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Author
Age
Files
Lines
*
nir: add support for gather offsets
Karol Herbst
2019-03-21
1
-7
/
+20
*
Revert "glsl: relax input->output validation for SSO programs"
Andres Gomez
2019-03-19
1
-1
/
+1
*
glsl/linker: simplify xfb_offset vs xfb_stride overflow check
Andres Gomez
2019-03-19
1
-2
/
+1
*
glsl/linker: don't fail non static used inputs without matching outputs
Andres Gomez
2019-03-19
1
-2
/
+14
*
glsl/linker: always validate explicit location among inputs
Andres Gomez
2019-03-19
1
-3
/
+10
*
glsl: correctly validate component layout qualifier for dvec{3,4}
Andres Gomez
2019-03-19
1
-0
/
+4
*
nir/xfb: move varyings info out of nir_xfb_info
Alejandro Piñeiro
2019-03-15
1
-8
/
+9
*
glsl/nir: Add a pass to lower UBO and SSBO access
Jason Ekstrand
2019-03-15
3
-0
/
+304
*
glsl/nir: Handle unlowered SSBO atomic and array_length intrinsics
Jason Ekstrand
2019-03-15
1
-0
/
+112
*
glsl/nir: Set explicit types on UBO/SSBO variables
Jason Ekstrand
2019-03-15
1
-15
/
+67
*
glsl: Don't lower vector derefs for SSBOs, UBOs, and shared
Jason Ekstrand
2019-03-15
1
-0
/
+21
*
glsl/lower_vector_derefs: Don't use a temporary for TCS outputs
Jason Ekstrand
2019-03-13
1
-10
/
+64
*
glsl/list: Add a list variant of insert_after
Jason Ekstrand
2019-03-13
1
-0
/
+26
*
nir/linker: fix ARRAY_SIZE query with xfb varyings
Alejandro Piñeiro
2019-03-08
1
-1
/
+2
*
nir/linker: Fix TRANSFORM_FEEDBACK_BUFFER_INDEX
Antia Puentes
2019-03-08
1
-1
/
+11
*
nir/linker: use nir_gather_xfb_info
Alejandro Piñeiro
2019-03-08
1
-186
/
+54
*
glsl: use NIR function inlining for drivers that use glsl_to_nir()
Timothy Arceri
2019-03-06
2
-2
/
+83
*
glsl/freedreno/panfrost: pass gl_context to the standalone compiler
Timothy Arceri
2019-03-06
3
-5
/
+7
*
glsl/nir: Inline functions in float64_funcs_to_nir
Jason Ekstrand
2019-03-06
1
-0
/
+5
*
glsl/nir: Add a shared helper for building float64 shaders
Jason Ekstrand
2019-03-06
4
-0
/
+65
*
nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc()
Timothy Arceri
2019-03-06
3
-8
/
+8
*
glsl: rename record_location_offset() -> struct_location_offset()
Timothy Arceri
2019-03-06
1
-1
/
+1
*
glsl: rename get_record_instance() -> get_struct_instance()
Timothy Arceri
2019-03-06
2
-2
/
+2
*
glsl: rename is_record() -> is_struct()
Timothy Arceri
2019-03-06
15
-60
/
+60
*
glsl: [u/i]mulExtended optimization for GLSL
Sagar Ghuge
2019-03-04
5
-4
/
+124
*
glsl: fix recording of variables for XFB in TCS shaders
Ilia Mirkin
2019-03-04
3
-5
/
+44
*
glsl: TCS outputs can not be transform feedback candidates on GLES
Jose Maria Casanova Crespo
2019-03-04
1
-1
/
+21
*
glsl: fix typos in comments "transfor" -> "transform"
Jose Maria Casanova Crespo
2019-03-04
1
-3
/
+3
*
mesa: Expose EXT_texture_query_lod and add support for its use shaders
Gert Wollny
2019-03-03
3
-1
/
+5
*
glsl: fix shader cache for packed param list
Timothy Arceri
2019-02-28
1
-11
/
+4
*
glsl: Fix function return typechecking
Oscar Blumberg
2019-02-25
1
-1
/
+2
*
nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
Alejandro Piñeiro
2019-02-21
5
-18
/
+14
*
compiler: Make is_64bit(GL_*) helper more broadly available
Kenneth Graunke
2019-02-19
1
-26
/
+2
*
nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref.
Kenneth Graunke
2019-02-11
1
-0
/
+24
*
glsl: Don't look at sampler uniform storage for internal vars
Kenneth Graunke
2019-02-11
1
-3
/
+5
*
glsl: Allow gl_nir_lower_samplers*() without a gl_shader_program
Kenneth Graunke
2019-02-11
1
-3
/
+11
*
glsl: glsl to nir fix uninit class member.
Dave Airlie
2019-02-11
1
-0
/
+1
*
compiler: Mark clip/cull distance arrays as compact before lowering.
Kenneth Graunke
2019-02-05
1
-0
/
+12
*
nir: Record info->fs.pixel_center_integer in lower_system_values
Kenneth Graunke
2019-02-05
1
-5
/
+0
*
glsl: use remap location when serialising uniform program resource data
Timothy Arceri
2019-01-29
1
-7
/
+26
*
glsl: fix block member alignment validation for vec3
Niklas Haas
2019-01-27
1
-4
/
+4
*
glsl/lower_output_reads: set invariant and precise flags on temporaries
Karol Herbst
2019-01-21
1
-0
/
+4
*
nir: rename nir_var_shared to nir_var_mem_shared
Karol Herbst
2019-01-19
1
-1
/
+1
*
nir: rename nir_var_ssbo to nir_var_mem_ssbo
Karol Herbst
2019-01-19
2
-2
/
+2
*
nir: rename nir_var_ubo to nir_var_mem_ubo
Karol Herbst
2019-01-19
1
-1
/
+1
*
nir: rename nir_var_function to nir_var_function_temp
Karol Herbst
2019-01-19
1
-5
/
+5
*
nir: rename nir_var_private to nir_var_shader_temp
Karol Herbst
2019-01-19
1
-2
/
+2
*
glsl: be much more aggressive when skipping shader compilation
Timothy Arceri
2019-01-19
2
-6
/
+10
*
Revert "glsl: be much more aggressive when skipping shader compilation"
Timothy Arceri
2019-01-19
2
-10
/
+6
*
glsl: be much more aggressive when skipping shader compilation
Timothy Arceri
2019-01-19
2
-6
/
+10
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