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Author
Age
Files
Lines
*
glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.
Kenneth Graunke
2016-08-11
2
-2
/
+22
*
glsl: Tidy stream handling in merge_qualifier().
Kenneth Graunke
2016-08-11
1
-3
/
+2
*
glsl: Fix inout qualifier handling in GLSL 4.40.
Kenneth Graunke
2016-08-11
1
-1
/
+2
*
glsl/tests: fix segfault in uniform initializer test
Timothy Arceri
2016-08-11
1
-0
/
+5
*
glcpp: Only disallow #undef of pre-defined macros on GLSL ES >= 3.00 shaders
Ian Romanick
2016-08-10
1
-4
/
+28
*
glcpp: Track the actual version instead of just the version_resolved flag
Ian Romanick
2016-08-10
2
-6
/
+6
*
glsl: remove remaining tabs in link_uniform_initializers.cpp
Timothy Arceri
2016-08-11
1
-39
/
+39
*
glsl: use UniformHash to find storage location
Timothy Arceri
2016-08-11
1
-18
/
+11
*
glsl: remove dead builtins before assigning varying locations
Timothy Arceri
2016-08-11
1
-9
/
+9
*
glsl: split out varying and uniform linking code
Timothy Arceri
2016-08-11
1
-207
/
+222
*
mesa: Use a temporary set to track whether we've added a resource yet.
Eric Anholt
2016-08-10
1
-26
/
+50
*
nir: Drop an unused program/hash_table.h include.
Eric Anholt
2016-08-10
1
-1
/
+0
*
Re-apply "glsl: don't try to lower non-gl builtins as if they were gl_FragData"
Ilia Mirkin
2016-08-10
1
-1
/
+2
*
util: Move _mesa_fsl/util_last_bit into util/bitscan.h
Mathias Fröhlich
2016-08-09
1
-1
/
+1
*
nir: make use of nir_cf_list_extract() helper
Timothy Arceri
2016-08-09
1
-2
/
+1
*
nir: Always print non-identity swizzles.
Matt Turner
2016-08-08
1
-1
/
+9
*
Revert "glsl: don't try to lower non-gl builtins as if they were gl_FragData"
Marek Olšák
2016-08-08
1
-2
/
+1
*
glsl: Implicitly enable OES_shader_io_blocks if geom/tess are enabled.
Kenneth Graunke
2016-08-08
1
-0
/
+11
*
glsl: Expose gl_PointSize if OES/EXT_tessellation_point_size is enabled.
Kenneth Graunke
2016-08-08
1
-1
/
+5
*
glsl: Add extension plumbing for OES/EXT_tessellation_shader.
Kenneth Graunke
2016-08-08
4
-3
/
+19
*
glsl: Combine GS and TES array resizing visitors.
Kenneth Graunke
2016-08-07
1
-72
/
+35
*
glsl: Fix location bias for patch variables.
Kenneth Graunke
2016-08-07
1
-0
/
+3
*
glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].
Kenneth Graunke
2016-08-07
1
-0
/
+12
*
glsl: Delete bogus ir_set_program_inouts assert.
Kenneth Graunke
2016-08-07
1
-3
/
+7
*
glsl: Simplify interface qualifier parsing.
Kenneth Graunke
2016-08-07
1
-34
/
+7
*
glsl: Add a has_tessellation_shader() helper.
Kenneth Graunke
2016-08-07
3
-18
/
+12
*
glsl: fix indentation, comments and line lengths in ast_function.cpp
Andres Gomez
2016-08-05
1
-406
/
+443
*
glsl: apply_implicit_conversion is static again
Andres Gomez
2016-08-05
2
-5
/
+1
*
glsl: struct constructors/initializers only allow implicit conversions
Andres Gomez
2016-08-05
1
-49
/
+55
*
glsl: Refactor implicit conversion into its own helper
Andres Gomez
2016-08-05
1
-80
/
+86
*
glsl/types: disallow implicit conversions before GLSL 1.20
Andres Gomez
2016-08-05
1
-4
/
+4
*
nir: Make nir_opt_remove_phis see through moves.
Kenneth Graunke
2016-08-04
1
-1
/
+23
*
nir: Make nir_alu_srcs_equal non-static.
Kenneth Graunke
2016-08-04
2
-1
/
+4
*
nir: Turn imov/fmov of undef into undef.
Kenneth Graunke
2016-08-04
1
-1
/
+3
*
nir: Allow opt_peephole_select to work on empty blocks.
Eric Anholt
2016-08-03
1
-7
/
+0
*
nir: fix validation message
Timothy Arceri
2016-08-03
1
-2
/
+2
*
ast: Updated AST_NUM_OPERATORS for coherence with ast_operators
Andres Gomez
2016-08-02
2
-9
/
+10
*
glsl: be more strict on block qualifiers
Timothy Arceri
2016-07-31
1
-11
/
+73
*
glsl: add name param to validate_flags()
Timothy Arceri
2016-07-31
3
-10
/
+9
*
glsl: add component to ast_type_qualifier::validate_flags
Timothy Arceri
2016-07-31
1
-1
/
+2
*
glsl: fix uninitialized instance variable
Jan Ziak
2016-07-29
1
-0
/
+1
*
glsl: fix optimization of discard nested multiple levels
Nicolai Hähnle
2016-07-28
1
-1
/
+8
*
glsl: free hash tables earlier
Timothy Arceri
2016-07-28
1
-7
/
+3
*
glsl: Remove references to tail_pred.
Matt Turner
2016-07-26
1
-9
/
+9
*
glsl: Avoid aliasing violations.
Matt Turner
2016-07-26
2
-10
/
+4
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
22
-134
/
+162
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
8
-328
/
+205
*
nir: Lower interp_var_at_* like a normal load_var for flat inputs.
Kenneth Graunke
2016-07-22
1
-0
/
+4
*
spirv/nir: Add support for ImageQuerySamples
Jason Ekstrand
2016-07-22
1
-0
/
+3
*
spirv/nir: Handle texture projectors
Jason Ekstrand
2016-07-22
1
-0
/
+15
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