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* nir/conditional_if: Properly use the builderJason Ekstrand2016-12-301-11/+10
| | | | | | | | | | We were passing around a void *mem_ctx and using that to initialize the builder which was wrong since that pointed to ralloc_parent(impl) which is the shader but the builder is supposed to be initialized with the nir_function_impl. Reviewed-by: Eduardo Lima Mitev <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* nir: add conditional discard optimisation (v4)Dave Airlie2016-11-101-0/+125
This is ported from GLSL and converts if (cond) discard; into discard_if(cond); This removes a block, but also is needed by radv to workaround a bug in the LLVM backend. v2: handle if (a) discard_if(b) (nha) cleanup and drop pointless loop (Matt) make sure there are no dependent phis (Eric) v3: make sure only one instruction in the then block. v4: remove sneaky tabs, add cursor init (Eric) Reviewed-by: Eric Anholt <[email protected]> Cc: "13.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>