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path: root/src/compiler/spirv/vtn_variables.c
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* spirv: Use correct type for sampled imagesAlex Smith2017-11-131-0/+1
* nir: Get rid of nir_shader::stageJason Ekstrand2017-10-201-8/+8
* nir/spirv: fix chain access with different index bit sizesSamuel Iglesias Gonsálvez2017-09-111-3/+8
* spirv: Add support for the HelperInvocation builtinJason Ekstrand2017-09-051-1/+4
* nir/spirv: Use unreachable("...") rather than assert(!"...")Matt Turner2017-08-291-4/+4
* nir/spirv: Add support for SPV_KHR_variable_pointersJason Ekstrand2017-07-181-3/+48
* nir/spirv: Add a helper for pushing SSA valuesJason Ekstrand2017-07-181-2/+3
* nir/spirv: Implement OpPtrAccessChain for buffersJason Ekstrand2017-07-181-0/+23
* spirv: Add support for the StorageBuffer storage classJason Ekstrand2017-07-181-0/+4
* nir/spirv: Rework function argument setupJason Ekstrand2017-07-051-0/+2
* nir/spirv: Use real pointer typesJason Ekstrand2017-07-051-5/+12
* nir/spirv: Compute offsets for UBOs and SSBOs up-frontJason Ekstrand2017-07-051-25/+127
* nir/spirv: Rework the way pointers get dereferencedJason Ekstrand2017-07-051-62/+82
* nir/spirv: Break variable creation out into a helperJason Ekstrand2017-07-051-172/+184
* nir/spirv: Remove unneeded parameters from pointer_to_offsetJason Ekstrand2017-07-051-15/+6
* nir/spirv: Simplify matrix loads/storesJason Ekstrand2017-07-051-99/+62
* nir/spirv: Wrap access chains in a new vtn_pointer data structureJason Ekstrand2017-07-051-129/+143
* nir/spirv: Rename some things from access_chain to pointerJason Ekstrand2017-07-051-32/+31
* nir/spirv: Split up Uniform and UniformConstant storage classesJason Ekstrand2017-07-051-3/+7
* nir/spirv: Add a storage_class_to_mode helperJason Ekstrand2017-07-051-45/+78
* nir/spirv: Move a "}"Jason Ekstrand2017-07-051-1/+1
* spirv: Work around the Doom shader bugJason Ekstrand2017-06-201-0/+14
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-7/+7
* spirv: Add support for SPV_KHR_multiviewJason Ekstrand2017-05-031-0/+4
* spirv/nir: add support for int64Dave Airlie2017-02-161-1/+15
* spirv: Add support for SpvCapabilityStorageImageWriteWithoutFormatAlex Smith2017-02-141-1/+4
* spirv: add SPV_KHR_shader_draw_parameters supportLionel Landwerlin2017-02-011-0/+12
* spirv: handle OpUndef as part of the variable parsing passLionel Landwerlin2017-01-261-0/+6
* spirv: add default handler for new enumsLionel Landwerlin2017-01-251-0/+3
* spirv: handle gl_SampleMaskIago Toral Quiroga2017-01-251-2/+6
* spirv: don't assert with location decorations on non i/o variablesLionel Landwerlin2017-01-201-1/+2
* spirv: fix warn string typoLionel Landwerlin2017-01-201-1/+1
* spirv: Handle patch decorations up-frontJason Ekstrand2017-01-121-0/+23
* spirv: Shut up unhandled enumeration value warnings.Kenneth Graunke2017-01-111-0/+2
* spirv: gl_PrimitiveID in the fragment shader is handled as an inputIago Toral Quiroga2017-01-111-1/+4
* spirv: Tidy some repeated if checks by using a switch statement.Kenneth Graunke2017-01-101-8/+9
* spirv: Add tessellation varying and built-in support.Kenneth Graunke2017-01-101-5/+51
* spirv: Enable double floating points when copying variables in _vtn_variable_...Samuel Iglesias Gonsálvez2017-01-091-0/+1
* spirv: add double support to _vtn_block_load_store()Samuel Iglesias Gonsálvez2017-01-091-0/+1
* spirv: add double support to _vtn_variable_load_storeSamuel Iglesias Gonsálvez2017-01-091-0/+1
* spirv: compute push constant access offset & rangeLionel Landwerlin2017-01-041-13/+65
* spirv: move block_size() definitionLionel Landwerlin2017-01-041-48/+48
* nir: Make nir_copy_deref follow the "clone" patternJason Ekstrand2016-12-301-2/+1
* nir: Remove some unused fields from nir_variableJason Ekstrand2016-12-051-4/+0
* spirv: Builtin Layer is an input for fragment shadersIago Toral Quiroga2016-12-031-1/+6
* nir: Get rid of nir_constant_dataJason Ekstrand2016-12-021-4/+4
* spirv: Handle the InputAttachmentIndex decorationJason Ekstrand2016-11-221-0/+4
* nir/spirv: Fix handling of gl_PrimitiveIdJason Ekstrand2016-11-161-2/+6
* ralloc: use rzalloc where it's necessaryMarek Olšák2016-10-311-1/+2
* nir/i965/anv/radv/gallium: make shader info a pointerTimothy Arceri2016-10-261-7/+7