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compiler
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glsl
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Author
Age
Files
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...
*
glsl_to_nir: Zero nir_constant in constant_copy for valgrind & nir_serialize
Jordan Justen
2017-10-25
1
-1
/
+1
*
glsl_to_nir: Zero nir_variable struct for valgrind & nir_serialize
Jordan Justen
2017-10-25
1
-1
/
+1
*
glsl: move shader_cache type handling to glsl_types
Connor Abbott
2017-10-25
1
-171
/
+0
*
glsl: fix derived cs variables
Ilia Mirkin
2017-10-23
8
-118
/
+243
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
1
-5
/
+5
*
glsl/linker: produce error when invalid explicit locations are used
Iago Toral Quiroga
2017-10-19
3
-5
/
+43
*
glsl: mark xfb inputs as always_active_io
Timothy Arceri
2017-10-16
1
-3
/
+19
*
meson: fix blob test includes
Dylan Baker
2017-10-13
1
-1
/
+1
*
nir: Get rid of the variable on vote intrinsics
Jason Ekstrand
2017-10-12
1
-2
/
+0
*
compiler/blob: Constify the reader
Jason Ekstrand
2017-10-12
1
-1
/
+1
*
compiler/blob: make blob_reserve_bytes() more useful
Connor Abbott
2017-10-12
1
-2
/
+2
*
compiler/blob: Switch to init/finish instead of create/destroy
Jason Ekstrand
2017-10-12
2
-60
/
+61
*
compiler: Move blob up a level
Jason Ekstrand
2017-10-12
3
-654
/
+0
*
meson: Add inc_compiler to the libglsl includes
Jason Ekstrand
2017-10-12
1
-1
/
+1
*
glsl/blob: Return false from grow_to_fit if we've ever failed
Jason Ekstrand
2017-10-12
2
-1
/
+13
*
glsl/blob: Return false from ensure_can_read on overrun
Jason Ekstrand
2017-10-12
1
-0
/
+3
*
glsl/linker: add check for compute shared memory size
Nicolai Hähnle
2017-10-10
3
-6
/
+23
*
glsl: tidy up IR after loop unrolling
Timothy Arceri
2017-10-10
1
-1
/
+7
*
glsl: make loop unrolling more like the nir unrolling path
Timothy Arceri
2017-10-10
3
-67
/
+163
*
glsl: check if induction var incremented before use in terminator
Timothy Arceri
2017-10-10
1
-0
/
+38
*
glsl: don't drop instructions from unreachable terminators continue branch
Timothy Arceri
2017-10-10
2
-8
/
+27
*
meson: Build i965 and dri stack
Dylan Baker
2017-10-09
3
-5
/
+356
*
glsl: Remove spurious assertions
Ian Romanick
2017-10-02
1
-2
/
+0
*
glsl: Move 'foo = foo;' optimization to opt_dead_code_local
Ian Romanick
2017-10-02
2
-12
/
+18
*
glsl/ast: Use logical-or instead of conditional assignment to set fallthru_var
Ian Romanick
2017-10-02
1
-4
/
+4
*
glsl/ast: Generate a more compact expression to disable execution of default ...
Ian Romanick
2017-10-02
1
-21
/
+10
*
glsl/ast: Explicitly track the set of case labels that occur after default
Ian Romanick
2017-10-02
1
-22
/
+49
*
glsl/ast: Convert ast_case_label::hir to ir_builder
Ian Romanick
2017-10-02
1
-24
/
+11
*
glsl/ast: Use ir_binop_equal instead of ir_binop_all_equal
Ian Romanick
2017-10-02
1
-15
/
+24
*
glsl/ast: Stop processing a switch-statement after an error in the init-expre...
Ian Romanick
2017-10-02
1
-0
/
+1
*
glsl: Don't pass NULL to ir_assignment constructor when not necessary
Ian Romanick
2017-10-02
8
-35
/
+27
*
glsl: Convert lower_variable_index_to_cond_assign to ir_builder
Ian Romanick
2017-10-02
3
-105
/
+65
*
glsl: Fix coding standards issues in lower_variable_index_to_cond_assign
Ian Romanick
2017-10-02
1
-78
/
+76
*
glsl: Convert lower_vec_index_to_cond_assign to using ir_builder
Ian Romanick
2017-10-02
1
-39
/
+17
*
glsl: Return ir_variable from compare_index_block
Ian Romanick
2017-10-02
3
-16
/
+20
*
glsl: Fix coding standards issues in lower_vec_index_to_cond_assign
Ian Romanick
2017-10-02
1
-16
/
+12
*
glsl: Fix coding standards issues in lower_if_to_cond_assign
Ian Romanick
2017-10-02
1
-48
/
+47
*
glsl: do not set the 'smooth' qualifier by default on ES shaders
Nicolai Hähnle
2017-10-02
2
-12
/
+16
*
glsl/lower_instruction: handle denorms and overflow in ldexp correctly
Nicolai Hähnle
2017-09-29
1
-64
/
+107
*
meson: Add build Intel "anv" vulkan driver
Dylan Baker
2017-09-27
1
-0
/
+29
*
glcpp: Avoid unnecessary call to strlen
Thomas Helland
2017-09-26
2
-9
/
+39
*
glcpp: Use string_buffer for line continuation removal
Thomas Helland
2017-09-26
1
-7
/
+18
*
glsl: Change the parser to use the string buffer
Thomas Helland
2017-09-26
3
-164
/
+78
*
glsl: mark xfb varyings as always active
Timothy Arceri
2017-09-26
1
-0
/
+3
*
nir: add always_active_io to nir variable
Timothy Arceri
2017-09-26
1
-0
/
+1
*
glsl: silence signed/unsigned comparison warning
Brian Paul
2017-09-21
1
-1
/
+1
*
glsl/linker: properly fix output variable overlap check
Nicolai Hähnle
2017-09-21
1
-6
/
+12
*
glsl: merge loop_controls.cpp with loop_unroll.cpp
Timothy Arceri
2017-09-21
4
-127
/
+34
*
glsl: move loop analysis helpers to loop_analysis.cpp
Timothy Arceri
2017-09-21
3
-146
/
+139
*
glsl/linker: fix output variable overlap check
Nicolai Hähnle
2017-09-20
1
-6
/
+11
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