| Commit message (Collapse) | Author | Age | Files | Lines |
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Without this, samplers get left hanging as derefs to variables that don't
actually exist.
Reviewed-by: Connor Abbott <[email protected]>
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Reviewed-by: Connor Abbott <[email protected]>
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Now that we have the better nir_foreach_block macro, there's no reason to
use the archaic block version for everything.
Reviewed-by: Connor Abbott <[email protected]>
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Suggested-by: Connor Abbott <[email protected]>
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There's no good reason for it to be a struct of an anonymous union.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96221
Tested-by: Vinson Lee <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Right now libglsl.la depends on libnir.la so putting it in libnir.la
adds a dependency on libglsl.la that goes the wrong direction.
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
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Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
Acked-by: Matt Turner <[email protected]>
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This lowers sampling from YUV textures to 1) one or more texture
instructions to sample each plane and 2) color space conversion to RGB.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This will be used to select the plane to sample from for planar
textures.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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CID 1265536 (#1 of 2): Explicit null dereferenced (FORWARD_NULL)6.
var_deref_op: Dereferencing null pointer parent.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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I think these are not strictly necessary since the floats in them
should be automatically promoted to doubles when operated with
double sources, but it makes things more explicit at least.
Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Matt Turner <[email protected]>
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Otherwise we rewrote the fadd to use itself, causing crashes in
validation. Instead, start after the last use like we should.
A brown paper bag fix. Fixes crashes in several Vulkan tests.
Signed-off-by: Kenneth Graunke <[email protected]>
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nir_lower_wpos_ytransform() is great for OpenGL, which allows
applications to choose whether their coordinate system's origin is
upper left/lower left, and whether the pixel center should be on
integer/half-integer boundaries.
Vulkan, however, has much simpler requirements: the pixel center
is always half-integer, and the origin is always upper left. No
coordinate transform is needed - we just need to add <0.5, 0.5>.
This means that we can avoid using (and setting up) a uniform.
I thought about adding more options to nir_lower_wpos_ytransform(),
but making a new pass that never even touched uniforms seemed simpler.
v2: Use normal iterator rather than _safe variant (noticed by Matt).
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Rob Clark <[email protected]>
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ffma is an explicitly fused multiply add with higher precision.
The optimizer will take care of promoting mul/add to fma when
it's beneficial to do so.
This fixes failures on Gen4-5 when using this pass, as those platforms
don't actually implement fma().
Signed-off-by: Kenneth Graunke <[email protected]>
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These also need flipping!
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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The return value was used for the old nir_foreach_block callback system,
but at this point it no longer means anything.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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gl_FragCoord is a shader input with location == VARYING_SLOT_POS.
ARB_fragment_programs have an equivalent input at VARYING_SLOT_POS,
but it isn't called gl_FragCoord. We do want to transform it.
Matching by location guarantees we catch both.
Fixes several fp tests on a branch which uses this pass on i965.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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The Y-offset needs flipping as well, similar to ddy.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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The original value might have been swizzled. That's taken care of in
the fmul source - we don't want to reswizzle it again.
Fixes validation failures in glsl-derivs-varyings on a branch of mine
which uses this pass in i965.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
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At this point, it would require a logic error in nir_validate to not
have already populated this hashtable entry, but coverity doesn't
realize that:
CID 1265547 (#1 of 1): Dereference null return value (NULL_RETURNS)3.
dereference: Dereferencing a null pointer entry.
CID 1271039 (#1 of 1): Dereference null return value (NULL_RETURNS)3.
dereference: Dereferencing a null pointer entry.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Not sure how coverity arrives at the conclusion that we can read comp[j]
unitialized (around line 204), other than not being aware that ncomp is
greater than 1 so it won't underflow in the 'if (tex->is_array)' case.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Not 100% sure, but I think being an unsigned literal will help:
CID 1358505 (#1 of 1): Unintended sign extension
(SIGN_EXTENSION)sign_extension: Suspicious implicit sign extension:
load1->def.num_components with type unsigned char (8 bits, unsigned) is
promoted in load1->def.num_components * (load1->def.bit_size / 8) to
type int (32 bits, signed), then sign-extended to type unsigned long (64
bits, unsigned). If load1->def.num_components * (load1->def.bit_size /
8) is greater than 0x7FFFFFFF, the upper bits of the result will all be
1.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Log all the errors, and at the end dump the shader w/ error annotations
to make it easier to see where the problems are.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
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Prep work for next patch.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
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Caller can pass a hashtable mapping NIR object (currently instr or var,
but I guess others could be added as needed) to annotation msg to print
inline with the shader dump. As the annotation msg is printed, it is
removed from the hashtable to give the caller a way to know about any
unassociated msgs.
This is used in the next patch, for nir_validate to try to associate
error msgs to nir_print dump.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
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This bitmap tracks which input attributes are double-precision.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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I've added this to nir_gather_info(), but also to glsl_to_nir() as a
temporary measure, since the i965 GL driver today doesn't use
nir_gather_info() yet.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Drop extra #include which is otherwise unneeded (and makes this header
difficult to include from outside of src/mesa).
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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With algebraic-opt support for lowering div to shift, the driver would
like to be able to run this pass *after* the main opt-loop, and then
conditionally re-run the opt-loop if this pass actually lowered some-
thing.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Intel hardware does a form of multisample compression that involves an
auxilary surface called the MCS. When an MCS is in use, you have to first
sample from the MCS with a special opcode and then pass the result of that
operation into the next sample instrucion. Normally, we just do this
ourselves in the back-end, but we want to expose that functionality to NIR
so that we can use MCS values directly in NIR-based blorp.
Reviewed-by: Kenneth Graunke <[email protected]>
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This is similar to nir_channel except that it lets you grab more than one
channel by providing a mask.
Reviewed-by: Kenneth Graunke <[email protected]>
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There's no reason for having a macro *and* a python generator. We can
easily just do the whole thing in python. This has the advantage that we
are no longer definining ALU# macros which conflict with the ones in
brw_fs_builder.h.
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Kenneth Graunke <[email protected]>
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The guts were removed in dfb3abba. It has been almost exactly a year,
so I dont think we're going to "decide we want [predication] back."
Silences several "unused parameter" warnings:
nir/nir.c: In function ‘visit_call_src’:
nir/nir.c:1052:32: warning: unused parameter ‘instr’ [-Wunused-parameter]
visit_call_src(nir_call_instr *instr, nir_foreach_src_cb cb, void *state)
^
nir/nir.c:1052:58: warning: unused parameter ‘cb’ [-Wunused-parameter]
visit_call_src(nir_call_instr *instr, nir_foreach_src_cb cb, void *state)
^
nir/nir.c:1052:68: warning: unused parameter ‘state’ [-Wunused-parameter]
visit_call_src(nir_call_instr *instr, nir_foreach_src_cb cb, void *state)
^
nir/nir.c: In function ‘visit_load_const_src’:
nir/nir.c:1058:44: warning: unused parameter ‘instr’ [-Wunused-parameter]
visit_load_const_src(nir_load_const_instr *instr, nir_foreach_src_cb cb,
^
nir/nir.c:1058:70: warning: unused parameter ‘cb’ [-Wunused-parameter]
visit_load_const_src(nir_load_const_instr *instr, nir_foreach_src_cb cb,
^
nir/nir.c:1059:28: warning: unused parameter ‘state’ [-Wunused-parameter]
void *state)
^
v2: Add some comments in nir_foreach_src suggested by Jason.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Cc: Connor Abbott <[email protected]>
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These cases had the parameter removed:
nir/nir_lower_vec_to_movs.c: In function ‘try_coalesce’:
nir/nir_lower_vec_to_movs.c:124:66: warning: unused parameter ‘shader’ [-Wunused-parameter]
try_coalesce(nir_alu_instr *vec, unsigned start_idx, nir_shader *shader)
^
nir/nir_lower_io.c: In function ‘load_op’:
nir/nir_lower_io.c:147:32: warning: unused parameter ‘state’ [-Wunused-parameter]
load_op(struct lower_io_state *state,
^
These cases had the parameter (void) silenced because the parameter was
necessary for an interface:
nir/glsl_to_nir.cpp:1900:32: warning: unused parameter 'ir' [-Wunused-parameter]
nir_visitor::visit(ir_barrier *ir)
^
nir/nir.c: In function ‘remove_use_cb’:
nir/nir.c:802:35: warning: unused parameter ‘state’ [-Wunused-parameter]
remove_use_cb(nir_src *src, void *state)
^
nir/nir.c: In function ‘remove_def_cb’:
nir/nir.c:811:37: warning: unused parameter ‘state’ [-Wunused-parameter]
remove_def_cb(nir_dest *dest, void *state)
^
Number of total warnings in my build reduced from 2543 to 2538
(reduction of 5).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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It's what all the call-sites once, so gets rid of a bunch of inlined
glsl_get_base_type() at the call-sites.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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The i965 driver has its own pass for fusing mul+add combinations that's
much smarter than what nir_opt_algebraic can do so we don't want to get the
nir_opt_algebraic one just because we didn't set lower_ffma.
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Prep work to reduce the noise in the next patch.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Since it will gain support to lower inputs, give it a more generic name.
Signed-off-by: Rob Clark <[email protected]>
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Going to convert this pass to parameterized lower_io_to_temporaries, and
we want the user to be able to specify whether to lower outputs or
inputs or both. The restriction of running this pass before validate
to avoid output reads no longer applies.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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A pass to lower complex (struct/array/mat) inputs/outputs to primitive
types. This allows, for example, linking that removes unused components
of a larger type which is not indirectly accessed.
In the near term, it is needed for gallium (mesa/st) support for NIR,
since only used components of a type are assigned VBO slots, and we
otherwise have no way to represent that to the driver backend. But it
should be useful for doing shader linking in NIR.
v2: use glsl_count_attribute_slots() rather than passing a type_size
fxn pointer
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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