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Author
Age
Files
Lines
*
nir: Lower returns correctly inside nested loops
Arcady Goldmints-Orlov
2020-04-19
1
-1
/
+1
*
glsl: only set stage ref when uniforms referenced in stage
Timothy Arceri
2020-04-18
1
-7
/
+215
*
glsl: pull mark_array_elements_referenced() out into common helper
Timothy Arceri
2020-04-18
5
-121
/
+130
*
glsl: fix block index in NIR uniform linker
Timothy Arceri
2020-04-18
1
-1
/
+7
*
glsl: error check max user assignable uniform locations
Timothy Arceri
2020-04-18
1
-0
/
+18
*
glsl: fix explicit locations for the glsl linker
Timothy Arceri
2020-04-18
1
-5
/
+16
*
Revert "glsl: fix resizing of the uniform remap table"
Timothy Arceri
2020-04-18
1
-8
/
+4
*
glsl: tidy up uniform storage value count code in NIR linker
Timothy Arceri
2020-04-18
1
-8
/
+6
*
glsl: fix struct offsets in the nir uniform linker
Timothy Arceri
2020-04-18
1
-3
/
+76
*
nir: add matrix_layout to nir_variable data
Timothy Arceri
2020-04-18
2
-0
/
+6
*
spirv,nir: Move the SPIR-V vector insert code to NIR
Jason Ekstrand
2020-04-17
4
-53
/
+61
*
spirv: Call nir_builder directly for vector_extract
Jason Ekstrand
2020-04-17
6
-43
/
+9
*
nir/builder: Handle any bit-size selector in nir_extract
Jason Ekstrand
2020-04-17
1
-2
/
+2
*
spirv: Error if OpCompositeInsert/Extract has OOB indices
Jason Ekstrand
2020-04-17
1
-0
/
+17
*
spirv,nir: Add a better vector_insert
Jason Ekstrand
2020-04-17
1
-12
/
+11
*
spirv: Handle OOB vector extract operations
Jason Ekstrand
2020-04-17
1
-1
/
+4
*
nir: Add some sanity assertions in opt_large_constants
Jason Ekstrand
2020-04-16
1
-0
/
+2
*
nir: Add an alignment to nir_intrinsic_load_constant
Jason Ekstrand
2020-04-16
3
-2
/
+7
*
mesa: add NV_viewport_array2 enable, attach to glsl
Ilia Mirkin
2020-04-15
1
-0
/
+1
*
glsl: add NV_viewport_array2 support
Ilia Mirkin
2020-04-15
8
-3
/
+144
*
compiler: add VARYING_SLOT_VIEWPORT_MASK
Ilia Mirkin
2020-04-15
2
-0
/
+3
*
ir3: Fix LDC offset units
Connor Abbott
2020-04-15
1
-0
/
+6
*
glsl/list: Fix undefined behaviour of foreach_* macros
Danylo Piliaiev
2020-04-14
3
-60
/
+352
*
glsl: stop processing function parameters if error happened
Tapani Pälli
2020-04-13
1
-0
/
+4
*
glsl: remove redudant assignment
Tapani Pälli
2020-04-12
1
-1
/
+0
*
intel/compiler: Add support for variable workgroup size
Plamena Manolova
2020-04-09
1
-0
/
+1
*
ir3: Plumb through bindless support
Connor Abbott
2020-04-09
1
-0
/
+6
*
nir: make opt_if_loop_terminator() less strict
Timothy Arceri
2020-04-08
1
-1
/
+1
*
nir: Add per_view attribute to nir_variable
Caio Marcelo de Oliveira Filho
2020-04-07
7
-8
/
+42
*
nir/lower_amul: fix slot calculation
Rob Clark
2020-04-06
3
-10
/
+34
*
nir: add some swizzle helpers
Rob Clark
2020-04-06
1
-0
/
+20
*
nir: Assert memory loads are aligned
Jason Ekstrand
2020-04-06
1
-9
/
+23
*
nir: fix wrong assignment to buffer in xfb_varyings_info
Hyunjun Ko
2020-04-06
1
-5
/
+5
*
Revert "spirv: Rewrite CFG construction"
Jason Ekstrand
2020-04-04
2
-503
/
+294
*
glsl: don't limit fp16 lowering to frag
Rob Clark
2020-04-04
1
-1
/
+1
*
nir: fix definition of imadsh_mix16 for vectors
Rob Clark
2020-04-04
1
-3
/
+3
*
nir: fix unpack_64_4x16 in lower_alu_to_scalar()
Daniel Schürmann
2020-04-03
1
-0
/
+1
*
spirv: Rewrite CFG construction
Jason Ekstrand
2020-04-03
2
-294
/
+503
*
spirv: Add a parent field to vtn_cf_node
Jason Ekstrand
2020-04-03
2
-10
/
+21
*
spirv: Make vtn_function a vtn_cf_node
Jason Ekstrand
2020-04-03
3
-6
/
+11
*
spirv: Make vtn_case a vtn_cf_node
Jason Ekstrand
2020-04-03
2
-8
/
+15
*
spirv: Add cast and loop helpers for vtn_cf_node
Jason Ekstrand
2020-04-03
2
-5
/
+21
*
spirv: Add a vtn_block() helper
Jason Ekstrand
2020-04-03
1
-20
/
+16
*
nir/load_store_vectorize: Add support for nir_var_mem_global
Jason Ekstrand
2020-04-03
1
-4
/
+53
*
nir/load_store_vectorize: Use nir_iadd_imm for offsets
Jason Ekstrand
2020-04-03
1
-1
/
+1
*
nir/load_store_vectorize: Fix shared atomic info
Jason Ekstrand
2020-04-03
1
-14
/
+14
*
glsl/lower_precision: Use vector.back() instead of vector.end()[-1]
Neil Roberts
2020-04-03
1
-13
/
+13
*
nir/from_ssa: Only chain movs when a src is also a dest
Jason Ekstrand
2020-04-02
1
-5
/
+7
*
glsl_to_nir: remove dead code
Timothy Arceri
2020-04-02
1
-142
/
+11
*
nir: place aligned members after bitfields in shader_info.tess
Mark Janes
2020-04-01
1
-4
/
+4
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