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src
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compiler
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nir
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nir_gather_info.c
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Author
Age
Files
Lines
*
nir,intel: lower if (cond) demote() to new intrinsic demote_if(cond)
Daniel Schürmann
2019-07-24
1
-0
/
+1
*
nir/gather_info: Look for uses of helper invocations
Jason Ekstrand
2019-07-23
1
-0
/
+19
*
nir/gather_info: Move setting uses_64bit out of the switch
Jason Ekstrand
2019-07-23
1
-5
/
+6
*
nir: Add gl_PointCoord system value
Andreas Baierl
2019-07-18
1
-0
/
+1
*
nir: Add demote and is_helper_invocation intrinsics
Caio Marcelo de Oliveira Filho
2019-07-08
1
-0
/
+1
*
nir: move gls_type_get_{sampler,image}_count()
Rob Clark
2019-03-21
1
-42
/
+0
*
nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
Timothy Arceri
2019-03-06
1
-2
/
+2
*
nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref.
Kenneth Graunke
2019-02-11
1
-7
/
+0
*
nir: Add and set info::uses_64bit
Matt Turner
2019-01-09
1
-0
/
+5
*
nir: move getting deref from var after we check deref type.
Dave Airlie
2018-11-20
1
-4
/
+3
*
nir: Use nir_src_is_const and nir_src_as_* in core code
Jason Ekstrand
2018-10-22
1
-4
/
+2
*
nir: Drop the vs_inputs_dual_locations option
Jason Ekstrand
2018-09-06
1
-17
/
+3
*
compiler: Move double_inputs to gl_program::DualSlotInputs
Jason Ekstrand
2018-09-06
1
-6
/
+0
*
nir: add fall through comment to nir_gather_info
Timothy Arceri
2018-08-03
1
-0
/
+1
*
nir/gather_info: Set info.gs.uses_streams
Neil Roberts
2018-07-31
1
-0
/
+5
*
nir: Rework gather_info to entirely use deref instructions
Jason Ekstrand
2018-06-22
1
-28
/
+14
*
nir: Support deref instructions in gather_info
Jason Ekstrand
2018-06-22
1
-9
/
+22
*
nir: add deref lowering sanity checking
Rob Clark
2018-06-22
1
-0
/
+2
*
nir: Look into uniform structs for samplers when counting num_textures.
Eric Anholt
2018-06-06
1
-12
/
+44
*
compiler: Add SYSTEM_VALUE_IS_INDEXED_DRAW and instrinsics
Antia Puentes
2018-05-02
1
-0
/
+1
*
compiler: Add SYSTEM_VALUE_FIRST_VERTEX and instrinsics
Antia Puentes
2018-04-19
1
-0
/
+1
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-1
/
+1
*
nir: s/uint/unsigned/ to fix MSVC/MinGW build
Brian Paul
2018-03-30
1
-1
/
+1
*
nir: partially revert c2acf97fcc9b32e
Timothy Arceri
2018-01-30
1
-6
/
+23
*
compiler: tidy up double_inputs_read uses
Timothy Arceri
2018-01-30
1
-2
/
+6
*
nir: fill outputs_read field and add patch outputs read (v2)
Dave Airlie
2017-11-27
1
-12
/
+28
*
nir/gather_info: recognize load_patch_vertices_in as a system value
Iago Toral Quiroga
2017-11-22
1
-0
/
+1
*
nir: Make nir_gather_info collect a uses_fddx_fddy flag.
Kenneth Graunke
2017-10-29
1
-0
/
+16
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
1
-7
/
+7
*
nir: Make nir_shader_gather_info() track texelFetch texture accesses.
Kenneth Graunke
2017-10-12
1
-1
/
+13
*
nir: add load_frag_coord system value intrinsic
Nicolai Hähnle
2017-07-31
1
-0
/
+1
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-23
/
+23
*
nir: silence implicit conversion to 64bit
Emil Velikov
2017-01-27
1
-1
/
+1
*
nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Juan A. Suarez Romero
2017-01-09
1
-25
/
+23
*
nir: Add a "compact array" flag and IO lowering code.
Kenneth Graunke
2016-11-22
1
-3
/
+6
*
nir: add support for counting AoA uniforms in nir_shader_gather_info()
Timothy Arceri
2016-11-17
1
-2
/
+2
*
nir: update nir_gather_info to only mark used array/matrix elements
Timothy Arceri
2016-11-11
1
-53
/
+207
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-15
/
+15
*
nir/info: Get rid of uses_interp_var_at_offset
Jason Ekstrand
2016-06-03
1
-4
/
+0
*
nir: Make lowering gl_LocalInvocationIndex optional
Jordan Justen
2016-06-01
1
-0
/
+1
*
nir: Add a nir->info.uses_interp_var_at_offset flag.
Kenneth Graunke
2016-05-15
1
-0
/
+4
*
nir: Add an info bit for uses_sample_qualifier
Jason Ekstrand
2016-05-14
1
-1
/
+7
*
nir/gather_info: fixup for new foreach_block()
Jason Ekstrand
2016-05-05
1
-5
/
+5
*
nir: Switch the arguments to nir_foreach_instr
Jason Ekstrand
2016-04-28
1
-1
/
+1
*
nir: rename nir_foreach_block*() to nir_foreach_block*_call()
Connor Abbott
2016-04-20
1
-1
/
+1
*
nir: Add a pass for gathering various bits of shader info
Jason Ekstrand
2016-04-10
1
-0
/
+161