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src
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compiler
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glsl
Commit message (
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Author
Age
Files
Lines
*
glsl: fix clockARB builtin function
Nicolai Hähnle
2017-03-31
1
-1
/
+1
*
mesa: update lower_jumps tests after bug fix
Timothy Arceri
2017-03-29
1
-2
/
+15
*
tests/cache_test: allow crossing mount points
Juan A. Suarez Romero
2017-03-28
1
-1
/
+1
*
glcpp/tests/glcpp-test-cr-lf: error out if we cannot find any tests
Emil Velikov
2017-03-28
1
-0
/
+5
*
glcpp/tests/glcpp-test-cr-lf: correctly set/use srcdir/abs_builddir
Emil Velikov
2017-03-28
1
-14
/
+17
*
glcpp/tests: update testname in help string
Emil Velikov
2017-03-28
2
-2
/
+2
*
glcpp/tests/glcpp-test: error out if we cannot find any tests
Emil Velikov
2017-03-28
1
-0
/
+5
*
glcpp/tests/glcpp-test: print only the test basename
Emil Velikov
2017-03-28
1
-2
/
+2
*
glcpp/tests/glcpp-test: set srcdir/abs_builddir variables
Emil Velikov
2017-03-28
1
-8
/
+15
*
glsl/tests/optimization-test: 'echo' only folders which has generators
Emil Velikov
2017-03-28
1
-1
/
+1
*
glsl/tests/optimization-test: print only the test basedir/name
Emil Velikov
2017-03-28
1
-1
/
+1
*
glsl/tests/optimization-test: error if zero tests were executed
Emil Velikov
2017-03-28
1
-0
/
+5
*
glsl/tests/optimization-test: pass glsl_test as argument
Emil Velikov
2017-03-28
2
-3
/
+8
*
glsl/tests/optimization-test: error out if we fail to generate any tests
Emil Velikov
2017-03-28
1
-1
/
+12
*
glsl/tests/optimization-test: correctly manage srcdir/builddir
Emil Velikov
2017-03-28
2
-4
/
+19
*
glsl/tests/optimisation-test: ensure that compare_ir is available
Emil Velikov
2017-03-28
1
-0
/
+5
*
glsl/tests/optimization-test: correctly set compare_ir
Emil Velikov
2017-03-28
1
-6
/
+2
*
glsl/tests/optimization-test: add fallback srcdir/abs_builddir defines
Emil Velikov
2017-03-28
1
-0
/
+13
*
glsl/tests/optimisation-test: make sure that $PYTHON2 is set/available
Emil Velikov
2017-03-28
1
-0
/
+10
*
glsl/tests/warnings-test: print only the test basename
Emil Velikov
2017-03-28
1
-1
/
+1
*
glsl/tests/warnings-test: error if zero tests were executed
Emil Velikov
2017-03-28
1
-0
/
+5
*
glsl/tests/warnings-test: correctly manage srcdir/builddir
Emil Velikov
2017-03-28
1
-4
/
+8
*
glsl/tests/warnings-test: add fallback srcdir/abs_builddir defines
Emil Velikov
2017-03-28
1
-1
/
+14
*
glsl/tests/warnings-test: error out if glsl_compiler is missing
Emil Velikov
2017-03-28
1
-0
/
+5
*
glsl: fix spelling of embedded in comment
Timothy Arceri
2017-03-28
1
-1
/
+1
*
glsl: fix lower jumps for returns when loop is inside an if
Timothy Arceri
2017-03-28
1
-5
/
+12
*
glsl: Interface Block instances don't need linking validation
Andres Gomez
2017-03-27
1
-5
/
+9
*
glsl: UBOs and SSBOs must match the binding qualifier too
Andres Gomez
2017-03-27
1
-0
/
+3
*
glsl: on UBO/SSBOs link error reset the number of active blocks to 0
Andres Gomez
2017-03-27
1
-0
/
+6
*
glsl, st/shader_cache: check the whole sha1 for zero
Grazvydas Ignotas
2017-03-27
1
-1
/
+2
*
glsl/shader_cache: restore evicted shader keys
Grazvydas Ignotas
2017-03-27
1
-0
/
+17
*
tests/cache_test: mark arguments const
Grazvydas Ignotas
2017-03-25
1
-4
/
+4
*
util/disk_cache: hash pointer size and gpu name into cache keys
Grazvydas Ignotas
2017-03-24
1
-11
/
+2
*
util/disk_cache: hash timestamps into the cache keys
Grazvydas Ignotas
2017-03-24
1
-5
/
+5
*
glsl: lower sqrt(abs()) and inversesqrt(abs()) if requested
Samuel Pitoiset
2017-03-22
2
-0
/
+15
*
glsl: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
31
-23
/
+48
*
tests/cache_test: use the blob key's actual first byte
Grazvydas Ignotas
2017-03-21
1
-6
/
+2
*
util/disk_cache: use a helper to compute cache keys
Grazvydas Ignotas
2017-03-21
3
-17
/
+20
*
glsl: use set for copy propagation kills
Timothy Arceri
2017-03-18
1
-37
/
+28
*
glsl: don't leak memory when trying to count loop iterations
Timothy Arceri
2017-03-18
1
-2
/
+3
*
util/sha1: drop _mesa_sha1_{update, format} return type
Emil Velikov
2017-03-15
2
-9
/
+10
*
util/disk_cache: actually enforce cache size
Alan Swanson
2017-03-15
1
-3
/
+19
*
util/disk_cache: use a thread queue to write to shader cache
Timothy Arceri
2017-03-15
1
-0
/
+47
*
nir: Rework conversion opcodes
Jason Ekstrand
2017-03-14
1
-2
/
+6
*
glsl/nir: Use nir_type_conversion_op
Jason Ekstrand
2017-03-14
1
-37
/
+32
*
nir: Make image_size a variable-width intrinsic
Jason Ekstrand
2017-03-14
1
-3
/
+4
*
glsl: don't use ralloc for blob creation
Timothy Arceri
2017-03-13
4
-20
/
+15
*
glsl: don't recompile a shader on fallback unless needed
Timothy Arceri
2017-03-12
1
-0
/
+7
*
mesa/glsl: introduce new gl_compile_status enum
Timothy Arceri
2017-03-12
1
-2
/
+2
*
glsl/tests: remove any bashisms
Emil Velikov
2017-03-10
2
-4
/
+4
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