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src
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nir
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nir.h
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*
nir: add nir_type_conversion_op()
Samuel Iglesias Gonsálvez
2017-01-09
1
-0
/
+2
*
nir: add nir_get_nir_type_for_glsl_type()
Samuel Iglesias Gonsálvez
2017-01-09
1
-0
/
+24
*
nir: Add a local variable-based copy propagation pass
Jason Ekstrand
2017-01-06
1
-0
/
+2
*
nir/lower_var_copies: Use a shader rather than a void *mem_ctx
Jason Ekstrand
2016-12-30
1
-1
/
+1
*
nir: Make nir_copy_deref follow the "clone" pattern
Jason Ekstrand
2016-12-30
1
-2
/
+2
*
nir: Add foreach_register helper macros
Jason Ekstrand
2016-12-29
1
-0
/
+5
*
nir: Rename convert_to_ssa lower_regs_to_ssa
Jason Ekstrand
2016-12-29
1
-3
/
+2
*
nir: Add a pass for moving SPIR-V continue blocks to the ends of loops
Jason Ekstrand
2016-12-22
1
-0
/
+2
*
nir: Add an optimization pass to remove trivial continues
Jason Ekstrand
2016-12-22
1
-0
/
+2
*
nir: add a loop unrolling pass
Timothy Arceri
2016-12-23
1
-0
/
+2
*
nir: Add a LCSAA-pass
Thomas Helland
2016-12-23
1
-0
/
+2
*
nir: Add a loop analysis pass
Thomas Helland
2016-12-23
1
-1
/
+40
*
nir: Add a couple quick-and-dirty out-of-SSA helpers
Jason Ekstrand
2016-12-23
1
-0
/
+3
*
nir/lower_tex: add lowering for texture gradient on shadow samplers
Iago Toral Quiroga
2016-12-13
1
-0
/
+7
*
nir/lower_tex: add lowering for texture gradient on cube maps
Iago Toral Quiroga
2016-12-13
1
-0
/
+5
*
treewide: s/comparitor/comparator/
Ilia Mirkin
2016-12-12
1
-2
/
+2
*
nir: Remove some unused fields from nir_variable
Jason Ekstrand
2016-12-05
1
-34
/
+0
*
nir: Delete most of the constant_initializer support
Jason Ekstrand
2016-12-05
1
-0
/
+4
*
nir: Add a pass for lowering away constant initializers
Jason Ekstrand
2016-12-05
1
-0
/
+2
*
nir: Get rid of nir_constant_data
Jason Ekstrand
2016-12-02
1
-20
/
+10
*
nir: add a pass to compact clip/cull distances.
Kenneth Graunke
2016-11-22
1
-0
/
+1
*
nir: Add a "compact array" flag and IO lowering code.
Kenneth Graunke
2016-11-22
1
-0
/
+7
*
nir: Generalize the "is per-vertex variable?" helpers and export them.
Kenneth Graunke
2016-11-11
1
-0
/
+2
*
nir: add conditional discard optimisation (v4)
Dave Airlie
2016-11-10
1
-0
/
+2
*
nir: stop adjusting driver location for varying packing
Timothy Arceri
2016-10-26
1
-1
/
+0
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-2
/
+3
*
nir: move nir_shader_info to a common compiler header
Timothy Arceri
2016-10-26
1
-96
/
+2
*
nir: Remove some no longer needed asserts
Jason Ekstrand
2016-10-06
1
-1
/
+0
*
nir: Make nir_foo_first/last_cf_node return a block instead
Jason Ekstrand
2016-10-06
1
-40
/
+42
*
nir: Add asserts to the casting functions
Jason Ekstrand
2016-10-06
1
-21
/
+39
*
nir: Allow opt_peephole_sel to be more aggressive in flattening IFs.
Eric Anholt
2016-09-22
1
-1
/
+1
*
glsl: add subpass image type (v2)
Dave Airlie
2016-09-16
1
-0
/
+1
*
nir: Add a flag to lower_io to force "sample" interpolation
Jason Ekstrand
2016-09-15
1
-1
/
+9
*
nir: Report progress from nir_lower_phis_to_scalar.
Kenneth Graunke
2016-09-14
1
-1
/
+1
*
nir: Report progress from nir_lower_alu_to_scalar.
Kenneth Graunke
2016-09-14
1
-1
/
+1
*
nir: move tex_instr_remove_src
Rob Clark
2016-09-14
1
-0
/
+2
*
nir/gcm: Add global value numbering support
Jason Ekstrand
2016-09-08
1
-1
/
+1
*
nir: remove some fields from nir_shader_compiler_options
Connor Abbott
2016-09-03
1
-3
/
+0
*
nir: add nir_after_phis() cursor helper
Connor Abbott
2016-09-03
1
-5
/
+14
*
nir: Change nir_shader_get_entrypoint to return an impl.
Kenneth Graunke
2016-08-25
1
-3
/
+5
*
nir: Pass through fb_fetch_output and OutputsRead from GLSL IR.
Francisco Jerez
2016-08-25
1
-0
/
+9
*
nir: Add an IO scalarizing pass using the intrinsic's first_component.
Eric Anholt
2016-08-19
1
-0
/
+1
*
nir: Move the undef of nir_intrinsics.h macros to the .h.
Eric Anholt
2016-08-19
1
-3
/
+0
*
nir: Make nir_alu_srcs_equal non-static.
Kenneth Graunke
2016-08-04
1
-0
/
+3
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
1
-2
/
+2
*
nir/lower_tex: Add support for lowering coordinate offsets
Jason Ekstrand
2016-07-22
1
-0
/
+10
*
nir: Add a helper for determining the type of a texture source
Jason Ekstrand
2016-07-22
1
-0
/
+44
*
nir: Add a nir_deref_foreach_leaf helper
Jason Ekstrand
2016-07-20
1
-0
/
+4
*
nir: Add nir_load_interpolated_input lowering code.
Kenneth Graunke
2016-07-20
1
-0
/
+8
*
nir: Add new intrinsics for fragment shader input interpolation.
Kenneth Graunke
2016-07-20
1
-0
/
+6
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