| Commit message (Expand) | Author | Age | Files | Lines |
* | compiler: add VARYING_SLOT_VIEWPORT_MASK | Ilia Mirkin | 2020-04-15 | 1 | -0/+1 |
* | compiler: add new SYSTEM_VALUE_BARYCENTRIC_* | Samuel Pitoiset | 2020-01-29 | 1 | -0/+4 |
* | compiler: add PERSP to the existing barycentric system values | Samuel Pitoiset | 2020-01-29 | 1 | -4/+4 |
* | compiler: add a new explicit interpolation mode | Samuel Pitoiset | 2020-01-29 | 1 | -0/+1 |
* | freedreno/ir3: Add ir3 intrinsics for tessellation | Kristian H. Kristensen | 2019-11-07 | 1 | -0/+1 |
* | freedreno/ir3: Implement lowering passes for VS and GS | Kristian H. Kristensen | 2019-10-17 | 1 | -0/+1 |
* | glsl: Optionally declare gl_PointCoord as a system value | Andreas Baierl | 2019-07-18 | 1 | -0/+1 |
* | compiler: Add color system value | Connor Abbott | 2019-07-08 | 1 | -0/+2 |
* | compiler: rename SYSTEM_VALUE_VARYING_COORD | Rob Clark | 2019-04-25 | 1 | -1/+4 |
* | mesa: add MESA_SHADER_KERNEL | Karol Herbst | 2019-01-21 | 1 | -1/+4 |
* | compiler: add SYSTEM_VALUE_VARYING_COORD | Rob Clark | 2018-08-14 | 1 | -0/+1 |
* | nir/spirv: implement BuiltInWorkDim | Rob Clark | 2018-07-15 | 1 | -0/+1 |
* | nir/spirv: implement BuiltInGlobalSize | Karol Herbst | 2018-07-12 | 1 | -0/+1 |
* | compiler: add missing entries to gl_system_value_name | Karol Herbst | 2018-07-12 | 1 | -1/+4 |
* | compiler: Add SYSTEM_VALUE_IS_INDEXED_DRAW and instrinsics | Antia Puentes | 2018-05-02 | 1 | -0/+1 |
* | compiler: Add SYSTEM_VALUE_FIRST_VERTEX and instrinsics | Antia Puentes | 2018-04-19 | 1 | -0/+1 |
* | compiler: Add two new system values for subgroups | Jason Ekstrand | 2018-03-07 | 1 | -0/+2 |
* | nir/spirv: Add support for device groups | Jason Ekstrand | 2018-03-07 | 1 | -0/+1 |
* | mesa: remove unused vertex attrib WEIGHT | Marek Olšák | 2017-11-25 | 1 | -1/+0 |
* | compiler: Add a system value and varying for ViewIndex | Jason Ekstrand | 2017-05-03 | 1 | -0/+2 |
* | glsl: add gl_SubGroup*ARB builtins | Nicolai Hähnle | 2017-04-05 | 1 | -0/+7 |
* | compiler: add missing enums for debug | Lionel Landwerlin | 2017-02-01 | 1 | -0/+2 |
* | compiler: add printable values for cull distance varyings. | Dave Airlie | 2016-10-04 | 1 | -0/+2 |
* | glsl: add gl_BoundingBox and associated varying slots | Ilia Mirkin | 2016-08-30 | 1 | -0/+2 |
* | compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*. | Kenneth Graunke | 2016-07-17 | 1 | -6/+6 |
* | glsl/shader_enums: Add the other two compute builtins | Jason Ekstrand | 2016-04-11 | 1 | -0/+2 |
* | glsl/shader_enums: Add an enum for Vulkan InstanceIndex | Jason Ekstrand | 2016-04-11 | 1 | -0/+1 |
* | nir: move shader_enums.[ch] to compiler | Emil Velikov | 2016-01-26 | 1 | -0/+257 |