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Author
Age
Files
Lines
*
Re-apply "glsl: don't try to lower non-gl builtins as if they were gl_FragData"
Ilia Mirkin
2016-08-10
1
-1
/
+2
*
util: Move _mesa_fsl/util_last_bit into util/bitscan.h
Mathias Fröhlich
2016-08-09
1
-1
/
+1
*
nir: make use of nir_cf_list_extract() helper
Timothy Arceri
2016-08-09
1
-2
/
+1
*
nir: Always print non-identity swizzles.
Matt Turner
2016-08-08
1
-1
/
+9
*
Revert "glsl: don't try to lower non-gl builtins as if they were gl_FragData"
Marek Olšák
2016-08-08
1
-2
/
+1
*
glsl: Implicitly enable OES_shader_io_blocks if geom/tess are enabled.
Kenneth Graunke
2016-08-08
1
-0
/
+11
*
glsl: Expose gl_PointSize if OES/EXT_tessellation_point_size is enabled.
Kenneth Graunke
2016-08-08
1
-1
/
+5
*
glsl: Add extension plumbing for OES/EXT_tessellation_shader.
Kenneth Graunke
2016-08-08
4
-3
/
+19
*
glsl: Combine GS and TES array resizing visitors.
Kenneth Graunke
2016-08-07
1
-72
/
+35
*
glsl: Fix location bias for patch variables.
Kenneth Graunke
2016-08-07
1
-0
/
+3
*
glsl: Fix the program resource names of gl_TessLevelOuter/Inner[].
Kenneth Graunke
2016-08-07
1
-0
/
+12
*
glsl: Delete bogus ir_set_program_inouts assert.
Kenneth Graunke
2016-08-07
1
-3
/
+7
*
glsl: Simplify interface qualifier parsing.
Kenneth Graunke
2016-08-07
1
-34
/
+7
*
glsl: Add a has_tessellation_shader() helper.
Kenneth Graunke
2016-08-07
3
-18
/
+12
*
glsl: fix indentation, comments and line lengths in ast_function.cpp
Andres Gomez
2016-08-05
1
-406
/
+443
*
glsl: apply_implicit_conversion is static again
Andres Gomez
2016-08-05
2
-5
/
+1
*
glsl: struct constructors/initializers only allow implicit conversions
Andres Gomez
2016-08-05
1
-49
/
+55
*
glsl: Refactor implicit conversion into its own helper
Andres Gomez
2016-08-05
1
-80
/
+86
*
glsl/types: disallow implicit conversions before GLSL 1.20
Andres Gomez
2016-08-05
1
-4
/
+4
*
nir: Make nir_opt_remove_phis see through moves.
Kenneth Graunke
2016-08-04
1
-1
/
+23
*
nir: Make nir_alu_srcs_equal non-static.
Kenneth Graunke
2016-08-04
2
-1
/
+4
*
nir: Turn imov/fmov of undef into undef.
Kenneth Graunke
2016-08-04
1
-1
/
+3
*
nir: Allow opt_peephole_select to work on empty blocks.
Eric Anholt
2016-08-03
1
-7
/
+0
*
nir: fix validation message
Timothy Arceri
2016-08-03
1
-2
/
+2
*
ast: Updated AST_NUM_OPERATORS for coherence with ast_operators
Andres Gomez
2016-08-02
2
-9
/
+10
*
glsl: be more strict on block qualifiers
Timothy Arceri
2016-07-31
1
-11
/
+73
*
glsl: add name param to validate_flags()
Timothy Arceri
2016-07-31
3
-10
/
+9
*
glsl: add component to ast_type_qualifier::validate_flags
Timothy Arceri
2016-07-31
1
-1
/
+2
*
glsl: fix uninitialized instance variable
Jan Ziak
2016-07-29
1
-0
/
+1
*
glsl: fix optimization of discard nested multiple levels
Nicolai Hähnle
2016-07-28
1
-1
/
+8
*
glsl: free hash tables earlier
Timothy Arceri
2016-07-28
1
-7
/
+3
*
glsl: Remove references to tail_pred.
Matt Turner
2016-07-26
1
-9
/
+9
*
glsl: Avoid aliasing violations.
Matt Turner
2016-07-26
2
-10
/
+4
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
22
-134
/
+162
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
8
-328
/
+205
*
nir: Lower interp_var_at_* like a normal load_var for flat inputs.
Kenneth Graunke
2016-07-22
1
-0
/
+4
*
spirv/nir: Add support for ImageQuerySamples
Jason Ekstrand
2016-07-22
1
-0
/
+3
*
spirv/nir: Handle texture projectors
Jason Ekstrand
2016-07-22
1
-0
/
+15
*
nir/spirv: Refactor coordinate handling in handle_texture
Jason Ekstrand
2016-07-22
1
-29
/
+28
*
spirv/nir: Refactor type handling in handle_texture
Jason Ekstrand
2016-07-22
1
-5
/
+8
*
spirv/nir: Move opcode selection higher up in handle_texture
Jason Ekstrand
2016-07-22
1
-48
/
+48
*
spirv/nir: Don't increment coord_components for array lod queries
Jason Ekstrand
2016-07-22
1
-1
/
+1
*
nir/lower_tex: Add support for lowering coordinate offsets
Jason Ekstrand
2016-07-22
2
-0
/
+64
*
nir/lower_tex: Add some helpers for working with tex sources
Jason Ekstrand
2016-07-22
1
-16
/
+30
*
nir: Add a helper for determining the type of a texture source
Jason Ekstrand
2016-07-22
1
-0
/
+44
*
spirv/nir: Properly handle gather components
Jason Ekstrand
2016-07-22
1
-1
/
+11
*
spirv/nir: Add support for shadow samplers that return vec4
Jason Ekstrand
2016-07-22
1
-1
/
+2
*
spirv/nir: Fix some texture opcode asserts
Jason Ekstrand
2016-07-22
1
-2
/
+2
*
glsl: subroutine types cannot be compared
Andres Gomez
2016-07-22
1
-0
/
+4
*
nir: Add a base const_index to shared atomic intrinsics.
Kenneth Graunke
2016-07-21
1
-10
/
+10
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