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* glsl: Remove 2x16 half-precision pack/unpack opcodes.Matt Turner2016-02-015-152/+8
* glsl: keep track of ssbo variable being accessed, add access paramsIlia Mirkin2016-01-294-6/+47
* glsl: always initialize image_* fields, copy them on interface initIlia Mirkin2016-01-291-0/+5
* glsl: disallow implicit conversions in ESSL shadersIlia Mirkin2016-01-281-0/+4
* glsl: double-precision values don't support interpolationSamuel Iglesias Gonsálvez2016-01-281-2/+7
* glsl: only expose double mod when doubles are availableIlia Mirkin2016-01-271-17/+18
* glsl: remove old FINISHMETimothy Arceri2016-01-271-2/+0
* glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSizeIlia Mirkin2016-01-264-1/+16
* glsl: move to compiler/Emil Velikov2016-01-26451-0/+85231