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* nir: rename nir_var_function to nir_var_function_tempKarol Herbst2019-01-1919-59/+59
* nir: rename nir_var_private to nir_var_shader_tempKarol Herbst2019-01-1915-27/+27
* glsl: be much more aggressive when skipping shader compilationTimothy Arceri2019-01-192-6/+10
* Revert "glsl: be much more aggressive when skipping shader compilation"Timothy Arceri2019-01-192-10/+6
* glsl: be much more aggressive when skipping shader compilationTimothy Arceri2019-01-192-6/+10
* glsl: don't skip GLSL IR opts on first-time compilesTimothy Arceri2019-01-192-32/+1
* nir: check NIR_SKIP to skip passes by nameCaio Marcelo de Oliveira Filho2019-01-181-0/+24
* nir: Account for atomics in copy propagation.Bas Nieuwenhuizen2019-01-181-1/+24
* nir: Add a bool to float32 lowering passJason Ekstrand2019-01-144-0/+181
* src/compiler: use new hash table and set creation helpersCaio Marcelo de Oliveira Filho2019-01-1442-160/+72
* glsl: Fix copying function's out to temp if dereferenced by arrayDanylo Piliaiev2019-01-141-24/+22
* spirv: Emit switch conditions on-the-flyJason Ekstrand2019-01-121-36/+26
* nir/gcm: Support deref instructionsJason Ekstrand2019-01-121-0/+4
* spirv: Contain the GLSLang issue #179 workaround to old GLSLangJason Ekstrand2019-01-123-18/+38
* spirv: Whack sampler/image pointers to uniformJason Ekstrand2019-01-121-0/+12
* glsl/nir: keep bool types when native_integers=falseJonathan Marek2019-01-111-98/+63
* glsl/nir: ftrunc for native_integers=false float to int castJonathan Marek2019-01-111-0/+4
* glsl/nir: int constants as float for native_integers=falseJonathan Marek2019-01-111-4/+12
* nir: Allow a non-existent sampler deref in nir_lower_samplers_as_derefKenneth Graunke2019-01-111-19/+21
* glsl: Make invariant outputs in ES fragment shader not to cause errorDanylo Piliaiev2019-01-111-1/+1
* compiler/types: Serialize/deserialize subpass input types correctlyJason Ekstrand2019-01-101-2/+2
* nir: fix copy-paste error in nir_lower_constant_initializersRhys Perry2019-01-101-2/+2
* glsl/linker: specify proper direction in location aliasing errorAndres Gomez2019-01-101-5/+10
* nir: Unset metadata debug bit if no progress madeMatt Turner2019-01-0922-12/+115
* nir: Add lowering support for 64-bit operations to softwareMatt Turner2019-01-092-2/+178
* nir: Create nir_builder in nir_lower_doubles_impl()Matt Turner2019-01-091-17/+19
* nir: Add and set info::uses_64bitMatt Turner2019-01-092-0/+10
* nir: Implement lowering of 64-bit shift operationsMatt Turner2019-01-092-0/+143
* nir: Wire up int64 lowering functionsMatt Turner2019-01-092-3/+127
* nir: Add some more int64 lowering helpersJason Ekstrand2019-01-091-0/+227
* nir: Tag entrypoint for easy recognition by nir_shader_get_entrypoint()Matt Turner2019-01-097-6/+30
* nir: Rework nir_lower_constant_initializers() to handle functionsMatt Turner2019-01-091-34/+25
* glsl: Add "built-in" functions to do fp32_to_int64(fp32)Sagar Ghuge2019-01-091-0/+31
* glsl: Add "built-in" functions to do fp32_to_uint64(fp32)Sagar Ghuge2019-01-091-0/+29
* glsl: Add "built-in" functions to do fp64_to_int64(fp64)Sagar Ghuge2019-01-091-0/+29
* glsl: Add utility function to round and pack int64_t valueSagar Ghuge2019-01-091-0/+36
* glsl: Add "built-in" functions to do fp64_to_uint64(fp64)Sagar Ghuge2019-01-091-0/+27
* glsl: Add utility function to round and pack uint64_t valueSagar Ghuge2019-01-091-0/+32
* glsl: Add "built-in" functions to do int64_to_fp32(int64_t)Sagar Ghuge2019-01-091-0/+22
* glsl: Add "built-in" functions to do uint64_to_fp32(uint64_t)Sagar Ghuge2019-01-091-0/+20
* glsl: Add "built-in" functions to do int64_to_fp64(int64_t)Sagar Ghuge2019-01-091-0/+18
* glsl: Add "built-in" functions to do uint64_to_fp64(uint64_t)Sagar Ghuge2019-01-091-0/+18
* glsl: Add "built-in" functions to convert bool to doubleMatt Turner2019-01-091-0/+12
* glsl: Add "built-in" functions to do ffract(fp64)Matt Turner2019-01-091-0/+6
* glsl: Add "built-in" function to do ffloor(fp64)Matt Turner2019-01-091-0/+13
* glsl: Add "built-in" functions to do fmin/fmax(fp64)Matt Turner2019-01-091-0/+20
* glsl: Add "built-in" functions to do ffma(fp64)Matt Turner2019-01-091-0/+6
* glsl: Add "built-in" functions to do round(fp64)Elie Tournier2019-01-091-0/+42
* glsl: Add "built-in" functions to do trunc(fp64)Elie Tournier2019-01-091-0/+22
* glsl: Add "built-in" functions to do sqrt(fp64)Elie Tournier2019-01-091-0/+272