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* glsl: fix glsl_struct_field size calculations for shader cacheNicolai Hähnle2017-08-251-7/+4
* glsl: pass shader source keys to the disk cacheTimothy Arceri2017-08-252-9/+23
* util/disk_cache: rename mesa cache dir and introduce cache versioningTimothy Arceri2017-08-251-2/+4
* glsl: stop adding pointers from bindless structs to the cacheTimothy Arceri2017-08-241-4/+8
* glsl: stop adding pointers from shader_info to the cacheTimothy Arceri2017-08-241-6/+25
* compiler: move pointers to the start of shader_infoTimothy Arceri2017-08-241-3/+3
* glsl: always write a name/label string to the cacheTimothy Arceri2017-08-241-4/+7
* glsl: don't write uniform storage offset if there isn't oneTimothy Arceri2017-08-241-3/+10
* glsl: add has_uniform_storage() helper to shader cacheTimothy Arceri2017-08-241-6/+13
* glsl: stop adding pointers from glsl_struct_field to the cacheTimothy Arceri2017-08-241-7/+38
* glsl: stop adding pointers from gl_shader_variable to the cacheTimothy Arceri2017-08-241-12/+28
* glsl: allow NULL to be passed to encode_type_to_blob()Timothy Arceri2017-08-241-0/+10
* glsl/linker: Make several functions not staticIan Romanick2017-08-222-4/+4
* glsl: pass UseSTD430AsDefaultPacking to where it will be usedTimothy Arceri2017-08-228-42/+90
* glsl: add get_internal_ifc_packing() type helperTimothy Arceri2017-08-221-0/+21
* glsl: Add prototype for udivmod64()Matt Turner2017-08-211-0/+3
* glsl: Mark functions staticMatt Turner2017-08-2111-36/+36
* glsl: Remove unused private fieldsMatt Turner2017-08-211-3/+1
* glsl: add a few missing int64 constant propagation casesIlia Mirkin2017-08-182-0/+8
* glsl: set old ldexp operand to NULL when loweringTimothy Arceri2017-08-181-0/+1
* glsl/ast: update rhs in addition to the var's constant_valueIlia Mirkin2017-08-151-1/+1
* glsl: stop cloning builtin fuctions _mesa_glsl_find_builtin_function()Timothy Arceri2017-08-111-10/+1
* glsl: pass mem_ctx to constant_expression_value(...) and friendsTimothy Arceri2017-08-1120-86/+159
* glsl: use ralloc_str_append() rather than ralloc_asprintf_rewrite_tail()Timothy Arceri2017-08-111-31/+113
* glsl: remove unused field from ir_callTimothy Arceri2017-08-111-5/+0
* glsl: stop copying struct and interface member namesTimothy Arceri2017-08-1111-38/+31
* glsl: tidy up get_num_operands()Timothy Arceri2017-08-112-14/+9
* glsl: calculate number of operands in an expression onceTimothy Arceri2017-08-1120-27/+98
* glsl: update the extensions/functions that are enabled for 460Samuel Pitoiset2017-08-072-17/+99
* spirv: Fix SpvImageFormatR16uiJason Ekstrand2017-08-021-1/+1
* glsl: recognize GLSL 4.60Samuel Pitoiset2017-08-023-3/+5
* glsl: look up for transform feedback varyings after linkingJuan A. Suarez Romero2017-08-021-0/+7
* nir: fix algebraic optimizationsConnor Abbott2017-08-011-2/+2
* glsl: xfb_stride applies to buffers, not block membersJuan A. Suarez Romero2017-08-011-3/+2
* st/mesa: get rid of st_glsl_typesNicolai Hähnle2017-07-311-1/+3
* nir: add nir_lower_uniforms_to_ubo passNicolai Hähnle2017-07-313-0/+99
* nir: add nir_lower_samplers_as_deref passNicolai Hähnle2017-07-315-0/+255
* nir: add load_frag_coord system value intrinsicNicolai Hähnle2017-07-313-0/+6
* nir: fix nir_lower_wpos_ytransform when gl_FragCoord is a system valueNicolai Hähnle2017-07-311-2/+4
* nir: add nir_instr_rewrite_derefNicolai Hähnle2017-07-312-0/+15
* glsl: small builtin inline tidy upTimothy Arceri2017-07-271-4/+4
* compiler: move glsl_interface_packing enum to shader_enums.hTimothy Arceri2017-07-263-17/+10
* glsl: rework misleading block layout codeTimothy Arceri2017-07-231-4/+4
* glsl: remove placeholder commentTimothy Arceri2017-07-231-4/+0
* Android: fix spirv_info.c generationChih-Wei Huang2017-07-211-5/+2
* android: fix libmesa_nir buildTapani Pälli2017-07-211-0/+1
* nir: Optimize find_lsb/imsb/umsb error checksMatt Turner2017-07-201-0/+11
* nir: Reduce destination size of ballot intrinsic when possibleMatt Turner2017-07-202-0/+20
* nir: Add pass to scalarize read_invocation/read_first_invocationMatt Turner2017-07-203-1/+114
* nir: Add system values from ARB_shader_ballotMatt Turner2017-07-205-1/+81