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path: root/src/compiler/glsl
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* nir/info: Get rid of uses_interp_var_at_offsetJason Ekstrand2016-06-031-3/+0
* glsl: Add glsl LowerCsDerivedVariables optionJordan Justen2016-06-013-13/+21
* glsl/distance: make sure we use clip dist varying slot for lowered var.Dave Airlie2016-06-021-0/+1
* glsl: Use Geom.VerticesOut == -1 to specify unsetIan Romanick2016-06-012-5/+5
* glsl: define some GLES3 constants in GLSL 4.1Dave Airlie2016-06-011-1/+1
* glsl/linker: fix multiple streams transform feedback.Dave Airlie2016-06-011-15/+17
* Revert "glsl: fix xfb_offset unsized array validation"Timothy Arceri2016-06-014-41/+31
* glsl/images: bounds check image unit assignmentDave Airlie2016-05-311-0/+2
* glsl: fix xfb_offset unsized array validationTimothy Arceri2016-05-304-31/+41
* glsl: dont crash when attempting to assign a value to a builtin defineTimothy Arceri2016-05-301-1/+1
* mesa/program_interface_query: fix transform feedback varyings.Dave Airlie2016-05-301-34/+47
* glsl/ast: subroutineTypes can't be returned from functions.Dave Airlie2016-05-301-0/+9
* glsl: use has_double() helperTimothy Arceri2016-05-301-2/+1
* glsl: fix explicit uniform block alignmentTimothy Arceri2016-05-301-3/+1
* glsl/linker: call link_uniform blocks on linked shader.Dave Airlie2016-05-281-1/+1
* glsl: Allow shader interface blocks in GLSL ESIan Romanick2016-05-261-4/+10
* glsl: Add a has_shader_io_blocks helperIan Romanick2016-05-261-0/+7
* mesa: Add extension tracking for GL_OES_shader_io_blocksIan Romanick2016-05-263-0/+11
* mesa: Track the additional data in gl_shader_variableIan Romanick2016-05-261-4/+16
* compiler: Move glsl_to_nir to libglsl.laJason Ekstrand2016-05-262-0/+2068
* glsl: add unit tests data vertex/expected outcome for uninitialized warningAlejandro Piñeiro2016-05-2662-0/+573
* glsl: add warning-testAlejandro Piñeiro2016-05-261-0/+31
* glsl: add just-log option for the standalone compiler.Alejandro Piñeiro2016-05-263-4/+18
* glsl: do not raise uninitialized warning with out function parametersAlejandro Piñeiro2016-05-261-0/+28
* glsl: add a empty set_is_lhs on ast_nodeAlejandro Piñeiro2016-05-262-0/+7
* glsl: handle implicit sized arrays in ssboDave Airlie2016-05-265-89/+65
* glsl: fix error message on uniform block mismatchDave Airlie2016-05-261-1/+1
* glsl/ast: assign explicit_xfb_buffer from correct placeDave Airlie2016-05-261-1/+1
* glsl: split out libstandaloneRob Clark2016-05-253-365/+499
* glsl: add GL_EXT_clip_cull_distance define, add helpersIlia Mirkin2016-05-253-6/+18
* glsl/linker: Silence unused parameter warningIan Romanick2016-05-241-1/+1
* glsl: add support for explicit components to frag outputsTimothy Arceri2016-05-241-10/+62
* glsl: add EXT_clip_cull_distance support based on ARB_cull_distanceIlia Mirkin2016-05-234-21/+33
* glsl: Add an option to clamp block indices when lowering UBO/SSBOsJason Ekstrand2016-05-233-6/+35
* glsl/linker: Add a helper variable for compiler optionsJason Ekstrand2016-05-231-2/+5
* glsl: fix explicit location validation for doublesTimothy Arceri2016-05-241-1/+3
* glsl: rewrite clip/cull distance lowering passDave Airlie2016-05-243-63/+170
* glsl: make max array trackers ints and use -1 as base. (v2)Dave Airlie2016-05-249-32/+29
* glsl: reindent line in ast_function.cppDave Airlie2016-05-241-1/+1
* glsl: Use correct mode for split components.Bas Nieuwenhuizen2016-05-241-1/+1
* glsl/linker: dvec3/dvec4 consume twice input vertex attributesJuan A. Suarez Romero2016-05-231-0/+20
* glsl/parser: handle multiple layout sections with AST nodes.Dave Airlie2016-05-231-0/+2
* glsl: allow layout qualifier overrides with ARB_shading_language_420packDave Airlie2016-05-231-1/+6
* subroutines: handle explicit indexes properlyDave Airlie2016-05-233-15/+30
* mesa/subroutines: count number subroutines properly.Dave Airlie2016-05-231-0/+1
* glsl/ast: for geom shaders allow stream flags in input flags.Dave Airlie2016-05-231-1/+4
* glsl/linker: skip inactive explicit locations.Dave Airlie2016-05-231-0/+3
* glsl: fix subroutine uniform .length().Dave Airlie2016-05-231-0/+8
* glsl/linker: link error on too many subroutine functions.Dave Airlie2016-05-231-0/+4
* glsl: produce a linker error for a subroutine uniform with no functions.Dave Airlie2016-05-231-0/+4