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Author
Age
Files
Lines
*
nir/format_convert: Add [us]norm conversion helpers
Jason Ekstrand
2018-08-29
1
-0
/
+56
*
nir/format_convert: Rename nir_format_bitcast_uint_vec
Jason Ekstrand
2018-08-29
1
-2
/
+3
*
nir/format_convert: Add vec mask and sign-extend helpers
Jason Ekstrand
2018-08-29
1
-8
/
+27
*
nir/format_convert: Add support for unpacking signed integers
Jason Ekstrand
2018-08-29
1
-8
/
+29
*
nir/opcodes: Make unpack_half_2x16_split_* variable-width
Jason Ekstrand
2018-08-29
1
-4
/
+4
*
nir/algebraic: Add some max/min optimizations
Jason Ekstrand
2018-08-29
1
-0
/
+6
*
nir/algebraic: Add more extract_[iu](8|16) optimizations
Jason Ekstrand
2018-08-29
1
-0
/
+10
*
nir/algebraic: Be more careful converting ushr to extract_u8/16
Jason Ekstrand
2018-08-29
1
-2
/
+2
*
glsl/linker: Link all out vars from a shader objects on a single stage
vadym.shovkoplias
2018-08-29
1
-0
/
+37
*
nir: add loop unroll support for wrapper loops
Timothy Arceri
2018-08-29
1
-0
/
+77
*
nir/opt_loop_unroll: Remove unneeded phis if we make progress
Timothy Arceri
2018-08-29
1
-1
/
+9
*
nir: add complex_loop bool to loop info
Timothy Arceri
2018-08-29
2
-2
/
+12
*
nir: always attempt to find loop terminators
Timothy Arceri
2018-08-29
1
-7
/
+7
*
nir: Remove outdated comment
Caio Marcelo de Oliveira Filho
2018-08-28
1
-3
/
+0
*
mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering
Kevin Rogovin
2018-08-28
6
-0
/
+28
*
glsl/linker: Allow unused in blocks which are not declated on previous stage
vadym.shovkoplias
2018-08-27
2
-3
/
+9
*
nir: Pull block_ends_in_jump into nir.h
Jason Ekstrand
2018-08-27
3
-23
/
+13
*
Revert "configure: allow building with python3"
Emil Velikov
2018-08-24
5
-5
/
+5
*
mesa: expose AMD_gpu_shader_int64
Marek Olšák
2018-08-24
5
-12
/
+18
*
mesa: expose ARB_post_depth_coverage in the Compatibility profile
Marek Olšák
2018-08-24
1
-0
/
+1
*
nir: Add an array copy optimization
Jason Ekstrand
2018-08-23
4
-0
/
+415
*
nir: Add a array-of-vector variable shrinking pass
Jason Ekstrand
2018-08-23
2
-0
/
+718
*
nir: Add an array splitting pass
Jason Ekstrand
2018-08-23
2
-0
/
+584
*
nir: Add a structure splitting pass
Jason Ekstrand
2018-08-23
4
-0
/
+278
*
nir/types: Add array_or_matrix helpers
Jason Ekstrand
2018-08-23
2
-0
/
+17
*
glsl: fix error checking against MAX_UNIFORM_LOCATIONS
Marek Olšák
2018-08-23
1
-2
/
+6
*
mesa: add ctx->Const.MaxGeometryShaderInvocations
Marek Olšák
2018-08-23
2
-1
/
+3
*
configure: allow building with python3
Emil Velikov
2018-08-23
5
-5
/
+5
*
glsl: remove execute bit and shebang from python tests
Emil Velikov
2018-08-23
3
-3
/
+0
*
nir: Add floating point atomic min, max, and compare-swap instrinsics
Ian Romanick
2018-08-22
4
-8
/
+50
*
nir: Add floating point atomic add instrinsics
Ian Romanick
2018-08-22
5
-5
/
+22
*
glsl: Add support for lowering shared-variable float atomics
Ian Romanick
2018-08-22
1
-3
/
+3
*
glsl: Add support for lowering SSBO float atomics
Ian Romanick
2018-08-22
1
-3
/
+3
*
glsl: Add built-in functions for INTEL_shader_atomic_float_minmax
Ian Romanick
2018-08-22
1
-1
/
+32
*
mesa: Extension boilerplate for INTEL_shader_atomic_float_minmax
Ian Romanick
2018-08-22
2
-0
/
+3
*
glsl: Add built-in functions for NV_shader_atomic_float
Ian Romanick
2018-08-22
1
-3
/
+48
*
mesa: Extension boilerplate for NV_shader_atomic_float
Ian Romanick
2018-08-22
2
-0
/
+3
*
nir: Give end_block its own index
Caio Marcelo de Oliveira Filho
2018-08-22
1
-1
/
+4
*
nir: Skip common instructions when comparing deref paths
Caio Marcelo de Oliveira Filho
2018-08-22
1
-0
/
+3
*
nir: Export deref comparison functions
Caio Marcelo de Oliveira Filho
2018-08-22
3
-132
/
+132
*
nir/vars_to_ssa: Don't build deref nodes for non-local variables
Jason Ekstrand
2018-08-22
1
-4
/
+14
*
meson: Run the test with Python 3
Mathieu Bridon
2018-08-22
2
-4
/
+10
*
python: Disable universal newlines
Mathieu Bridon
2018-08-22
1
-1
/
+4
*
python: difflib prefers unicode strings
Mathieu Bridon
2018-08-22
1
-1
/
+2
*
compiler/glsl/tests: Make tests python3 safe
Dylan Baker
2018-08-22
3
-5
/
+14
*
Add NV_fragment_shader_interlock support.
Kevin Rogovin
2018-08-20
4
-2
/
+25
*
nir: mark *prev_block as MAYBE_UNUSED in opt_peel_loop_initial_if
Kai Wasserbäch
2018-08-18
1
-1
/
+1
*
nir: allow more nested loops to be unrolled
Timothy Arceri
2018-08-18
1
-14
/
+17
*
glsl: Avoid calling get_array_element for scalar constants
Danylo Piliaiev
2018-08-15
1
-1
/
+1
*
compiler: add SYSTEM_VALUE_VARYING_COORD
Rob Clark
2018-08-14
2
-0
/
+7
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