index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
compiler
/
glsl
Commit message (
Expand
)
Author
Age
Files
Lines
*
glsl: Split arrays even in the presence of whole-array copies.
Kenneth Graunke
2016-06-23
1
-0
/
+55
*
glsl: Make constant propagation's folder not propagate into an LHS.
Kenneth Graunke
2016-06-23
1
-1
/
+1
*
glsl/mesa: stop duplicating geom and tcs layout values
Timothy Arceri
2016-06-23
2
-12
/
+8
*
glsl/mesa: stop duplicating tes layout values
Timothy Arceri
2016-06-23
1
-4
/
+0
*
glsl: only match gl_FragData and not gl_SecondaryFragDataEXT
Ilia Mirkin
2016-06-21
1
-2
/
+5
*
mesa: Fix incorrect "see also" comments
Ian Romanick
2016-06-20
1
-1
/
+1
*
glsl: Always strip arrayness in precision_qualifier_allowed
Ian Romanick
2016-06-16
1
-11
/
+6
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
6
-9
/
+8
*
glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
1
-1
/
+12
*
glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
1
-3
/
+17
*
glsl/builtin_variables: Populate MaxCombinedShaderStorageBlocks on GLSL 4.40
Eduardo Lima Mitev
2016-06-14
1
-1
/
+1
*
glsl: make sure UBO arrays are sized in ES
cros-mesa-12.1.0-r7-vanilla
cros-mesa-12.1.0-r5-vanilla
cros-mesa-12.1.0-r3-vanilla
chadv/cros-mesa-12.1.0-r7-vanilla
chadv/cros-mesa-12.1.0-r5-vanilla
chadv/cros-mesa-12.1.0-r3-vanilla
Timothy Arceri
2016-06-14
1
-0
/
+14
*
glsl: fix component overlap validation for doubles
Timothy Arceri
2016-06-12
1
-5
/
+5
*
glsl: fix max varyings count for ARB_enhanced_layouts
Timothy Arceri
2016-06-12
3
-20
/
+43
*
glsl/ir: remove TABs in ir_constant_expression.cpp
Dave Airlie
2016-06-10
1
-535
/
+535
*
glsl/types: rename is_dual_slot_double to is_dual_slot_64bit.
Dave Airlie
2016-06-09
2
-4
/
+4
*
glsl/link_varyings: switch to 64bit check instead of double.
Dave Airlie
2016-06-09
2
-3
/
+3
*
glsl: use new interfaces for 64-bit checks.
Dave Airlie
2016-06-09
5
-14
/
+14
*
glsl: stop allocating memory for SSBOs and builtins
Timothy Arceri
2016-06-08
1
-7
/
+13
*
glsl: initialise pointer to NULL
Jakob Sinclair
2016-06-07
1
-0
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
7
-1
/
+53
*
glsl: Make opt_copy_propagation_elements actually propagate into loops.
Kenneth Graunke
2016-06-06
1
-2
/
+17
*
glsl: Make opt_copy_propagation actually propagate into loops.
Kenneth Graunke
2016-06-06
1
-6
/
+24
*
glsl: geom shader max_vertices layout must match.
Dave Airlie
2016-06-06
3
-9
/
+13
*
glsl: use enum glsl_interface_packing in more places. (v2)
Dave Airlie
2016-06-06
10
-36
/
+38
*
glsl: for anonymous struct matching use without_array() (v3)
Dave Airlie
2016-06-06
1
-3
/
+20
*
glsl/ast: don't crash when func_name is NULL
Dave Airlie
2016-06-06
1
-0
/
+4
*
glsl: handle ast_aggregate in has_sequence_subexpression. (v2)
Dave Airlie
2016-06-06
1
-1
/
+1
*
nir/info: Get rid of uses_interp_var_at_offset
Jason Ekstrand
2016-06-03
1
-3
/
+0
*
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
2016-06-01
3
-13
/
+21
*
glsl/distance: make sure we use clip dist varying slot for lowered var.
Dave Airlie
2016-06-02
1
-0
/
+1
*
glsl: Use Geom.VerticesOut == -1 to specify unset
Ian Romanick
2016-06-01
2
-5
/
+5
*
glsl: define some GLES3 constants in GLSL 4.1
Dave Airlie
2016-06-01
1
-1
/
+1
*
glsl/linker: fix multiple streams transform feedback.
Dave Airlie
2016-06-01
1
-15
/
+17
*
Revert "glsl: fix xfb_offset unsized array validation"
Timothy Arceri
2016-06-01
4
-41
/
+31
*
glsl/images: bounds check image unit assignment
Dave Airlie
2016-05-31
1
-0
/
+2
*
glsl: fix xfb_offset unsized array validation
Timothy Arceri
2016-05-30
4
-31
/
+41
*
glsl: dont crash when attempting to assign a value to a builtin define
Timothy Arceri
2016-05-30
1
-1
/
+1
*
mesa/program_interface_query: fix transform feedback varyings.
Dave Airlie
2016-05-30
1
-34
/
+47
*
glsl/ast: subroutineTypes can't be returned from functions.
Dave Airlie
2016-05-30
1
-0
/
+9
*
glsl: use has_double() helper
Timothy Arceri
2016-05-30
1
-2
/
+1
*
glsl: fix explicit uniform block alignment
Timothy Arceri
2016-05-30
1
-3
/
+1
*
glsl/linker: call link_uniform blocks on linked shader.
Dave Airlie
2016-05-28
1
-1
/
+1
*
glsl: Allow shader interface blocks in GLSL ES
Ian Romanick
2016-05-26
1
-4
/
+10
*
glsl: Add a has_shader_io_blocks helper
Ian Romanick
2016-05-26
1
-0
/
+7
*
mesa: Add extension tracking for GL_OES_shader_io_blocks
Ian Romanick
2016-05-26
3
-0
/
+11
*
mesa: Track the additional data in gl_shader_variable
Ian Romanick
2016-05-26
1
-4
/
+16
*
compiler: Move glsl_to_nir to libglsl.la
Jason Ekstrand
2016-05-26
2
-0
/
+2068
*
glsl: add unit tests data vertex/expected outcome for uninitialized warning
Alejandro Piñeiro
2016-05-26
62
-0
/
+573
*
glsl: add warning-test
Alejandro Piñeiro
2016-05-26
1
-0
/
+31
[next]