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glsl
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Author
Age
Files
Lines
*
glsl/standalone: set MaxTransformFeedbackBuffers
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: set MaxVertexStreams
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: set MaxUniformBufferBindings
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: point which arguments are mandatory
Alejandro Piñeiro
2018-01-05
1
-1
/
+4
*
glsl: disable vec3 packing/splitting in tfb separate mode
Brian Paul
2017-12-20
1
-1
/
+13
*
glsl: simply packing class comparison
Brian Paul
2017-12-20
1
-2
/
+3
*
glsl: document varying_matches::assign_locations() params and return value
Brian Paul
2017-12-20
1
-2
/
+7
*
glsl: remove some continue statements
Brian Paul
2017-12-20
1
-13
/
+11
*
glsl: use bitwise operators in varying_matches::compute_packing_class()
Brian Paul
2017-12-20
1
-5
/
+10
*
glsl: simplify loop in varying_matches::assign_locations()
Brian Paul
2017-12-20
1
-5
/
+5
*
glsl: minor simplification in assign_varying_locations()
Brian Paul
2017-12-20
1
-5
/
+3
*
glsl: make varying_matches::is_varying_packing_safe() const
Brian Paul
2017-12-20
1
-2
/
+2
*
glsl: trivial comment fixes in lower_packed_varyings.cpp
Brian Paul
2017-12-20
1
-1
/
+1
*
glsl: trivial whitespace fixes in link_varyings.cpp
Brian Paul
2017-12-13
1
-2
/
+2
*
main, glsl: Add UniformDataDefaults which stores uniform defaults
Jordan Justen
2017-12-08
3
-2
/
+19
*
glsl: Split out shader program serialization
Jordan Justen
2017-12-08
4
-1181
/
+1294
*
glsl: get correct member type when processing xfb ifc arrays
Timothy Arceri
2017-12-07
1
-2
/
+4
*
nir: Handle fp16 rounding modes at nir_type_conversion_op
Jose Maria Casanova Crespo
2017-12-06
1
-1
/
+2
*
glsl: Add 16-bit types
Eduardo Lima Mitev
2017-12-06
5
-4
/
+14
*
glsl: don't run intrastage array validation when the interface type is not an...
Samuel Iglesias Gonsálvez
2017-12-04
1
-1
/
+1
*
glsl/es: precision qualifier doesn't need to match in UBOs
Samuel Iglesias Gonsálvez
2017-12-04
1
-1
/
+1
*
glsl: Match order of gl_LightSourceParameters elements.
Fabian Bieler
2017-12-03
1
-2
/
+2
*
mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
Tapani Pälli
2017-11-30
1
-18
/
+33
*
mesa: rework _mesa_add_parameter() to only add a single param
Timothy Arceri
2017-11-29
1
-2
/
+2
*
st/glsl_to_tgsi: make use of driver_cache_blob with the disk cache
Timothy Arceri
2017-11-28
1
-1
/
+1
*
glsl: Fix typo nagivation -> navigation
Gwan-gyeong Mun
2017-11-28
1
-1
/
+1
*
glsl: Catch subscripted calls to undeclared subroutines
George Barrett
2017-11-20
1
-2
/
+7
*
glsl/linker: use without_array() to retrieve type
Iago Toral Quiroga
2017-11-13
1
-3
/
+4
*
nir: add streams to nir data
Timothy Arceri
2017-11-12
1
-0
/
+1
*
glsl: Make #pragma STDGL invariant(all) only modify outputs.
Kenneth Graunke
2017-11-08
1
-24
/
+2
*
glsl: Transform fb buffers are only active if a variable uses them
Neil Roberts
2017-11-09
1
-9
/
+15
*
glsl: Minor cleanups after previous commit
Ian Romanick
2017-11-08
1
-18
/
+11
*
glsl: Use more link_calculate_matrix_stride in lower_buffer_access
Ian Romanick
2017-11-08
1
-20
/
+2
*
glsl: Use link_calculate_matrix_stride in lower_buffer_access and friends
Ian Romanick
2017-11-08
4
-70
/
+42
*
glsl: Refactor matrix stride calculation into a utility function
Ian Romanick
2017-11-08
2
-11
/
+50
*
glsl/linker: Optimize swizzles again after linking
Ian Romanick
2017-11-08
1
-0
/
+10
*
glsl: Combine nop-swizzle optimization with swizzle-swizzle optimization
Ian Romanick
2017-11-08
6
-116
/
+51
*
glsl: Make the swizzle-swizzle optimization greedy
Ian Romanick
2017-11-08
1
-30
/
+29
*
glsl: Remove program_resource_visitor::visit_field(const glsl_struct_field *)
Ian Romanick
2017-11-08
2
-18
/
+0
*
glsl: Silence unused parameter warning
Ian Romanick
2017-11-08
1
-1
/
+1
*
glsl: use the correct parent when allocating program data members
Timothy Arceri
2017-11-09
4
-8
/
+8
*
glsl: drop cache_fallback
Timothy Arceri
2017-11-09
3
-60
/
+42
*
meson: Add threads dependencies to glsl_compiler executable
Dylan Baker
2017-11-08
1
-1
/
+1
*
glsl: Fix typo fragement -> fragment
Andreas Boll
2017-11-08
1
-1
/
+1
*
glsl: add varying resources for arrays of complex types
Juan A. Suarez Romero
2017-11-08
1
-4
/
+59
*
nir: Make ballot intrinsics variable-size
Jason Ekstrand
2017-11-07
1
-0
/
+1
*
glsl: Allow precision mismatch on dead data with GLSL ES 1.00
Tomasz Figa
2017-11-06
1
-4
/
+10
*
glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx
Nicolai Hähnle
2017-11-03
1
-1
/
+30
*
glsl: allow any l-value of an input variable as interpolant in interpolateAt*
Nicolai Hähnle
2017-11-03
2
-5
/
+32
*
glsl/shader_cache: Save fs (BlendSupport) metadata
Jordan Justen
2017-10-31
1
-0
/
+6
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