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path: root/src/compiler/shader_info.h
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* compiler: tidy up double_inputs_read usesTimothy Arceri2018-01-301-2/+8
* glsl: Split out shader program serializationJordan Justen2017-12-081-0/+1
* mesa/spirv: move and rename nir_spirv_supported_capabilitiesAlejandro PiƱeiro2017-12-071-0/+13
* nir: fill outputs_read field and add patch outputs read (v2)Dave Airlie2017-11-271-0/+2
* nir: Make nir_gather_info collect a uses_fddx_fddy flag.Kenneth Graunke2017-10-291-0/+7
* compiler: Move gl_program::TexelFetchSamplers to shader_info.Kenneth Graunke2017-10-121-0/+3
* compiler: move pointers to the start of shader_infoTimothy Arceri2017-08-241-3/+3
* compiler: Merge shader_info's tcs and tes structs.Kenneth Graunke2017-01-101-4/+3
* mesa: Introduce a compiler enum for tessellation spacing.Kenneth Graunke2017-01-071-1/+1
* compiler: Change shader_info->tes.vertex_order into a ccw boolean.Kenneth Graunke2017-01-071-1/+2
* mesa/compiler: add local_size_variable to shader_infoTimothy Arceri2016-12-301-0/+2
* mesa/compiler: add stage to shader_infoTimothy Arceri2016-12-301-0/+3
* mesa: add support for GL_INTEL_conservative_rasterizationLionel Landwerlin2016-12-071-0/+6
* mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).Plamena Manolova2016-12-071-0/+1
* compiler: Store the clip/cull distance array sizes in shader_info.Kenneth Graunke2016-11-191-2/+5
* compiler: remove now unused copy_shader_info() declarationTimothy Arceri2016-11-171-7/+0
* compiler: include shader_enums.h in shader_info.hTimothy Arceri2016-11-171-0/+2
* compiler: add additional cs metadata fields to shader infoTimothy Arceri2016-10-261-0/+5
* compiler: add input primative field for gs in shader infoTimothy Arceri2016-10-261-0/+3
* compiler: add fields for tes metadata to shader infoTimothy Arceri2016-10-261-0/+7
* glsl: add temporary copy_shader_info() functionTimothy Arceri2016-10-261-0/+7
* nir: move nir_shader_info to a common compiler headerTimothy Arceri2016-10-261-0/+131