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glsl
Commit message (
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Author
Age
Files
Lines
*
glsl: Don't copy propagate elements from SSBO or shared variables either
Ian Romanick
2018-06-14
1
-0
/
+8
*
glsl: Don't copy propagate from SSBO or shared variables either
Ian Romanick
2018-06-14
1
-0
/
+2
*
glsl: allow standalone semicolons outside main()
Dave Airlie
2018-06-14
1
-0
/
+1
*
glsl: Take 'double' as reserved after GLSL ES 1.0
zhaowei yuan
2018-06-05
1
-1
/
+1
*
glsl: Add ir_binop_vector_extract in NIR
Juan A. Suarez Romero
2018-06-01
1
-0
/
+9
*
mesa: Add GL/GLSL plumbing for ARB_fragment_shader_interlock.
Plamena Manolova
2018-06-01
10
-1
/
+184
*
glsl: parse #version XXX compatibility
Marek Olšák
2018-05-29
1
-4
/
+8
*
meson: remove dependency antipattern
Eric Engestrom
2018-05-14
1
-1
/
+1
*
glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug
Brian Paul
2018-05-08
1
-1
/
+7
*
glsl/tests: add GLSL_TYPE_UINT8, GLSL_TYPE_INT8 cases to switch statements
Brian Paul
2018-04-30
1
-0
/
+6
*
nir: move GL specific passes to src/compiler/glsl
Timothy Arceri
2018-05-01
5
-0
/
+678
*
glsl: replace some asserts with unreachable when processing the ast
Timothy Arceri
2018-04-27
1
-6
/
+3
*
mesa: GL_EXT_texture_norm16 extension plumbing
Tapani Pälli
2018-04-25
1
-6
/
+6
*
glsl/glcpp: Handle hex constants with 0X prefix
Vlad Golovkin
2018-04-24
3
-7
/
+12
*
compiler/glsl: close fd's in glcpp_test.py
Dylan Baker
2018-04-23
1
-2
/
+4
*
meson: enable glcpp test
Dylan Baker
2018-04-18
1
-1
/
+17
*
glcpp/tests: Convert shell scripts to a python script
Dylan Baker
2018-04-18
3
-267
/
+223
*
glsl/tests: Remove unused compare_ir.py script
Dylan Baker
2018-04-18
1
-58
/
+0
*
meson: enable optimization-test
Dylan Baker
2018-04-18
1
-0
/
+5
*
glsl/tests: Convert optimization-test.sh to pure python
Dylan Baker
2018-04-18
4
-238
/
+215
*
meson: run glsl compiler warnings test
Dylan Baker
2018-04-18
1
-1
/
+9
*
glsl/tests: reimplement warnings-test in python
Dylan Baker
2018-04-18
2
-56
/
+75
*
glsl: fix gcc 8 parenthesis warning
Marc Dietrich
2018-04-17
1
-2
/
+2
*
nir: fix ir_binop_gequal glsl_to_nir conversion
Erico Nunes
2018-04-16
1
-1
/
+1
*
glsl: #undef THIS macro to fix MSVC build
Brian Paul
2018-04-13
1
-0
/
+5
*
glsl: rename 'interface' var to 'iface' to fix MSVC build
Brian Paul
2018-04-13
1
-7
/
+7
*
Fix make check
Marek Olšák
2018-04-12
1
-0
/
+1
*
Fix scons build
Marek Olšák
2018-04-12
1
-0
/
+1
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
47
-24
/
+55
*
glsl: fix compat shaders in GLSL 1.40
Timothy Arceri
2018-04-12
1
-0
/
+2
*
glsl: remove unreachable assert()
Emil Velikov
2018-04-10
1
-2
/
+0
*
glsl: always call do_lower_jumps() after loop unrolling
Timothy Arceri
2018-04-04
1
-0
/
+18
*
nir: s/uint/unsigned/ to fix MSVC/MinGW build
Brian Paul
2018-03-30
1
-1
/
+1
*
nir: add bindless to nir data
Timothy Arceri
2018-03-28
1
-0
/
+1
*
glsl: fix infinite loop caused by bug in loop unrolling pass
Timothy Arceri
2018-03-27
1
-1
/
+1
*
compiler: glsl: silence valgrind warning on write cache
Lionel Landwerlin
2018-03-23
1
-2
/
+2
*
nir: Rename image intrinsics to image_var
Jason Ekstrand
2018-03-23
1
-27
/
+27
*
nir: add frexp_exp and frexp_sig opcodes
Timothy Arceri
2018-03-22
1
-0
/
+2
*
mesa: rework ParameterList to allow packing
Timothy Arceri
2018-03-20
1
-3
/
+11
*
glsl/serialize: Save shader program metadata sha1
Jordan Justen
2018-03-19
1
-0
/
+4
*
glsl: Remove api_enabled tracking for transform feedback
Jordan Justen
2018-03-19
1
-2
/
+0
*
glsl/shader_cache: Allow shader cache usage with transform feedback
Jordan Justen
2018-03-19
2
-10
/
+7
*
glsl: Use hash table cloning in copy propagation
Thomas Helland
2018-03-14
2
-31
/
+15
*
compiler: int8/uint8 support
Karol Herbst
2018-03-14
3
-0
/
+6
*
nir: Generalize nir_intrinsic_vote_eq
Jason Ekstrand
2018-03-07
1
-2
/
+3
*
glsl/linker: fix bug when checking precision qualifier
Samuel Iglesias Gonsálvez
2018-02-28
1
-8
/
+3
*
util/bitset: Make C++ wrapper trivially constructible.
Francisco Jerez
2018-02-27
2
-3
/
+0
*
glsl: Silence warnings when reading from a framebuffer fetch output.
Francisco Jerez
2018-02-24
1
-0
/
+1
*
glsl: Specify framebuffer fetch coherency mode in lower_blend_equation_advanc...
Francisco Jerez
2018-02-24
2
-2
/
+3
*
glsl: Add support for the framebuffer fetch layout(noncoherent) qualifier.
Francisco Jerez
2018-02-24
5
-2
/
+61
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