Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | glsl: add gl_BoundingBox and associated varying slots | Ilia Mirkin | 2016-08-30 | 1 | -0/+4 |
* | glsl: process blend_support_* qualifiers | Ilia Mirkin | 2016-08-25 | 1 | -0/+26 |
* | compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*. | Kenneth Graunke | 2016-07-17 | 1 | -8/+8 |
* | glsl: fix location and component packing validation on patches | Timothy Arceri | 2016-05-17 | 1 | -0/+1 |
* | glsl: Add arb_cull_distance support (v3) | Tobias Klausmann | 2016-05-14 | 1 | -0/+4 |
* | glsl/shader_enums: Add the other two compute builtins | Jason Ekstrand | 2016-04-11 | 1 | -0/+2 |
* | glsl/shader_enums: Add an enum for Vulkan InstanceIndex | Jason Ekstrand | 2016-04-11 | 1 | -0/+7 |
* | compiler: random comment fixup | Rob Clark | 2016-04-01 | 1 | -1/+1 |
* | glsl: keep track of ssbo variable being accessed, add access params | Ilia Mirkin | 2016-01-29 | 1 | -0/+10 |
* | nir: move shader_enums.[ch] to compiler | Emil Velikov | 2016-01-26 | 1 | -0/+542 |