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compiler
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glsl
Commit message (
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Author
Age
Files
Lines
*
nir: Use b2b opcodes for shared and constant memory
Jason Ekstrand
2020-03-30
1
-2
/
+2
*
meson: inline `inc_common`
Eric Engestrom
2020-03-28
3
-11
/
+11
*
Move compiler.h and imports.h/c from src/mesa/main into src/util
Marek Olšák
2020-03-27
13
-13
/
+13
*
glsl: fix varying packing for 64bit integers
Timothy Arceri
2020-03-27
1
-1
/
+1
*
glsl: set error_emitted true if type not ok for assignment
Tapani Pälli
2020-03-26
1
-2
/
+5
*
glsl/lower_precision: Lower builtins depending on arguments
Neil Roberts
2020-03-24
1
-2
/
+105
*
glsl: Inline builtins in a separate pass
Neil Roberts
2020-03-24
5
-5
/
+67
*
glsl: Add unit tests for the lower_precision pass
Neil Roberts
2020-03-24
2
-0
/
+400
*
glsl/standalone: Add an option to lower the precision
Neil Roberts
2020-03-24
3
-0
/
+10
*
glsl: Add an IR lowering pass to convert mediump operations to 16-bit
Neil Roberts
2020-03-24
5
-0
/
+629
*
glsl/hierarchical_visitor: Call leave_callback on leaf nodes
Neil Roberts
2020-03-24
2
-12
/
+20
*
glsl: Add a method to get precision from a deref instruction
Neil Roberts
2020-03-24
1
-0
/
+28
*
glsl: Restore the IsES flag on the shader when reading from cache.
Eric Anholt
2020-03-22
1
-0
/
+2
*
soft-fp64: Split a block that was missing a cast on a comparison
Ian Romanick
2020-03-18
1
-13
/
+15
*
soft-fp64/fadd: Common code optimization for differing sign case
Ian Romanick
2020-03-18
1
-21
/
+11
*
soft-fp64/fadd: Move common code out of both branches of an if-statement
Ian Romanick
2020-03-18
1
-22
/
+11
*
soft-fp64/fadd: Use absolute value of expDiff
Ian Romanick
2020-03-18
1
-3
/
+4
*
soft-fp64/fadd: Rename aFrac and bFrac variables
Ian Romanick
2020-03-18
1
-6
/
+21
*
soft-fp64/fadd: Combine an if-statement into the preceeding else-clause
Ian Romanick
2020-03-18
1
-4
/
+2
*
soft-fp64/fadd: Reformat after previous commit
Ian Romanick
2020-03-18
1
-19
/
+21
*
soft-fp64/fadd: Delete a redundant condition check
Ian Romanick
2020-03-18
1
-1
/
+1
*
soft-fp64/fadd: Just let the subtraction happen when the result will be zero
Ian Romanick
2020-03-18
1
-4
/
+5
*
soft-fp64/fadd: Pick zero or non-zero result based on subtraction result
Ian Romanick
2020-03-18
1
-6
/
+1
*
soft-fp64/fadd: Massively split the live range of zFrac0 and zFrac1
Ian Romanick
2020-03-18
1
-3
/
+12
*
soft-fp64/fadd: Instead of tracking "b < a", track sign of the difference
Ian Romanick
2020-03-18
1
-5
/
+5
*
soft-fp64: Optimize __fmin64 and __fmax64 by using different evaluation order...
Ian Romanick
2020-03-18
1
-8
/
+16
*
soft-fp64/ffloor: Simplify the >= 0 comparison
Ian Romanick
2020-03-18
1
-1
/
+13
*
soft-fp64: Relax the way NaN is propagated
Ian Romanick
2020-03-18
1
-2
/
+19
*
soft-fp64/fsat: Micro-optimize x >= 1 test
Ian Romanick
2020-03-18
1
-1
/
+19
*
soft-fp64/fsat: Micro-optimize x < 0 test
Ian Romanick
2020-03-18
1
-1
/
+3
*
soft-fp64/fsat: Correctly handle NaN
Ian Romanick
2020-03-18
1
-2
/
+3
*
soft-fp64/flt: Perform checks in a different order
Ian Romanick
2020-03-18
1
-16
/
+56
*
soft-fp64/fneg: Don't treat NaN specially
Ian Romanick
2020-03-18
1
-4
/
+1
*
soft-fp64: Store sign value as 0 or 0x80000000
Ian Romanick
2020-03-18
1
-16
/
+16
*
soft-fp64: Pick a single idiom for treating sign value as a Boolean
Ian Romanick
2020-03-18
1
-10
/
+10
*
soft-fp64: Simplify __countLeadingZeros32 function
Ian Romanick
2020-03-18
1
-3
/
+1
*
soft-fp64: Don't open-code umulExtended
Ian Romanick
2020-03-18
1
-32
/
+8
*
soft-fp64/b2f: Reimplement using bitwise logic ops
Ian Romanick
2020-03-18
1
-1
/
+1
*
meson: Avoid duplicate symbols.
Jose Fonseca
2020-03-16
2
-4
/
+13
*
nir/glsl: gather bitmask of images used by program
Tapani Pälli
2020-03-16
1
-0
/
+18
*
glsl: do not crash if string literal is used outside of #include/#line
Danylo Piliaiev
2020-03-13
1
-0
/
+1
*
glsl/tests: Fix waiting for disk_cache_put() to finish.
Eric Anholt
2020-03-12
1
-42
/
+11
*
glsl/tests: Catch mkdir errors to help explain when they happen.
Eric Anholt
2020-03-12
1
-2
/
+14
*
glsl/list: use uintptr_t for exec_node_data()'s subtraction
Rhys Perry
2020-03-12
1
-1
/
+1
*
glsl/opt_minmax: Add support for float16
Neil Roberts
2020-03-09
1
-0
/
+19
*
glsl/lower_instructions: Handle fp16 for FDIV_TO_MUL_RCP
Kristian H. Kristensen
2020-03-09
1
-4
/
+5
*
glsl/lower_instructions: Handle fp16 for MOD_TO_FLOOR
Hyunjun Ko
2020-03-09
1
-1
/
+1
*
glsl/lower_instructions: Use float16 constants when appropriate
Neil Roberts
2020-03-09
1
-5
/
+31
*
glsl/validate: Allow float16 in the expression tree
Neil Roberts
2020-03-09
1
-27
/
+18
*
glsl: Handle fp16 unary operations when lowering matrix operations
Hyunjun Ko
2020-03-09
1
-0
/
+3
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