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glsl
Commit message (
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Author
Age
Files
Lines
*
glsl: relax stage restrictions on layout defaults for outputs
Timothy Arceri
2016-03-31
2
-7
/
+7
*
glsl: parse new transform feedback layout qualifiers
Timothy Arceri
2016-03-31
4
-3
/
+95
*
glsl: move process_qualifier_constant() to ast_type.cpp
Timothy Arceri
2016-03-31
3
-41
/
+47
*
glsl: add transform feedback built-in constants
Timothy Arceri
2016-03-31
3
-0
/
+15
*
glsl: generate named interface block names correctly
Timothy Arceri
2016-03-31
6
-95
/
+38
*
glsl: Fix segfault when lhs is error_type in TCS
Timothy Arceri
2016-03-31
1
-1
/
+1
*
glsl: add missing types for buffer images
Samuel Pitoiset
2016-03-30
1
-12
/
+12
*
glsl: invalidate float suffixes for GLSL 1.10 and GLSL ES 1.00
Lars Hamre
2016-03-29
1
-0
/
+7
*
glsl: raise warning when using uninitialized variables
Alejandro Piñeiro
2016-03-29
1
-0
/
+7
*
glsl: add is_lhs bool on ast_expression
Alejandro Piñeiro
2016-03-29
4
-0
/
+44
*
glsl: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
6
-24
/
+46
*
glsl: Delete initialized field from uniform storage test.
Kenneth Graunke
2016-03-28
1
-19
/
+0
*
mesa: remove initialized field from uniform storage
Timothy Arceri
2016-03-29
3
-10
/
+0
*
glsl: reduce buffer block duplication
Timothy Arceri
2016-03-26
4
-43
/
+54
*
glsl: Add propagate_invariance to the other makefile
Jason Ekstrand
2016-03-23
1
-0
/
+1
*
glsl/rebalance_tree: Don't handle invariant or precise trees
Jason Ekstrand
2016-03-23
1
-0
/
+16
*
glsl/opt_algebraic: Don't handle invariant or precise trees
Jason Ekstrand
2016-03-23
1
-0
/
+19
*
glsl: Add a pass to propagate the "invariant" and "precise" qualifiers
Jason Ekstrand
2016-03-23
3
-0
/
+127
*
compiler/glsl: allow sequence op as a const expr in gles 1.0
Lars Hamre
2016-03-23
1
-1
/
+3
*
glsl: disable varying packing when its not safe
Timothy Arceri
2016-03-18
4
-53
/
+180
*
glsl: pass disable_varying_packing bool to the lowering pass
Timothy Arceri
2016-03-18
3
-15
/
+24
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
4
-0
/
+116
*
glcpp: Fix locations when encounting "#<NEWLINE>".
Kenneth Graunke
2016-03-10
2
-1
/
+4
*
glsl: report correct number of allowed vertex inputs and fragment outputs
Iago Toral Quiroga
2016-03-10
1
-3
/
+4
*
glsl: dont allow undefined array sizes in ES
Timothy Arceri
2016-03-09
1
-0
/
+12
*
glsl: don't always reject shaders with mismatching ifc blocks
Timothy Arceri
2016-03-09
1
-6
/
+72
*
glsl: make interstage_match() static
Timothy Arceri
2016-03-09
1
-1
/
+1
*
glsl: don't validate ifc blocks using validation meant for variables
Timothy Arceri
2016-03-09
1
-2
/
+8
*
glcpp: Remove empty mid-rule action which changes test behavior.
Kenneth Graunke
2016-03-07
2
-2
/
+2
*
glcpp: Clean up most empty mid-rule actions left by previous commit.
Kenneth Graunke
2016-03-07
1
-18
/
+18
*
glcpp: Delete unnecessary implicit version resolves.
Kenneth Graunke
2016-03-07
1
-18
/
+6
*
glcpp: Implicitly resolve version after the first non-space/hash token.
Kenneth Graunke
2016-03-07
8
-0
/
+21
*
glsl: Add function parameters to the parser symbol table.
Kenneth Graunke
2016-03-07
1
-0
/
+2
*
glsl: Add single declaration variables to the symbol table too.
Kenneth Graunke
2016-03-07
1
-0
/
+4
*
glsl: avoid stack smashing when there are too many attributes
Ilia Mirkin
2016-03-07
1
-0
/
+7
*
glsl: replace remaining tabs in link_varyings.cpp
Timothy Arceri
2016-03-05
1
-9
/
+9
*
glsl: replace remaining tabs in link_uniforms.cpp
Timothy Arceri
2016-03-05
1
-69
/
+69
*
glsl: apply align layout qualifier rules to block offsets
Timothy Arceri
2016-03-05
1
-3
/
+48
*
glsl: parse align layout qualifier
Timothy Arceri
2016-03-05
3
-0
/
+26
*
glsl: use explicit offset when lowering buffer access
Timothy Arceri
2016-03-05
1
-0
/
+4
*
glsl: copy explicit offset to uniform storage
Timothy Arceri
2016-03-05
3
-0
/
+20
*
glsl: update comment on offset field
Timothy Arceri
2016-03-05
1
-1
/
+1
*
glsl: add offset to glsl interface type
Timothy Arceri
2016-03-05
2
-0
/
+5
*
glsl: apply compile-time rules for the offset layout qualifier
Timothy Arceri
2016-03-05
1
-0
/
+49
*
glsl: enable offset layout qualifier for ARB_enhanced_layouts
Timothy Arceri
2016-03-05
1
-1
/
+2
*
glsl: reject invalid input layout qualifiers
Timothy Arceri
2016-03-05
1
-0
/
+29
*
glsl: only apply default stream to output blocks
Timothy Arceri
2016-03-05
1
-1
/
+2
*
glsl: rework parsing of blocks
Timothy Arceri
2016-03-05
2
-32
/
+24
*
glsl: don't apply uniform/buffer layouts to interface blocks
Timothy Arceri
2016-03-05
1
-6
/
+7
*
glsl: Improve the accuracy of the acos() approximation.
Francisco Jerez
2016-03-03
1
-1
/
+1
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