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glsl
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Author
Age
Files
Lines
*
glsl: Fix out of bounds read in shader_cache_read_program_metadata
Kenneth Graunke
2019-06-17
1
-3
/
+2
*
glsl: Set default precision on record members
Neil Roberts
2019-06-14
1
-1
/
+10
*
glsl/linker: Make precision matching optional in intrastage_match
Neil Roberts
2019-06-14
3
-8
/
+24
*
glsl/linker: Don’t check precision for shader interface
Neil Roberts
2019-06-14
1
-2
/
+5
*
glsl: Check order and uniqueness of interlock functions
Caio Marcelo de Oliveira Filho
2019-06-10
4
-4
/
+35
*
glsl: Make interlock builtins follow same compiler rules as barriers
Caio Marcelo de Oliveira Filho
2019-06-10
1
-5
/
+10
*
glsl/loop_analysis: Don't search for NULL variables in the hash table
Jason Ekstrand
2019-06-06
1
-0
/
+3
*
nir: improvements to native_integers removal
Jonathan Marek
2019-05-31
1
-10
/
+0
*
nir: Drop imov/fmov in favor of one mov instruction
Jason Ekstrand
2019-05-24
1
-1
/
+1
*
nir/builder: Remove the use_fmov parameter from nir_swizzle
Jason Ekstrand
2019-05-24
1
-3
/
+3
*
glsl: simplify resource list building code
Timothy Arceri
2019-05-23
3
-77
/
+87
*
Revert "glsl: do not use deprecated bison-keyword"
Erik Faye-Lund
2019-05-21
2
-2
/
+2
*
glsl: do not use deprecated bison-keyword
Erik Faye-Lund
2019-05-21
2
-2
/
+2
*
glsl/nir: init non-static class member.
Dave Airlie
2019-05-17
1
-0
/
+1
*
glsl: init non-static class member in link uniforms. (v2)
Dave Airlie
2019-05-17
1
-1
/
+2
*
compiler: Add lowering support for 64-bit saturate operations to software
Anuj Phogat
2019-05-15
1
-0
/
+12
*
glsl: s/GLboolean/bool/ to silence MSVC compiler warning
Brian Paul
2019-05-08
1
-1
/
+1
*
glsl_to_nir: remove unused type_is_int()
Timothy Arceri
2019-05-08
1
-9
/
+0
*
glsl_to_nir: drop supports_ints
Christian Gmeiner
2019-05-07
1
-23
/
+8
*
nir: nir_shader_compiler_options: drop native_integers
Christian Gmeiner
2019-05-07
1
-1
/
+1
*
meson: Don't build glsl cache_test when shader cache is disabled
Dylan Baker
2019-05-03
1
-12
/
+13
*
glsl/tests: define ssize_t on windows
Dylan Baker
2019-05-03
1
-0
/
+4
*
glsl: fix general_ir_test with mingw
Dylan Baker
2019-05-03
1
-7
/
+7
*
glsl: fix and clean up NV_compute_shader_derivatives support
Marek Olšák
2019-05-02
1
-54
/
+24
*
glsl: fix typo in #warning message
Brian Paul
2019-05-02
1
-1
/
+1
*
glsl: work around MinGW 7.x compiler bug
Brian Paul
2019-05-01
1
-0
/
+15
*
delete autotools .gitignore files
Eric Engestrom
2019-04-29
5
-29
/
+0
*
glsl/linker: check for xfb_offset aliasing
Andres Gomez
2019-04-29
2
-31
/
+84
*
glsl/list: Add an exec_list_is_singular() helper.
Kenneth Graunke
2019-04-28
1
-0
/
+7
*
glsl: use empty brace initializer
Tapani Pälli
2019-04-26
1
-2
/
+2
*
glsl: fix shader_storage_blocks_write_access for SSBO block arrays (v2)
Marek Olšák
2019-04-25
1
-3
/
+19
*
glsl: handle interactions between EXT_gpu_shader4 and texture extensions
Marek Olšák
2019-04-24
3
-323
/
+412
*
glsl: allow "varying out" for fragment shader outputs with EXT_gpu_shader4
Marek Olšák
2019-04-24
3
-2
/
+19
*
glsl: add texture builtin functions for EXT_gpu_shader4
Marek Olšák
2019-04-24
1
-25
/
+667
*
glsl: add arithmetic builtin functions for EXT_gpu_shader4
Marek Olšák
2019-04-24
1
-13
/
+35
*
glsl: add builtin variables for EXT_gpu_shader4
Marek Olšák
2019-04-24
1
-3
/
+4
*
glsl: apply some 1.30 and other rules to EXT_gpu_shader4 as well
Marek Olšák
2019-04-24
3
-8
/
+12
*
glsl: enable types for EXT_gpu_shader4
Chris Forbes
2019-04-24
2
-25
/
+57
*
glsl: add `unsigned int` type for EXT_GPU_shader4
Marek Olšák
2019-04-24
2
-2
/
+11
*
glsl: enable noperspective|flat|centroid for EXT_gpu_shader4
Chris Forbes
2019-04-24
1
-3
/
+3
*
glsl: add scaffolding for EXT_gpu_shader4
Chris Forbes
2019-04-24
3
-0
/
+4
*
glsl: Silence may unused parameter warnings in glsl/ir.h
Ian Romanick
2019-04-23
1
-1
/
+1
*
st/mesa/radeonsi: fix race between destruction of types and shader compilation
Timothy Arceri
2019-04-24
1
-0
/
+1
*
Revert "glsl: Set location on structure-split sampler uniform variables"
Kenneth Graunke
2019-04-22
1
-1
/
+8
*
glsl_to_nir: Initialize debug variable
Kristian H. Kristensen
2019-04-19
1
-1
/
+1
*
compiler/glsl: handle case where we have multiple users for types
Tapani Pälli
2019-04-16
3
-3
/
+22
*
glsl/linker: always validate explicit locations for first and last interfaces
Andres Gomez
2019-04-15
3
-20
/
+17
*
mesa, glsl: add support for EXT_shader_image_load_formatted
Rhys Perry
2019-04-15
3
-0
/
+13
*
nir: make nir_const_value scalar
Karol Herbst
2019-04-14
2
-14
/
+14
*
glsl: Set location on structure-split sampler uniform variables
Kenneth Graunke
2019-04-12
1
-0
/
+1
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