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* nir: Make image load/store intrinsics variable-widthJason Ekstrand2018-08-291-2/+7
* glsl/linker: Link all out vars from a shader objects on a single stagevadym.shovkoplias2018-08-291-0/+37
* mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_orderingKevin Rogovin2018-08-285-0/+27
* glsl/linker: Allow unused in blocks which are not declated on previous stagevadym.shovkoplias2018-08-272-3/+9
* Revert "configure: allow building with python3"Emil Velikov2018-08-243-3/+3
* mesa: expose AMD_gpu_shader_int64Marek Olšák2018-08-245-12/+18
* mesa: expose ARB_post_depth_coverage in the Compatibility profileMarek Olšák2018-08-241-0/+1
* glsl: fix error checking against MAX_UNIFORM_LOCATIONSMarek Olšák2018-08-231-2/+6
* mesa: add ctx->Const.MaxGeometryShaderInvocationsMarek Olšák2018-08-232-1/+3
* configure: allow building with python3Emil Velikov2018-08-233-3/+3
* glsl: remove execute bit and shebang from python testsEmil Velikov2018-08-233-3/+0
* nir: Add floating point atomic min, max, and compare-swap instrinsicsIan Romanick2018-08-221-6/+26
* nir: Add floating point atomic add instrinsicsIan Romanick2018-08-222-5/+14
* glsl: Add support for lowering shared-variable float atomicsIan Romanick2018-08-221-3/+3
* glsl: Add support for lowering SSBO float atomicsIan Romanick2018-08-221-3/+3
* glsl: Add built-in functions for INTEL_shader_atomic_float_minmaxIan Romanick2018-08-221-1/+32
* mesa: Extension boilerplate for INTEL_shader_atomic_float_minmaxIan Romanick2018-08-222-0/+3
* glsl: Add built-in functions for NV_shader_atomic_floatIan Romanick2018-08-221-3/+48
* mesa: Extension boilerplate for NV_shader_atomic_floatIan Romanick2018-08-222-0/+3
* meson: Run the test with Python 3Mathieu Bridon2018-08-222-4/+10
* python: Disable universal newlinesMathieu Bridon2018-08-221-1/+4
* python: difflib prefers unicode stringsMathieu Bridon2018-08-221-1/+2
* compiler/glsl/tests: Make tests python3 safeDylan Baker2018-08-223-5/+14
* Add NV_fragment_shader_interlock support.Kevin Rogovin2018-08-204-2/+25
* glsl: Avoid calling get_array_element for scalar constantsDanylo Piliaiev2018-08-151-1/+1
* nir/glsl: make nir_remap_attributes publicAlejandro Piñeiro2018-08-131-17/+0
* nir/lower_samplers: don't assume a deref for both texture and sampler srcsAlejandro Piñeiro2018-08-131-53/+58
* nir/linker: take into account hidden uniformsAlejandro Piñeiro2018-08-132-1/+8
* meson: Build with Python 3Mathieu Bridon2018-08-101-2/+2
* glsl: handle error case with ast_post_inc, ast_post_decTapani Pälli2018-08-091-0/+5
* glsl: use util_snprintf()Andres Gomez2018-08-025-21/+27
* glsl: make a copy of array indices that are used to deref a function out paramTimothy Arceri2018-08-021-0/+54
* glsl: fix function inlining with opaque parametersRhys Perry2018-08-011-8/+44
* glsl, glsl_to_tgsi: fix sampler/image constantsRhys Perry2018-08-011-2/+30
* glsl: allow ?: operator with images and samplers when bindless is enabledRhys Perry2018-08-011-3/+5
* nir/linker: Add the start of a pure-NIR linker for XFBNeil Roberts2018-07-313-0/+320
* nir: Add members for the explicit XFB properties to nir_variableNeil Roberts2018-07-311-0/+4
* glsl: use only copy_propagation_elementsCaio Marcelo de Oliveira Filho2018-07-275-374/+0
* glsl: teach copy_propagation_elements to deal with whole variablesCaio Marcelo de Oliveira Filho2018-07-271-29/+118
* python: Use range() instead of xrange()Mathieu Bridon2018-07-241-1/+1
* python: Better use iteratorsMathieu Bridon2018-07-241-1/+3
* glsl: remove delegating constructors to allow build with C++98Caio Marcelo de Oliveira Filho2018-07-231-6/+8
* glsl: don't let an 'if' then-branch kill copy propagation (elements) for else...Caio Marcelo de Oliveira Filho2018-07-191-19/+21
* glsl: change opt_copy_propagation_elements data structuresCaio Marcelo de Oliveira Filho2018-07-191-117/+125
* glsl: separate copy propagation stateCaio Marcelo de Oliveira Filho2018-07-191-126/+142
* glsl: remove unnecessary parenthesis from macroCaio Marcelo de Oliveira Filho2018-07-181-1/+1
* glsl: do second pass of const propagation in loopsCaio Marcelo de Oliveira Filho2018-07-161-6/+23
* glsl: don't let an 'if' then-branch kill const propagation for else-branchCaio Marcelo de Oliveira Filho2018-07-161-16/+23
* glsl: remove struct kill_entry in constant propagationCaio Marcelo de Oliveira Filho2018-07-121-26/+7
* glsl: slim the kill_entry struct used in const propagationCaio Marcelo de Oliveira Filho2018-07-121-8/+5