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path: root/src/compiler/spirv/vtn_variables.c
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* spirv: Handle the InputAttachmentIndex decorationJason Ekstrand2016-11-221-0/+4
* nir/spirv: Fix handling of gl_PrimitiveIdJason Ekstrand2016-11-161-2/+6
* ralloc: use rzalloc where it's necessaryMarek Olšák2016-10-311-1/+2
* nir/i965/anv/radv/gallium: make shader info a pointerTimothy Arceri2016-10-261-7/+7
* spirv: replace assert() with unreachable()Timothy Arceri2016-10-041-1/+1
* spirv: translate cull distance semantic.Dave Airlie2016-10-041-1/+1
* nir/spirv: Refactor variable deocration handlingJason Ekstrand2016-09-081-15/+29
* nir/spirv: Break variable decoration handling into a helperJason Ekstrand2016-09-081-74/+81
* compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.Kenneth Graunke2016-07-171-2/+2
* nir/spirv: Don't multiply the push constant block size by 4Jason Ekstrand2016-07-131-1/+1
* spirv: Use the system value version of gl_FrontFaceJason Ekstrand2016-06-211-2/+2
* nir/spirv: Make unhandled decorations and capabilities non-fatalJason Ekstrand2016-06-031-4/+12
* nir/spirv: Allow pointless variable decorations on inputsJason Ekstrand2016-05-261-0/+2
* nir/spirv: Handle location decorations on structure membersJason Ekstrand2016-05-241-20/+28
* nir/spirv: Add explicit handling for all decorationsJason Ekstrand2016-05-241-13/+27
* spirv: Handle the PixelCenterInteger execution mode.Kenneth Graunke2016-05-201-0/+3
* nir: glsl_get_bit_size() should take glsl_typeRob Clark2016-05-121-2/+2
* spirv: Fix structure splitting with per-vertex interface arrays.Kenneth Graunke2016-05-071-1/+2
* spirv: Trivially handle the NonWriteable decorationJason Ekstrand2016-04-201-0/+3
* spirv: Move to compiler/Jason Ekstrand2016-04-141-0/+1415