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* glsl/mesa: add reference to gl_shader_program_data from gl_programTimothy Arceri2016-12-313-0/+16
* nir/split_var_copies: Use a nir_shader rather than a void *mem_ctxJason Ekstrand2016-12-301-3/+3
* nir/opt_peephole_select: Pass around the actual nir_shaderJason Ekstrand2016-12-301-4/+5
* nir/conditional_if: Properly use the builderJason Ekstrand2016-12-301-11/+10
* nir/lower_var_copies: Use a shader rather than a void *mem_ctxJason Ekstrand2016-12-302-9/+10
* nir/lower_io: Use the builder instead of carrying a mem_ctxJason Ekstrand2016-12-301-8/+8
* nir/from_ssa: Use nir_builder for emit_copyJason Ekstrand2016-12-301-13/+13
* nir: Make nir_copy_deref follow the "clone" patternJason Ekstrand2016-12-3012-63/+50
* spirv: always expose SpvCapabilityStorageImageExtendedFormatsIlia Mirkin2016-12-292-4/+1
* nir: Rewrite lower_regs_to_ssa to use the phi builderJason Ekstrand2016-12-291-421/+174
* nir/phi-builder: Set the value in the block when creating a phiJason Ekstrand2016-12-291-1/+1
* nir: Add foreach_register helper macrosJason Ekstrand2016-12-291-0/+5
* nir: Rename convert_to_ssa lower_regs_to_ssaJason Ekstrand2016-12-296-10/+9
* mesa/glsl/i965: remove Driver.NewShader()Timothy Arceri2016-12-305-19/+2
* mesa/glsl: move BlendSupport bitfield to gl_programTimothy Arceri2016-12-303-5/+5
* mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_programTimothy Arceri2016-12-302-26/+37
* mesa: move _Used to gl_programTimothy Arceri2016-12-301-1/+0
* mesa/compiler: add local_size_variable to shader_infoTimothy Arceri2016-12-301-0/+2
* glsl/mesa: set separate_shader directly in shader_infoTimothy Arceri2016-12-301-1/+0
* mesa/glsl: move subroutine metadata to gl_programTimothy Arceri2016-12-302-56/+57
* mesa/compiler: add stage to shader_infoTimothy Arceri2016-12-301-0/+3
* nir: stop gcc warning about uninitialised variablesTimothy Arceri2016-12-291-1/+1
* spirv: add interface for drivers to define support extensions.Dave Airlie2016-12-284-3/+23
* nir/algebraic: Add optimizations for "a == a && a CMP b"Jason Ekstrand2016-12-221-0/+8
* nir: Add a pass for moving SPIR-V continue blocks to the ends of loopsJason Ekstrand2016-12-223-0/+259
* nir: Add an optimization pass to remove trivial continuesJason Ekstrand2016-12-223-0/+140
* nir: Correctly handle blocks in cf_node_cf_tree_nextJason Ekstrand2016-12-221-1/+1
* nir: update nir_lower_returns to only predicate instructions when neededTimothy Arceri2016-12-231-6/+41
* nir: add a loop unrolling passTimothy Arceri2016-12-233-0/+578
* nir: add helper for cloning nir_cf_listTimothy Arceri2016-12-232-9/+56
* nir: update fixup_phi_srcs() to handle registersTimothy Arceri2016-12-231-4/+9
* nir: create helper for fixing phi srcs when cloningTimothy Arceri2016-12-231-15/+21
* nir: Add a LCSAA-passThomas Helland2016-12-233-0/+206
* nir: Add a loop analysis passThomas Helland2016-12-236-3/+986
* nir: Add a couple quick-and-dirty out-of-SSA helpersJason Ekstrand2016-12-232-12/+180
* glsl: Eliminate the open-coded version of process_block_array_leafIan Romanick2016-12-211-31/+9
* glsl: Use ir_var_temporary when generating inline functions.Kenneth Graunke2016-12-201-1/+1
* glsl: allow invariant on fragment shader outputs.Dave Airlie2016-12-201-2/+24
* nir: Trivial clean ups in the generated nir_constant_expressions.cIan Romanick2016-12-191-6/+5
* nir: Silence unused parameter warnings in nir_constant_expression.cIan Romanick2016-12-191-2/+2
* nir: Silence missing field initializer warnings for vectors in nir_constant_e...Ian Romanick2016-12-191-0/+3
* glsl: Silence "unused parameter" warnings in ast_type.cppIan Romanick2016-12-191-6/+4
* glsl: Trivial whitespace fixes in link_uniforms.cppIan Romanick2016-12-191-3/+4
* glsl: Silence unused parameter warning in propagate_invariance.cppIan Romanick2016-12-191-1/+1
* glsl: Minor formatting fixes in link_uniform_blocks.cppIan Romanick2016-12-191-37/+42
* glsl: Fix all the whitespace errors in link_uniform_block_active_visitor.cppIan Romanick2016-12-191-25/+21
* linker: Accurately mark a uniform block instance array element as used in a s...Ian Romanick2016-12-191-2/+6
* glsl: Walk a list of ir_dereference_array to mark array elements as accessedIan Romanick2016-12-193-1/+507
* glsl: Mark a set of array elements as accessed using a list of array_deref_rangeIan Romanick2016-12-193-0/+253
* glsl: Add structures to track accessed elements of a single arrayIan Romanick2016-12-192-0/+56