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Author
Age
Files
Lines
*
nir: Use nir_src_is_const and nir_src_as_* in core code
Jason Ekstrand
2018-10-22
1
-5
/
+2
*
glsl: Check the subroutine associated functions names
Vadym Shovkoplias
2018-10-16
1
-0
/
+36
*
glsl/linker: Change the format of spec quotation
Vadym Shovkoplias
2018-10-16
1
-6
/
+5
*
glsl: remove redundant es_shader checks
Timothy Arceri
2018-10-11
1
-4
/
+0
*
glsl: ignore trailing whitespace when define redefined
Timothy Arceri
2018-10-10
3
-3
/
+25
*
meson: Don't build glsl compiler tests unless OpenGL is enabled
Dylan Baker
2018-10-09
2
-2
/
+2
*
glsl: fix array assignments of a swizzled vector
Ilia Mirkin
2018-10-08
1
-3
/
+10
*
glsl: do not attempt assignment if operand type not parsed correctly
Tapani Pälli
2018-10-08
1
-0
/
+6
*
glsl/linker: Check the subroutine associated functions names
Vadym Shovkoplias
2018-10-04
1
-0
/
+40
*
glsl: Add an assert when cloning ir_dereference_record with invalid field
Danylo Piliaiev
2018-09-20
1
-0
/
+1
*
glsl: Avoid propagating incompatible type of initializer
Danylo Piliaiev
2018-09-20
1
-29
/
+33
*
glsl/linker: Check the invariance of built-in special variables
Vadym Shovkoplias
2018-09-12
1
-0
/
+66
*
Replace uses of _mesa_bitcount with util_bitcount
Dylan Baker
2018-09-07
4
-8
/
+10
*
nir: Drop the vs_inputs_dual_locations option
Jason Ekstrand
2018-09-06
1
-5
/
+2
*
compiler: Move double_inputs to gl_program::DualSlotInputs
Jason Ekstrand
2018-09-06
3
-12
/
+8
*
glsl: fixer lexer for unreachable defines
Timothy Arceri
2018-09-06
2
-23
/
+38
*
glsl: avoid lowering texcoord array except in simple cases
Ilia Mirkin
2018-08-29
1
-0
/
+6
*
glsl: add a mechanism to allow layout qualifiers on function params
Timothy Arceri
2018-08-30
3
-0
/
+20
*
glsl: skip stringification in preprocessor if in unreachable branch
Timothy Arceri
2018-08-30
1
-2
/
+4
*
nir: Use a bitfield for image access qualifiers
Jason Ekstrand
2018-08-29
2
-10
/
+21
*
glsl/link,i965: Make ImageAccess four-state
Jason Ekstrand
2018-08-29
2
-6
/
+10
*
nir: Make image load/store intrinsics variable-width
Jason Ekstrand
2018-08-29
1
-2
/
+7
*
glsl/linker: Link all out vars from a shader objects on a single stage
vadym.shovkoplias
2018-08-29
1
-0
/
+37
*
mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering
Kevin Rogovin
2018-08-28
5
-0
/
+27
*
glsl/linker: Allow unused in blocks which are not declated on previous stage
vadym.shovkoplias
2018-08-27
2
-3
/
+9
*
Revert "configure: allow building with python3"
Emil Velikov
2018-08-24
3
-3
/
+3
*
mesa: expose AMD_gpu_shader_int64
Marek Olšák
2018-08-24
5
-12
/
+18
*
mesa: expose ARB_post_depth_coverage in the Compatibility profile
Marek Olšák
2018-08-24
1
-0
/
+1
*
glsl: fix error checking against MAX_UNIFORM_LOCATIONS
Marek Olšák
2018-08-23
1
-2
/
+6
*
mesa: add ctx->Const.MaxGeometryShaderInvocations
Marek Olšák
2018-08-23
2
-1
/
+3
*
configure: allow building with python3
Emil Velikov
2018-08-23
3
-3
/
+3
*
glsl: remove execute bit and shebang from python tests
Emil Velikov
2018-08-23
3
-3
/
+0
*
nir: Add floating point atomic min, max, and compare-swap instrinsics
Ian Romanick
2018-08-22
1
-6
/
+26
*
nir: Add floating point atomic add instrinsics
Ian Romanick
2018-08-22
2
-5
/
+14
*
glsl: Add support for lowering shared-variable float atomics
Ian Romanick
2018-08-22
1
-3
/
+3
*
glsl: Add support for lowering SSBO float atomics
Ian Romanick
2018-08-22
1
-3
/
+3
*
glsl: Add built-in functions for INTEL_shader_atomic_float_minmax
Ian Romanick
2018-08-22
1
-1
/
+32
*
mesa: Extension boilerplate for INTEL_shader_atomic_float_minmax
Ian Romanick
2018-08-22
2
-0
/
+3
*
glsl: Add built-in functions for NV_shader_atomic_float
Ian Romanick
2018-08-22
1
-3
/
+48
*
mesa: Extension boilerplate for NV_shader_atomic_float
Ian Romanick
2018-08-22
2
-0
/
+3
*
meson: Run the test with Python 3
Mathieu Bridon
2018-08-22
2
-4
/
+10
*
python: Disable universal newlines
Mathieu Bridon
2018-08-22
1
-1
/
+4
*
python: difflib prefers unicode strings
Mathieu Bridon
2018-08-22
1
-1
/
+2
*
compiler/glsl/tests: Make tests python3 safe
Dylan Baker
2018-08-22
3
-5
/
+14
*
Add NV_fragment_shader_interlock support.
Kevin Rogovin
2018-08-20
4
-2
/
+25
*
glsl: Avoid calling get_array_element for scalar constants
Danylo Piliaiev
2018-08-15
1
-1
/
+1
*
nir/glsl: make nir_remap_attributes public
Alejandro Piñeiro
2018-08-13
1
-17
/
+0
*
nir/lower_samplers: don't assume a deref for both texture and sampler srcs
Alejandro Piñeiro
2018-08-13
1
-53
/
+58
*
nir/linker: take into account hidden uniforms
Alejandro Piñeiro
2018-08-13
2
-1
/
+8
*
meson: Build with Python 3
Mathieu Bridon
2018-08-10
1
-2
/
+2
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