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Author
Age
Files
Lines
*
nir: Return progress from nir_lower_load_const_to_scalar().
Matt Turner
2017-03-23
2
-7
/
+21
*
nir: Return progress from nir_lower_64bit_pack().
Matt Turner
2017-03-23
2
-4
/
+14
*
nir: Return progress from nir_lower_doubles().
Matt Turner
2017-03-23
2
-22
/
+42
*
nir: Return progress from nir_lower_vars_to_ssa().
Matt Turner
2017-03-23
2
-3
/
+7
*
nir: Fix syntax.
Matt Turner
2017-03-23
2
-6
/
+6
*
nir: Fix misspellings.
Matt Turner
2017-03-23
4
-7
/
+7
*
nir: Stop using apostrophes to pluralize.
Matt Turner
2017-03-23
21
-43
/
+43
*
glsl: Link glsl_compiler with CLOCK_LIB.
Vinson Lee
2017-03-22
1
-1
/
+2
*
glsl: lower sqrt(abs()) and inversesqrt(abs()) if requested
Samuel Pitoiset
2017-03-22
2
-0
/
+15
*
Android: clean-up trailing '\' in make variables
Rob Herring
2017-03-22
2
-3
/
+3
*
spirv: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
3
-2
/
+10
*
nir: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
10
-11
/
+38
*
glsl: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
31
-23
/
+48
*
compiler: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
2
-2
/
+4
*
nir: Add positional argument specifiers.
Vinson Lee
2017-03-21
2
-2
/
+2
*
tests/cache_test: use the blob key's actual first byte
Grazvydas Ignotas
2017-03-21
1
-6
/
+2
*
util/disk_cache: use a helper to compute cache keys
Grazvydas Ignotas
2017-03-21
3
-17
/
+20
*
spirv: Implement IsInf using an integer comparison
Jason Ekstrand
2017-03-20
1
-1
/
+1
*
glsl: use set for copy propagation kills
Timothy Arceri
2017-03-18
1
-37
/
+28
*
glsl: don't leak memory when trying to count loop iterations
Timothy Arceri
2017-03-18
1
-2
/
+3
*
util/sha1: drop _mesa_sha1_{update, format} return type
Emil Velikov
2017-03-15
2
-9
/
+10
*
util/disk_cache: actually enforce cache size
Alan Swanson
2017-03-15
1
-3
/
+19
*
util/disk_cache: use a thread queue to write to shader cache
Timothy Arceri
2017-03-15
1
-0
/
+47
*
nir/constant_expressions: Refactor helper functions
Jason Ekstrand
2017-03-14
1
-24
/
+27
*
nir: Rework conversion opcodes
Jason Ekstrand
2017-03-14
9
-191
/
+127
*
glsl/nir: Use nir_type_conversion_op
Jason Ekstrand
2017-03-14
1
-37
/
+32
*
nir: Rewrite nir_type_conversion_op
Jason Ekstrand
2017-03-14
1
-63
/
+92
*
nir: Add a get_nir_type_for_glsl_base_type helper
Jason Ekstrand
2017-03-14
1
-2
/
+8
*
nir/validate: Rework ALU bit-size rule validation
Jason Ekstrand
2017-03-14
1
-32
/
+33
*
nir/validate: Validate that bit sizes and components always match
Jason Ekstrand
2017-03-14
1
-38
/
+63
*
nir: Make image_size a variable-width intrinsic
Jason Ekstrand
2017-03-14
3
-11
/
+16
*
nir/lower_tex: Use tex_instr_dest_size for txs destinations
Jason Ekstrand
2017-03-14
1
-1
/
+2
*
nir/spirv: Restrict the number of channels in texture coordinates
Jason Ekstrand
2017-03-14
1
-1
/
+2
*
nir/copy_prop: Respect the source's number of components
Jason Ekstrand
2017-03-14
1
-33
/
+96
*
nir/intrinsics: Make load_barycentric_input take a 2-component coor
Jason Ekstrand
2017-03-14
1
-1
/
+3
*
glsl: don't use ralloc for blob creation
Timothy Arceri
2017-03-13
4
-20
/
+15
*
glsl: don't recompile a shader on fallback unless needed
Timothy Arceri
2017-03-12
1
-0
/
+7
*
mesa/glsl: introduce new gl_compile_status enum
Timothy Arceri
2017-03-12
1
-2
/
+2
*
glsl/tests: remove any bashisms
Emil Velikov
2017-03-10
2
-4
/
+4
*
nir: remove shebang from python scripts
Emil Velikov
2017-03-10
7
-7
/
+0
*
glsl: remove shebang from python scripts
Emil Velikov
2017-03-10
2
-2
/
+0
*
glsl/tests: remove execute bit from compare_ir python script
Emil Velikov
2017-03-10
1
-0
/
+0
*
glsl/tests: suffix .sh/.py files as applicable
Emil Velikov
2017-03-10
6
-9
/
+9
*
exec_list: Add a foreach_list_typed_from macro
Robert Bragg
2017-03-09
1
-0
/
+5
*
glsl/blob: clear padding bytes
Grazvydas Ignotas
2017-03-09
1
-3
/
+6
*
glsl: builtin: always return clones of the builtins
Lionel Landwerlin
2017-03-09
3
-8
/
+20
*
spirv: Silence unused variable warnings in release mode
Jason Ekstrand
2017-03-07
1
-0
/
+1
*
util/disk_cache: fix make check
Timothy Arceri
2017-03-06
1
-7
/
+12
*
Revert "glsl: Switch to disable-by-default for the GLSL shader cache"
Timothy Arceri
2017-03-06
1
-5
/
+0
*
nir/int64: Properly handle imod/irem
Jason Ekstrand
2017-03-03
1
-3
/
+21
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