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* glsl/linker: Check the invariance of built-in special variablesVadym Shovkoplias2018-09-121-0/+66
* Replace uses of _mesa_bitcount with util_bitcountDylan Baker2018-09-074-8/+10
* nir: Drop the vs_inputs_dual_locations optionJason Ekstrand2018-09-061-5/+2
* compiler: Move double_inputs to gl_program::DualSlotInputsJason Ekstrand2018-09-063-12/+8
* glsl: fixer lexer for unreachable definesTimothy Arceri2018-09-062-23/+38
* glsl: avoid lowering texcoord array except in simple casesIlia Mirkin2018-08-291-0/+6
* glsl: add a mechanism to allow layout qualifiers on function paramsTimothy Arceri2018-08-303-0/+20
* glsl: skip stringification in preprocessor if in unreachable branchTimothy Arceri2018-08-301-2/+4
* nir: Use a bitfield for image access qualifiersJason Ekstrand2018-08-292-10/+21
* glsl/link,i965: Make ImageAccess four-stateJason Ekstrand2018-08-292-6/+10
* nir: Make image load/store intrinsics variable-widthJason Ekstrand2018-08-291-2/+7
* glsl/linker: Link all out vars from a shader objects on a single stagevadym.shovkoplias2018-08-291-0/+37
* mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_orderingKevin Rogovin2018-08-285-0/+27
* glsl/linker: Allow unused in blocks which are not declated on previous stagevadym.shovkoplias2018-08-272-3/+9
* Revert "configure: allow building with python3"Emil Velikov2018-08-243-3/+3
* mesa: expose AMD_gpu_shader_int64Marek Olšák2018-08-245-12/+18
* mesa: expose ARB_post_depth_coverage in the Compatibility profileMarek Olšák2018-08-241-0/+1
* glsl: fix error checking against MAX_UNIFORM_LOCATIONSMarek Olšák2018-08-231-2/+6
* mesa: add ctx->Const.MaxGeometryShaderInvocationsMarek Olšák2018-08-232-1/+3
* configure: allow building with python3Emil Velikov2018-08-233-3/+3
* glsl: remove execute bit and shebang from python testsEmil Velikov2018-08-233-3/+0
* nir: Add floating point atomic min, max, and compare-swap instrinsicsIan Romanick2018-08-221-6/+26
* nir: Add floating point atomic add instrinsicsIan Romanick2018-08-222-5/+14
* glsl: Add support for lowering shared-variable float atomicsIan Romanick2018-08-221-3/+3
* glsl: Add support for lowering SSBO float atomicsIan Romanick2018-08-221-3/+3
* glsl: Add built-in functions for INTEL_shader_atomic_float_minmaxIan Romanick2018-08-221-1/+32
* mesa: Extension boilerplate for INTEL_shader_atomic_float_minmaxIan Romanick2018-08-222-0/+3
* glsl: Add built-in functions for NV_shader_atomic_floatIan Romanick2018-08-221-3/+48
* mesa: Extension boilerplate for NV_shader_atomic_floatIan Romanick2018-08-222-0/+3
* meson: Run the test with Python 3Mathieu Bridon2018-08-222-4/+10
* python: Disable universal newlinesMathieu Bridon2018-08-221-1/+4
* python: difflib prefers unicode stringsMathieu Bridon2018-08-221-1/+2
* compiler/glsl/tests: Make tests python3 safeDylan Baker2018-08-223-5/+14
* Add NV_fragment_shader_interlock support.Kevin Rogovin2018-08-204-2/+25
* glsl: Avoid calling get_array_element for scalar constantsDanylo Piliaiev2018-08-151-1/+1
* nir/glsl: make nir_remap_attributes publicAlejandro Piñeiro2018-08-131-17/+0
* nir/lower_samplers: don't assume a deref for both texture and sampler srcsAlejandro Piñeiro2018-08-131-53/+58
* nir/linker: take into account hidden uniformsAlejandro Piñeiro2018-08-132-1/+8
* meson: Build with Python 3Mathieu Bridon2018-08-101-2/+2
* glsl: handle error case with ast_post_inc, ast_post_decTapani Pälli2018-08-091-0/+5
* glsl: use util_snprintf()Andres Gomez2018-08-025-21/+27
* glsl: make a copy of array indices that are used to deref a function out paramTimothy Arceri2018-08-021-0/+54
* glsl: fix function inlining with opaque parametersRhys Perry2018-08-011-8/+44
* glsl, glsl_to_tgsi: fix sampler/image constantsRhys Perry2018-08-011-2/+30
* glsl: allow ?: operator with images and samplers when bindless is enabledRhys Perry2018-08-011-3/+5
* nir/linker: Add the start of a pure-NIR linker for XFBNeil Roberts2018-07-313-0/+320
* nir: Add members for the explicit XFB properties to nir_variableNeil Roberts2018-07-311-0/+4
* glsl: use only copy_propagation_elementsCaio Marcelo de Oliveira Filho2018-07-275-374/+0
* glsl: teach copy_propagation_elements to deal with whole variablesCaio Marcelo de Oliveira Filho2018-07-271-29/+118
* python: Use range() instead of xrange()Mathieu Bridon2018-07-241-1/+1