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Author
Age
Files
Lines
*
glsl: declare gl_Layer/gl_ViewportIndex/gl_ViewportMask as vs builtins
Pierre-Eric Pelloux-Prayer
2020-07-09
1
-50
/
+55
*
glsl: only allow 32 bits atomic operations on images
Pierre-Eric Pelloux-Prayer
2020-07-09
1
-0
/
+44
*
glsl: don't expose imageAtomicIncWrap for signed image
Pierre-Eric Pelloux-Prayer
2020-07-09
1
-15
/
+29
*
glsl: reject size1x8 for image variable with floating-point data types
Pierre-Eric Pelloux-Prayer
2020-07-09
1
-5
/
+7
*
glsl: don't validate array types in ir_dereference_variable
Marek Olšák
2020-07-08
1
-1
/
+4
*
nir/validate: Don't abort() until after the shader has printed
Jason Ekstrand
2020-07-08
1
-33
/
+7
*
nir: add lowering pass for fragcolor -> fragdata
Mike Blumenkrantz
2020-07-08
3
-0
/
+111
*
glsl: lower mediump temporaries to 16 bits except structures (v2)
Marek Olšák
2020-07-07
3
-2
/
+1022
*
glsl: Handle 16-bit types in loop analysis
Alyssa Rosenzweig
2020-07-07
1
-0
/
+9
*
glsl: add capability to lower mediump array types
Marek Olšák
2020-07-07
1
-29
/
+48
*
glsl: lower builtins to mediump that always return mediump or lowp
Marek Olšák
2020-07-07
2
-2
/
+114
*
glsl: lower builtins to mediump that ignore precision of certain parameters
Marek Olšák
2020-07-07
2
-0
/
+97
*
glsl: don't lower builtins to mediump that don't allow it
Marek Olšák
2020-07-07
4
-15
/
+334
*
glsl: don't lower precision of textureSize
Marek Olšák
2020-07-07
2
-0
/
+19
*
glsl: flatten a tautological conditional in lower_precision
Marek Olšák
2020-07-07
1
-8
/
+5
*
glsl: cleanups in lower_precision
Marek Olšák
2020-07-07
1
-9
/
+8
*
glsl: remove the return type from lower_precision
Marek Olšák
2020-07-07
2
-10
/
+3
*
glsl: convert reusable lower_precision util code into helper functions
Marek Olšák
2020-07-07
1
-27
/
+34
*
glsl: validate more stuff
Marek Olšák
2020-07-07
1
-0
/
+66
*
glsl: run validate_ir_tree if GLSL_VALIDATE=1 regardless of the build config
Marek Olšák
2020-07-07
1
-4
/
+5
*
glsl: fix evaluating float16 constant expression matrices
Marek Olšák
2020-07-07
1
-0
/
+6
*
glsl: fix the type of ir_constant_data::u16
Marek Olšák
2020-07-07
1
-1
/
+1
*
glsl: print constant initializers
Marek Olšák
2020-07-07
1
-0
/
+10
*
glsl: print precision qualifiers in IR dumps
Marek Olšák
2020-07-07
1
-2
/
+3
*
glsl: make print_type non-static for debugging
Marek Olšák
2020-07-07
2
-11
/
+12
*
nir: refactor nir_can_move_instr
Daniel Schürmann
2020-07-07
1
-27
/
+24
*
nir: also move vecN in case of nir_move_copies
Daniel Schürmann
2020-07-07
1
-1
/
+1
*
nir: Add intrinsics for the line width
Neil Roberts
2020-07-06
1
-0
/
+2
*
compiler: Add a system value for the line coord
Neil Roberts
2020-07-06
6
-0
/
+9
*
nir: Add docs to nir_lower[_explicit]_io
Jason Ekstrand
2020-07-06
1
-0
/
+32
*
nir: Remove shared support from lower_io
Jason Ekstrand
2020-07-06
1
-78
/
+4
*
nir: Assert that nir_lower_io is only called with allowed modes
Jason Ekstrand
2020-07-06
1
-7
/
+6
*
nir: add vec2_index_32bit_offset address format
Connor Abbott
2020-07-06
3
-36
/
+70
*
nir: Refactor load/store intrinsic helper
Connor Abbott
2020-07-06
1
-44
/
+43
*
Revert "nir: Support sysval tess levels in SPIR-V to NIR"
Jonathan Marek
2020-07-06
2
-19
/
+2
*
Revert "nir: Add an option for lowering TessLevelInner/Outer to vecs"
Jonathan Marek
2020-07-06
2
-30
/
+0
*
nir: Add nir_lower_clip_disable.c to SCons build.
Vinson Lee
2020-07-04
1
-0
/
+1
*
nir: add lowering pass for clip plane enabling
Mike Blumenkrantz
2020-07-03
3
-0
/
+133
*
spirv: add missing fallthrough comments
Timothy Arceri
2020-07-02
1
-3
/
+3
*
glsl: move fallthrough comment to where gcc can see it
Timothy Arceri
2020-07-02
1
-1
/
+1
*
nir: fix implicit fallthrough warnings
Timothy Arceri
2020-07-02
5
-9
/
+13
*
nir/algebraic: Don't distrubte absolute-value into dot-products
Ian Romanick
2020-07-02
1
-7
/
+7
*
nir: add missing break to nir_opt_access()
Timothy Arceri
2020-07-02
1
-0
/
+1
*
glsl: fix constant packing for 64-bit big endian.
Dave Airlie
2020-07-01
2
-10
/
+25
*
nir: Propagate *2*16 conversions into vectors
Alyssa Rosenzweig
2020-06-30
1
-0
/
+36
*
glsl: remove stale FIXME
Timothy Arceri
2020-06-30
1
-3
/
+0
*
glsl: define gl_LightSource members in ARB_vertex_program order
Timothy Arceri
2020-06-30
2
-4
/
+4
*
nir: Add new rules to optimize NOOP pack/unpack pairs
Boris Brezillon
2020-06-29
2
-9
/
+10
*
spirv: set variables to restrict by default
Rhys Perry
2020-06-24
3
-1
/
+13
*
nir: Fix divergence analysis for tessellation input/outputs
Kenneth Graunke
2020-06-24
1
-2
/
+16
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