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path:
root
/
src
/
compiler
/
shader_enums.c
Commit message (
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Author
Age
Files
Lines
*
compiler: add VARYING_SLOT_VIEWPORT_MASK
Ilia Mirkin
2020-04-15
1
-0
/
+1
*
compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
Samuel Pitoiset
2020-01-29
1
-0
/
+4
*
compiler: add PERSP to the existing barycentric system values
Samuel Pitoiset
2020-01-29
1
-4
/
+4
*
compiler: add a new explicit interpolation mode
Samuel Pitoiset
2020-01-29
1
-0
/
+1
*
freedreno/ir3: Add ir3 intrinsics for tessellation
Kristian H. Kristensen
2019-11-07
1
-0
/
+1
*
freedreno/ir3: Implement lowering passes for VS and GS
Kristian H. Kristensen
2019-10-17
1
-0
/
+1
*
glsl: Optionally declare gl_PointCoord as a system value
Andreas Baierl
2019-07-18
1
-0
/
+1
*
compiler: Add color system value
Connor Abbott
2019-07-08
1
-0
/
+2
*
compiler: rename SYSTEM_VALUE_VARYING_COORD
Rob Clark
2019-04-25
1
-1
/
+4
*
mesa: add MESA_SHADER_KERNEL
Karol Herbst
2019-01-21
1
-1
/
+4
*
compiler: add SYSTEM_VALUE_VARYING_COORD
Rob Clark
2018-08-14
1
-0
/
+1
*
nir/spirv: implement BuiltInWorkDim
Rob Clark
2018-07-15
1
-0
/
+1
*
nir/spirv: implement BuiltInGlobalSize
Karol Herbst
2018-07-12
1
-0
/
+1
*
compiler: add missing entries to gl_system_value_name
Karol Herbst
2018-07-12
1
-1
/
+4
*
compiler: Add SYSTEM_VALUE_IS_INDEXED_DRAW and instrinsics
Antia Puentes
2018-05-02
1
-0
/
+1
*
compiler: Add SYSTEM_VALUE_FIRST_VERTEX and instrinsics
Antia Puentes
2018-04-19
1
-0
/
+1
*
compiler: Add two new system values for subgroups
Jason Ekstrand
2018-03-07
1
-0
/
+2
*
nir/spirv: Add support for device groups
Jason Ekstrand
2018-03-07
1
-0
/
+1
*
mesa: remove unused vertex attrib WEIGHT
Marek Olšák
2017-11-25
1
-1
/
+0
*
compiler: Add a system value and varying for ViewIndex
Jason Ekstrand
2017-05-03
1
-0
/
+2
*
glsl: add gl_SubGroup*ARB builtins
Nicolai Hähnle
2017-04-05
1
-0
/
+7
*
compiler: add missing enums for debug
Lionel Landwerlin
2017-02-01
1
-0
/
+2
*
compiler: add printable values for cull distance varyings.
Dave Airlie
2016-10-04
1
-0
/
+2
*
glsl: add gl_BoundingBox and associated varying slots
Ilia Mirkin
2016-08-30
1
-0
/
+2
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-6
/
+6
*
glsl/shader_enums: Add the other two compute builtins
Jason Ekstrand
2016-04-11
1
-0
/
+2
*
glsl/shader_enums: Add an enum for Vulkan InstanceIndex
Jason Ekstrand
2016-04-11
1
-0
/
+1
*
nir: move shader_enums.[ch] to compiler
Emil Velikov
2016-01-26
1
-0
/
+257