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Author
Age
Files
Lines
...
*
glsl: Fix missing-braces warning.
Vinson Lee
2017-02-24
1
-1
/
+1
*
nir: delete magic number
Elie TOURNIER
2017-02-24
1
-1
/
+11
*
nir: automake: add the README to the tarball
Emil Velikov
2017-02-24
1
-0
/
+1
*
glsl: Raise a link error for non-SSO ES programs with a TES but no TCS.
Kenneth Graunke
2017-02-23
1
-0
/
+10
*
glsl: enable early_fragment_tests implicitly with post_depth_coverage
Iago Toral Quiroga
2017-02-23
1
-1
/
+1
*
glsl: refactor get_variable_being_redeclared() to return always an ir_variabl...
Samuel Iglesias Gonsálvez
2017-02-23
1
-27
/
+34
*
glsl: fix heap-use-after-free in ast_declarator_list::hir()
Samuel Iglesias Gonsálvez
2017-02-23
1
-2
/
+4
*
util/disk_cache: create timestamp and gpu_id dirs when MESA_GLSL_CACHE_DIR is...
Timothy Arceri
2017-02-22
1
-0
/
+40
*
nir: do not #include util/debug.h within extern C {}
Emil Velikov
2017-02-21
1
-1
/
+4
*
glsl: resolve extern C workarounds/hacks
Emil Velikov
2017-02-21
3
-8
/
+4
*
glsl/tests: Add UINT64 and INT64 types
Rhys Kidd
2017-02-21
1
-0
/
+18
*
android: glsl: build shader cache sources
Mauro Rossi
2017-02-20
1
-0
/
+1
*
glsl: link error if unsized array not-last in ssbo
Jose Maria Casanova Crespo
2017-02-17
1
-1
/
+7
*
glsl: fix scons builds with shader cache
Timothy Arceri
2017-02-17
1
-0
/
+2
*
nir/algebraic: Optimize 64bit pack/unpack
Jason Ekstrand
2017-02-16
1
-0
/
+6
*
nir: Rename lower_double_pack to lower_64bit_pack
Jason Ekstrand
2017-02-16
3
-6
/
+5
*
nir: Combine the int and double [un]pack opcodes
Jason Ekstrand
2017-02-16
7
-73
/
+35
*
util/disk_cache: allow drivers to pass a directory structure
Timothy Arceri
2017-02-17
1
-10
/
+10
*
st/mesa/glsl: build string of dri options and use as input to building sha fo...
Timothy Arceri
2017-02-17
1
-0
/
+6
*
glsl: reserve parameter storage on cache restore
Timothy Arceri
2017-02-17
1
-0
/
+1
*
glsl: don't try to load/store buffer object values in the cache
Timothy Arceri
2017-02-17
1
-2
/
+11
*
glsl: don't reprocess or clear UBOs on cache fallback
Timothy Arceri
2017-02-17
1
-29
/
+33
*
glsl: skip more uniform initialisation when doing fallback linking
Timothy Arceri
2017-02-17
1
-8
/
+12
*
glsl: don't lose uniform values when falling back to full compile
Timothy Arceri
2017-02-17
1
-8
/
+23
*
glsl: don't reference shader prog data during cache fallback
Timothy Arceri
2017-02-17
1
-1
/
+2
*
mesa/glsl: add cache_fallback flag to gl_shader_program_data
Timothy Arceri
2017-02-17
1
-1
/
+1
*
glsl: add api and glsl version to hash generation for shaders
Timothy Arceri
2017-02-17
1
-0
/
+8
*
glsl: cache uniform values
Timothy Arceri
2017-02-17
1
-0
/
+33
*
glsl: make uniform values helper available for use elsewhere
Timothy Arceri
2017-02-17
2
-1
/
+4
*
glsl: cache some more image metadata
Timothy Arceri
2017-02-17
1
-0
/
+10
*
glsl: add support for caching atomic buffers
Timothy Arceri
2017-02-17
1
-0
/
+89
*
glsl: add shader cache support for buffer blocks
Timothy Arceri
2017-02-17
1
-0
/
+163
*
glsl: store subroutine remap table in shader cache
Timothy Arceri
2017-02-17
1
-6
/
+42
*
glsl: add support for caching subroutines
Timothy Arceri
2017-02-17
1
-0
/
+107
*
glsl: add support for caching shaders with xfb qualifiers
Timothy Arceri
2017-02-17
2
-1
/
+121
*
glsl: add shader cache support for samplers
Timothy Arceri
2017-02-17
1
-0
/
+18
*
glsl: add basic support for resource list to shader cache
Timothy Arceri
2017-02-17
1
-0
/
+121
*
glsl: fix uniform remap table cache when explicit locations used
Timothy Arceri
2017-02-17
1
-7
/
+49
*
glsl: Serialize three additional hash tables with program metadata
Carl Worth
2017-02-17
1
-0
/
+74
*
glsl: use correct shader source in case of cache fallback
Timothy Arceri
2017-02-17
1
-1
/
+10
*
glsl: make use of on disk shader cache
Timothy Arceri
2017-02-17
2
-0
/
+21
*
glsl: add initial implementation of shader cache
Timothy Arceri
2017-02-17
4
-1
/
+633
*
nir: handle some 64-bit integer conversions
Dave Airlie
2017-02-16
1
-7
/
+19
*
nir: handle 64-bit integer types in glsl->nir type conversion.
Dave Airlie
2017-02-16
1
-0
/
+6
*
spirv: handle SpvOpUConvert in proper place.
Dave Airlie
2017-02-16
1
-1
/
+1
*
spirv: add support for Int64 capability
Dave Airlie
2017-02-16
2
-1
/
+4
*
spirv/nir: add support for int64
Dave Airlie
2017-02-16
2
-2
/
+32
*
nir/types: add C accessors for 64-bit integer types.
Dave Airlie
2017-02-16
2
-0
/
+14
*
spirv: Add support for SpvCapabilityStorageImageReadWithoutFormat.
Bas Nieuwenhuizen
2017-02-15
2
-1
/
+5
*
glsl: Handle packed_type == ivec4[] in lower_packed_varyings().
Kenneth Graunke
2017-02-14
1
-1
/
+2
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