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path:
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src
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compiler
/
spirv
/
vtn_variables.c
Commit message (
Expand
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Author
Age
Files
Lines
*
spirv: Use correct type for sampled images
Alex Smith
2017-11-13
1
-0
/
+1
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
1
-8
/
+8
*
nir/spirv: fix chain access with different index bit sizes
Samuel Iglesias Gonsálvez
2017-09-11
1
-3
/
+8
*
spirv: Add support for the HelperInvocation builtin
Jason Ekstrand
2017-09-05
1
-1
/
+4
*
nir/spirv: Use unreachable("...") rather than assert(!"...")
Matt Turner
2017-08-29
1
-4
/
+4
*
nir/spirv: Add support for SPV_KHR_variable_pointers
Jason Ekstrand
2017-07-18
1
-3
/
+48
*
nir/spirv: Add a helper for pushing SSA values
Jason Ekstrand
2017-07-18
1
-2
/
+3
*
nir/spirv: Implement OpPtrAccessChain for buffers
Jason Ekstrand
2017-07-18
1
-0
/
+23
*
spirv: Add support for the StorageBuffer storage class
Jason Ekstrand
2017-07-18
1
-0
/
+4
*
nir/spirv: Rework function argument setup
Jason Ekstrand
2017-07-05
1
-0
/
+2
*
nir/spirv: Use real pointer types
Jason Ekstrand
2017-07-05
1
-5
/
+12
*
nir/spirv: Compute offsets for UBOs and SSBOs up-front
Jason Ekstrand
2017-07-05
1
-25
/
+127
*
nir/spirv: Rework the way pointers get dereferenced
Jason Ekstrand
2017-07-05
1
-62
/
+82
*
nir/spirv: Break variable creation out into a helper
Jason Ekstrand
2017-07-05
1
-172
/
+184
*
nir/spirv: Remove unneeded parameters from pointer_to_offset
Jason Ekstrand
2017-07-05
1
-15
/
+6
*
nir/spirv: Simplify matrix loads/stores
Jason Ekstrand
2017-07-05
1
-99
/
+62
*
nir/spirv: Wrap access chains in a new vtn_pointer data structure
Jason Ekstrand
2017-07-05
1
-129
/
+143
*
nir/spirv: Rename some things from access_chain to pointer
Jason Ekstrand
2017-07-05
1
-32
/
+31
*
nir/spirv: Split up Uniform and UniformConstant storage classes
Jason Ekstrand
2017-07-05
1
-3
/
+7
*
nir/spirv: Add a storage_class_to_mode helper
Jason Ekstrand
2017-07-05
1
-45
/
+78
*
nir/spirv: Move a "}"
Jason Ekstrand
2017-07-05
1
-1
/
+1
*
spirv: Work around the Doom shader bug
Jason Ekstrand
2017-06-20
1
-0
/
+14
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-7
/
+7
*
spirv: Add support for SPV_KHR_multiview
Jason Ekstrand
2017-05-03
1
-0
/
+4
*
spirv/nir: add support for int64
Dave Airlie
2017-02-16
1
-1
/
+15
*
spirv: Add support for SpvCapabilityStorageImageWriteWithoutFormat
Alex Smith
2017-02-14
1
-1
/
+4
*
spirv: add SPV_KHR_shader_draw_parameters support
Lionel Landwerlin
2017-02-01
1
-0
/
+12
*
spirv: handle OpUndef as part of the variable parsing pass
Lionel Landwerlin
2017-01-26
1
-0
/
+6
*
spirv: add default handler for new enums
Lionel Landwerlin
2017-01-25
1
-0
/
+3
*
spirv: handle gl_SampleMask
Iago Toral Quiroga
2017-01-25
1
-2
/
+6
*
spirv: don't assert with location decorations on non i/o variables
Lionel Landwerlin
2017-01-20
1
-1
/
+2
*
spirv: fix warn string typo
Lionel Landwerlin
2017-01-20
1
-1
/
+1
*
spirv: Handle patch decorations up-front
Jason Ekstrand
2017-01-12
1
-0
/
+23
*
spirv: Shut up unhandled enumeration value warnings.
Kenneth Graunke
2017-01-11
1
-0
/
+2
*
spirv: gl_PrimitiveID in the fragment shader is handled as an input
Iago Toral Quiroga
2017-01-11
1
-1
/
+4
*
spirv: Tidy some repeated if checks by using a switch statement.
Kenneth Graunke
2017-01-10
1
-8
/
+9
*
spirv: Add tessellation varying and built-in support.
Kenneth Graunke
2017-01-10
1
-5
/
+51
*
spirv: Enable double floating points when copying variables in _vtn_variable_...
Samuel Iglesias Gonsálvez
2017-01-09
1
-0
/
+1
*
spirv: add double support to _vtn_block_load_store()
Samuel Iglesias Gonsálvez
2017-01-09
1
-0
/
+1
*
spirv: add double support to _vtn_variable_load_store
Samuel Iglesias Gonsálvez
2017-01-09
1
-0
/
+1
*
spirv: compute push constant access offset & range
Lionel Landwerlin
2017-01-04
1
-13
/
+65
*
spirv: move block_size() definition
Lionel Landwerlin
2017-01-04
1
-48
/
+48
*
nir: Make nir_copy_deref follow the "clone" pattern
Jason Ekstrand
2016-12-30
1
-2
/
+1
*
nir: Remove some unused fields from nir_variable
Jason Ekstrand
2016-12-05
1
-4
/
+0
*
spirv: Builtin Layer is an input for fragment shaders
Iago Toral Quiroga
2016-12-03
1
-1
/
+6
*
nir: Get rid of nir_constant_data
Jason Ekstrand
2016-12-02
1
-4
/
+4
*
spirv: Handle the InputAttachmentIndex decoration
Jason Ekstrand
2016-11-22
1
-0
/
+4
*
nir/spirv: Fix handling of gl_PrimitiveId
Jason Ekstrand
2016-11-16
1
-2
/
+6
*
ralloc: use rzalloc where it's necessary
Marek Olšák
2016-10-31
1
-1
/
+2
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-7
/
+7
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