/
+12
*
glsl: Delete bogus ir_set_program_inouts assert.
Kenneth Graunke
2016-09-01
1
-3
/
+7
*
glsl: fix optimization of discard nested multiple levels
Nicolai Hähnle
2016-07-28
1
-1
/
+8
*
nir: Add a base const_index to shared atomic intrinsics.
Kenneth Graunke
2016-07-28
1
-10
/
+10
*
nir/inline: Constant-initialize local variables in the callee if needed
Jason Ekstrand
2016-07-21
1
-2
/
+40
*
nir: Add a nir_deref_foreach_leaf helper
Jason Ekstrand
2016-07-21
2
-0
/
+120
*
glsl/types: Use _mesa_hash_data for hashing function types
Jason Ekstrand
2016-07-21
1
-14
/
+2
*
glsl/types: Fix function type comparison function
Jason Ekstrand
2016-07-21
1
-1
/
+1
*
nir/spirv: Don't multiply the push constant block size by 4
Jason Ekstrand
2016-07-21
1
-1
/
+1
*
glsl: Pack integer and double varyings as flat even if interpolation mode is ...
Ian Romanick
2016-07-21
3
-6
/
+15
*
glsl: don't try to lower non-gl builtins as if they were gl_FragData
Ilia Mirkin
2016-07-08
1
-1
/
+2
*
glsl: add driconf to zero-init unintialized vars
Rob Clark
2016-07-07
3
-0
/
+10
*
glsl: Ignore ir_texture in lower_const_arrays_to_uniforms.
Kenneth Graunke
2016-07-07
1
-0
/
+7
*
glsl: Don't constant propagate arrays.
Kenneth Graunke
2016-06-24
1
-1
/
+1
*
glsl: Make lower_const_arrays_to_uniforms work directly on constants.
Kenneth Graunke
2016-06-24
1
-8
/
+3
*
glsl: Propagate invariant/precise after lowering const arrays.
Kenneth Graunke
2016-06-24
1
-0
/
+1
*
glsl: Split arrays even in the presence of whole-array copies.
Kenneth Graunke
2016-06-24
1
-0
/
+55
*
glsl: Make constant propagation's folder not propagate into an LHS.
Kenneth Graunke
2016-06-24
1
-1
/
+1
*
glsl: only match gl_FragData and not gl_SecondaryFragDataEXT
Ilia Mirkin
2016-06-24
1
-2
/
+5
*
spirv: Use the system value version of gl_FrontFace
Jason Ekstrand
2016-06-24
1
-2
/
+2
*
nir/alu_to_scalar: Respect the exact ALU operation qualifier
Jason Ekstrand
2016-06-21
1
-0
/
+2
*
nir: Add a pass for propagating invariant decorations
Jason Ekstrand
2016-06-21
3
-0
/
+199
*
nir/algebraic: Remove imprecise flog2 optimizations
Jason Ekstrand
2016-06-21
1
-2
/
+0
*
glsl: Always strip arrayness in precision_qualifier_allowed
Ian Romanick
2016-06-17
1
-11
/
+6
*
glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-17
1
-1
/
+12
*
glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-17
1
-3
/
+17
*
glsl: make sure UBO arrays are sized in ES
Timothy Arceri
2016-06-15
1
-0
/
+14
*
glsl: geom shader max_vertices layout must match.
Dave Airlie
2016-06-14
3
-9
/
+13
*
glsl: for anonymous struct matching use without_array() (v3)
Dave Airlie
2016-06-14
1
-3
/
+20
*
glsl/ast: don't crash when func_name is NULL
Dave Airlie
2016-06-14
1
-0
/
+4
*
glsl: handle ast_aggregate in has_sequence_subexpression. (v2)
Dave Airlie
2016-06-14
1
-1
/
+1
*
nir/spirv: Make a decoration switch complete
Jason Ekstrand
2016-06-14
1
-3
/
+1
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