summaryrefslogtreecommitdiffstats
path: root/src/compiler/glsl
Commit message (Expand)AuthorAgeFilesLines
...
* glsl: Extract ir_binop_ldexp implementation to a separate functionIan Romanick2016-08-301-11/+28
* glsl: Use find_msb_uint to implement ir_unop_find_lsbIan Romanick2016-08-301-10/+9
* glsl: Extract ir_unop_find_msb implementation to a separate functionIan Romanick2016-08-301-15/+34
* glsl: Extract ir_unop_bitfield_reverse implementation to a separate functionIan Romanick2016-08-301-13/+27
* glsl: Use _mesa_bitcount to implement constant ir_unop_bit_countIan Romanick2016-08-301-9/+2
* glsl: Delete spurious comment about mod not taking integer operandsIan Romanick2016-08-301-6/+1
* glsl: Delete spurious comment about updating ir_expression::get_num_operandsIan Romanick2016-08-301-3/+0
* glsl: Do not generate comments or extra whitespace in expression filesIan Romanick2016-08-301-301/+216
* glsl: Just access the ir_expression_operation strings table directlyIan Romanick2016-08-305-29/+7
* glsl: Generate ir_expression_operation_strings.h from PythonIan Romanick2016-08-303-150/+28
* glsl: Pull operator_strs out to its own fileIan Romanick2016-08-302-115/+139
* glsl: Generate the ir_last_* valuesIan Romanick2016-08-301-28/+20
* glsl: Generate ir_expression_operation.h from PythonIan Romanick2016-08-303-340/+385
* glsl: fix unreachable() typoEric Engestrom2016-08-301-1/+1
* glsl: Initialize outputs[] array in lower_blend_equation_advanced.Kenneth Graunke2016-08-301-1/+1
* glsl: initialise pointer to NULLTimothy Arceri2016-08-291-1/+1
* mesa: add EXT_texture_cube_map_array supportIlia Mirkin2016-08-285-7/+15
* mesa: Add support for OES_texture_cube_map_arrayIan Romanick2016-08-265-29/+47
* glsl: Add and use has_texture_cube_map_array helperIan Romanick2016-08-262-4/+8
* glsl: Mark cube map array sampler types as reserved in GLSL ES 3.10Ian Romanick2016-08-261-4/+4
* glsl: Silence unused parameter warningIan Romanick2016-08-264-6/+5
* glsl/linker: Fail linking on ES if uniform precision qualifiers don't matchIan Romanick2016-08-261-0/+7
* glsl: Allow invocations layout qualifier with GL_OES_geometry_shaderIan Romanick2016-08-261-2/+4
* glsl: Allow gl_InvocationID and gl_Layer with GL_OES_geometry_shaderIan Romanick2016-08-261-2/+11
* mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_sizeIan Romanick2016-08-263-2/+11
* glsl: Add a lowering pass to handle advanced blending modes.Kenneth Graunke2016-08-252-0/+563
* glsl: Merge blend_support qualifiers when linking.Kenneth Graunke2016-08-251-0/+2
* glsl: process blend_support_* qualifiersIlia Mirkin2016-08-255-0/+56
* glsl: add basic KHR_blend_equation_advanced infrastructureIlia Mirkin2016-08-252-0/+3
* nir: Pass through fb_fetch_output and OutputsRead from GLSL IR.Francisco Jerez2016-08-251-0/+2
* glsl: Keep track of the set of fragment outputs read by a GL program.Francisco Jerez2016-08-241-0/+3
* glsl: Don't consider read-only fragment outputs to be written to.Francisco Jerez2016-08-241-1/+1
* glsl/linker: Allow fragment output overlap for gl_LastFragData.Francisco Jerez2016-08-241-0/+3
* glsl/ast: Allow redeclaration of gl_LastFragData with different precision qua...Francisco Jerez2016-08-241-0/+12
* glsl: Don't attempt to do dead varying elimination on gl_LastFragData arrays.Francisco Jerez2016-08-241-3/+4
* glsl: Define a gl_LastFragData built-in for older GLSL versions.Francisco Jerez2016-08-241-0/+10
* glsl: Handle the inout qualifier in fragment shader output declarations.Francisco Jerez2016-08-242-1/+16
* glsl: Add support for representing framebuffer fetch in the GLSL IR.Francisco Jerez2016-08-242-0/+9
* glsl: Add parser state enables for the framebuffer fetch extensions.Francisco Jerez2016-08-242-0/+14
* glsl: Mark tessellation qualifier maps static const.Kenneth Graunke2016-08-231-2/+2
* glsl: fix key used for hashing switch statement casesTapani Pälli2016-08-221-4/+24
* glsl: Rename link_fs_input_layout_qualifiers to "inout".Kenneth Graunke2016-08-201-2/+2
* glsl: Pull enum ir_expression_operation out to its own fileIan Romanick2016-08-172-317/+341
* glsl: Add missing ir_quadop_vector constant evaluation for Boolean typesIan Romanick2016-08-171-0/+3
* glsl: Fix typo in ir_unop_f2u implementationIan Romanick2016-08-171-1/+1
* glsl: Fix typo in ir_unop_b2i implementationIan Romanick2016-08-171-1/+1
* glsl: Don't support integer types for operations that can't handle themIan Romanick2016-08-172-14/+2
* glsl: Don't support ir_unop_abs or ir_unop_sign for unsigned integersIan Romanick2016-08-172-6/+9
* glcpp: Update tests for new #undef of built-in macro rules.Kenneth Graunke2016-08-154-1/+11
* glsl: emit a specific error when ast_*_assign changes typeIlia Mirkin2016-08-121-1/+27