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Author
Age
Files
Lines
*
util/disk_cache: actually enforce cache size
Alan Swanson
2017-03-15
1
-3
/
+19
*
util/disk_cache: use a thread queue to write to shader cache
Timothy Arceri
2017-03-15
1
-0
/
+47
*
nir/constant_expressions: Refactor helper functions
Jason Ekstrand
2017-03-14
1
-24
/
+27
*
nir: Rework conversion opcodes
Jason Ekstrand
2017-03-14
9
-191
/
+127
*
glsl/nir: Use nir_type_conversion_op
Jason Ekstrand
2017-03-14
1
-37
/
+32
*
nir: Rewrite nir_type_conversion_op
Jason Ekstrand
2017-03-14
1
-63
/
+92
*
nir: Add a get_nir_type_for_glsl_base_type helper
Jason Ekstrand
2017-03-14
1
-2
/
+8
*
nir/validate: Rework ALU bit-size rule validation
Jason Ekstrand
2017-03-14
1
-32
/
+33
*
nir/validate: Validate that bit sizes and components always match
Jason Ekstrand
2017-03-14
1
-38
/
+63
*
nir: Make image_size a variable-width intrinsic
Jason Ekstrand
2017-03-14
3
-11
/
+16
*
nir/lower_tex: Use tex_instr_dest_size for txs destinations
Jason Ekstrand
2017-03-14
1
-1
/
+2
*
nir/spirv: Restrict the number of channels in texture coordinates
Jason Ekstrand
2017-03-14
1
-1
/
+2
*
nir/copy_prop: Respect the source's number of components
Jason Ekstrand
2017-03-14
1
-33
/
+96
*
nir/intrinsics: Make load_barycentric_input take a 2-component coor
Jason Ekstrand
2017-03-14
1
-1
/
+3
*
glsl: don't use ralloc for blob creation
Timothy Arceri
2017-03-13
4
-20
/
+15
*
glsl: don't recompile a shader on fallback unless needed
Timothy Arceri
2017-03-12
1
-0
/
+7
*
mesa/glsl: introduce new gl_compile_status enum
Timothy Arceri
2017-03-12
1
-2
/
+2
*
glsl/tests: remove any bashisms
Emil Velikov
2017-03-10
2
-4
/
+4
*
nir: remove shebang from python scripts
Emil Velikov
2017-03-10
7
-7
/
+0
*
glsl: remove shebang from python scripts
Emil Velikov
2017-03-10
2
-2
/
+0
*
glsl/tests: remove execute bit from compare_ir python script
Emil Velikov
2017-03-10
1
-0
/
+0
*
glsl/tests: suffix .sh/.py files as applicable
Emil Velikov
2017-03-10
6
-9
/
+9
*
exec_list: Add a foreach_list_typed_from macro
Robert Bragg
2017-03-09
1
-0
/
+5
*
glsl/blob: clear padding bytes
Grazvydas Ignotas
2017-03-09
1
-3
/
+6
*
glsl: builtin: always return clones of the builtins
Lionel Landwerlin
2017-03-09
3
-8
/
+20
*
spirv: Silence unused variable warnings in release mode
Jason Ekstrand
2017-03-07
1
-0
/
+1
*
util/disk_cache: fix make check
Timothy Arceri
2017-03-06
1
-7
/
+12
*
Revert "glsl: Switch to disable-by-default for the GLSL shader cache"
Timothy Arceri
2017-03-06
1
-5
/
+0
*
nir/int64: Properly handle imod/irem
Jason Ekstrand
2017-03-03
1
-3
/
+21
*
nir/builder: Add an int64 immediate helper
Jason Ekstrand
2017-03-03
1
-0
/
+11
*
glsl: fix subroutine mismatch between declarations/definitions
Samuel Pitoiset
2017-03-03
5
-8
/
+18
*
i965: Do int64 lowering in NIR
Jason Ekstrand
2017-03-01
1
-54
/
+53
*
nir: Add a simple int64 lowering pass
Jason Ekstrand
2017-03-01
3
-0
/
+289
*
spirv: Use nir_builder for control flow
Jason Ekstrand
2017-03-01
1
-31
/
+14
*
nir/lower_indirect: Use nir_builder control-flow helpers
Jason Ekstrand
2017-03-01
1
-30
/
+5
*
nir/lower_gs_intrinsics: Use nir_builder control-flow helpers
Jason Ekstrand
2017-03-01
1
-6
/
+3
*
glsl/nir: Use nir_builder's new control-flow helpers
Jason Ekstrand
2017-03-01
1
-27
/
+11
*
nir/builder: Add support for easily building control-flow
Jason Ekstrand
2017-03-01
1
-0
/
+95
*
glsl/int64: Fix a typo in imod64
Jason Ekstrand
2017-03-01
2
-15
/
+9
*
glsl: remove unecessary flags.q.subroutine_def
Samuel Pitoiset
2017-03-01
5
-10
/
+7
*
compiler: Free types in _mesa_glsl_release_types() rather than autofree.
Kenneth Graunke
2017-02-27
1
-1
/
+4
*
glsl: reject samplers not declared as uniform/function params earlier
Samuel Pitoiset
2017-02-27
1
-0
/
+9
*
glsl: use is_sampler() anywhere it's possible
Samuel Pitoiset
2017-02-27
4
-16
/
+15
*
glsl: use is_image() anywhere it's possible
Samuel Pitoiset
2017-02-27
2
-3
/
+2
*
glsl: add missing blend_support qualifier in validate_flags()
Samuel Pitoiset
2017-02-27
1
-1
/
+2
*
glsl: use an enum for AMD_conservative_depth layout qualifiers
Samuel Pitoiset
2017-02-27
4
-35
/
+40
*
glsl: add has_shader_image_load_store()
Samuel Pitoiset
2017-02-27
3
-4
/
+7
*
nir: Delete unused arg in get_iteration
Elie TOURNIER
2017-02-27
1
-2
/
+2
*
compiler: style clean-ups in blob.h
Timothy Arceri
2017-02-25
1
-21
/
+21
*
glsl: Fix missing-braces warning.
Vinson Lee
2017-02-24
1
-1
/
+1
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