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path:
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src
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compiler
/
spirv
/
vtn_variables.c
Commit message (
Expand
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Author
Age
Files
Lines
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-7
/
+7
*
spirv: Add support for SPV_KHR_multiview
Jason Ekstrand
2017-05-03
1
-0
/
+4
*
spirv/nir: add support for int64
Dave Airlie
2017-02-16
1
-1
/
+15
*
spirv: Add support for SpvCapabilityStorageImageWriteWithoutFormat
Alex Smith
2017-02-14
1
-1
/
+4
*
spirv: add SPV_KHR_shader_draw_parameters support
Lionel Landwerlin
2017-02-01
1
-0
/
+12
*
spirv: handle OpUndef as part of the variable parsing pass
Lionel Landwerlin
2017-01-26
1
-0
/
+6
*
spirv: add default handler for new enums
Lionel Landwerlin
2017-01-25
1
-0
/
+3
*
spirv: handle gl_SampleMask
Iago Toral Quiroga
2017-01-25
1
-2
/
+6
*
spirv: don't assert with location decorations on non i/o variables
Lionel Landwerlin
2017-01-20
1
-1
/
+2
*
spirv: fix warn string typo
Lionel Landwerlin
2017-01-20
1
-1
/
+1
*
spirv: Handle patch decorations up-front
Jason Ekstrand
2017-01-12
1
-0
/
+23
*
spirv: Shut up unhandled enumeration value warnings.
Kenneth Graunke
2017-01-11
1
-0
/
+2
*
spirv: gl_PrimitiveID in the fragment shader is handled as an input
Iago Toral Quiroga
2017-01-11
1
-1
/
+4
*
spirv: Tidy some repeated if checks by using a switch statement.
Kenneth Graunke
2017-01-10
1
-8
/
+9
*
spirv: Add tessellation varying and built-in support.
Kenneth Graunke
2017-01-10
1
-5
/
+51
*
spirv: Enable double floating points when copying variables in _vtn_variable_...
Samuel Iglesias Gonsálvez
2017-01-09
1
-0
/
+1
*
spirv: add double support to _vtn_block_load_store()
Samuel Iglesias Gonsálvez
2017-01-09
1
-0
/
+1
*
spirv: add double support to _vtn_variable_load_store
Samuel Iglesias Gonsálvez
2017-01-09
1
-0
/
+1
*
spirv: compute push constant access offset & range
Lionel Landwerlin
2017-01-04
1
-13
/
+65
*
spirv: move block_size() definition
Lionel Landwerlin
2017-01-04
1
-48
/
+48
*
nir: Make nir_copy_deref follow the "clone" pattern
Jason Ekstrand
2016-12-30
1
-2
/
+1
*
nir: Remove some unused fields from nir_variable
Jason Ekstrand
2016-12-05
1
-4
/
+0
*
spirv: Builtin Layer is an input for fragment shaders
Iago Toral Quiroga
2016-12-03
1
-1
/
+6
*
nir: Get rid of nir_constant_data
Jason Ekstrand
2016-12-02
1
-4
/
+4
*
spirv: Handle the InputAttachmentIndex decoration
Jason Ekstrand
2016-11-22
1
-0
/
+4
*
nir/spirv: Fix handling of gl_PrimitiveId
Jason Ekstrand
2016-11-16
1
-2
/
+6
*
ralloc: use rzalloc where it's necessary
Marek Olšák
2016-10-31
1
-1
/
+2
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-7
/
+7
*
spirv: replace assert() with unreachable()
Timothy Arceri
2016-10-04
1
-1
/
+1
*
spirv: translate cull distance semantic.
Dave Airlie
2016-10-04
1
-1
/
+1
*
nir/spirv: Refactor variable deocration handling
Jason Ekstrand
2016-09-08
1
-15
/
+29
*
nir/spirv: Break variable decoration handling into a helper
Jason Ekstrand
2016-09-08
1
-74
/
+81
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-2
/
+2
*
nir/spirv: Don't multiply the push constant block size by 4
Jason Ekstrand
2016-07-13
1
-1
/
+1
*
spirv: Use the system value version of gl_FrontFace
Jason Ekstrand
2016-06-21
1
-2
/
+2
*
nir/spirv: Make unhandled decorations and capabilities non-fatal
Jason Ekstrand
2016-06-03
1
-4
/
+12
*
nir/spirv: Allow pointless variable decorations on inputs
Jason Ekstrand
2016-05-26
1
-0
/
+2
*
nir/spirv: Handle location decorations on structure members
Jason Ekstrand
2016-05-24
1
-20
/
+28
*
nir/spirv: Add explicit handling for all decorations
Jason Ekstrand
2016-05-24
1
-13
/
+27
*
spirv: Handle the PixelCenterInteger execution mode.
Kenneth Graunke
2016-05-20
1
-0
/
+3
*
nir: glsl_get_bit_size() should take glsl_type
Rob Clark
2016-05-12
1
-2
/
+2
*
spirv: Fix structure splitting with per-vertex interface arrays.
Kenneth Graunke
2016-05-07
1
-1
/
+2
*
spirv: Trivially handle the NonWriteable decoration
Jason Ekstrand
2016-04-20
1
-0
/
+3
*
spirv: Move to compiler/
Jason Ekstrand
2016-04-14
1
-0
/
+1415