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Commit message (
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Author
Age
Files
Lines
*
meson: Use dependencies for nir
Dylan Baker
2018-01-11
1
-1
/
+2
*
meson: Use consistent style for tests
Dylan Baker
2018-01-11
1
-40
/
+50
*
meson: Use consistent style
Dylan Baker
2018-01-11
2
-4
/
+8
*
glsl: cleanup shader_cache header guard
Tapani Pälli
2018-01-11
1
-3
/
+3
*
glsl/linker: Safely generate mask of possible locations
Ian Romanick
2018-01-10
1
-4
/
+5
*
glsl/linker: Mark no locations as invalid instead of marking all locations
Ian Romanick
2018-01-10
1
-1
/
+1
*
glsl: Don't handle visit_stop in several ::accept methods
Ian Romanick
2018-01-10
1
-3
/
+6
*
glsl: Remove unnecessary assignments to type
Ian Romanick
2018-01-10
1
-4
/
+0
*
glsl: remove Lower{TCS,TES}PatchVerticesIn
Iago Toral Quiroga
2018-01-10
2
-27
/
+4
*
glsl: Respect std430 layout in lower_buffer_access
Florian Will
2018-01-08
1
-4
/
+10
*
glsl/standalone: set MaxTransformFeedbackBuffers
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: set MaxVertexStreams
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: set MaxUniformBufferBindings
Alejandro Piñeiro
2018-01-05
1
-0
/
+3
*
glsl/standalone: point which arguments are mandatory
Alejandro Piñeiro
2018-01-05
1
-1
/
+4
*
glsl: disable vec3 packing/splitting in tfb separate mode
Brian Paul
2017-12-20
1
-1
/
+13
*
glsl: simply packing class comparison
Brian Paul
2017-12-20
1
-2
/
+3
*
glsl: document varying_matches::assign_locations() params and return value
Brian Paul
2017-12-20
1
-2
/
+7
*
glsl: remove some continue statements
Brian Paul
2017-12-20
1
-13
/
+11
*
glsl: use bitwise operators in varying_matches::compute_packing_class()
Brian Paul
2017-12-20
1
-5
/
+10
*
glsl: simplify loop in varying_matches::assign_locations()
Brian Paul
2017-12-20
1
-5
/
+5
*
glsl: minor simplification in assign_varying_locations()
Brian Paul
2017-12-20
1
-5
/
+3
*
glsl: make varying_matches::is_varying_packing_safe() const
Brian Paul
2017-12-20
1
-2
/
+2
*
glsl: trivial comment fixes in lower_packed_varyings.cpp
Brian Paul
2017-12-20
1
-1
/
+1
*
glsl: trivial whitespace fixes in link_varyings.cpp
Brian Paul
2017-12-13
1
-2
/
+2
*
main, glsl: Add UniformDataDefaults which stores uniform defaults
Jordan Justen
2017-12-08
3
-2
/
+19
*
glsl: Split out shader program serialization
Jordan Justen
2017-12-08
4
-1181
/
+1294
*
glsl: get correct member type when processing xfb ifc arrays
Timothy Arceri
2017-12-07
1
-2
/
+4
*
nir: Handle fp16 rounding modes at nir_type_conversion_op
Jose Maria Casanova Crespo
2017-12-06
1
-1
/
+2
*
glsl: Add 16-bit types
Eduardo Lima Mitev
2017-12-06
5
-4
/
+14
*
glsl: don't run intrastage array validation when the interface type is not an...
Samuel Iglesias Gonsálvez
2017-12-04
1
-1
/
+1
*
glsl/es: precision qualifier doesn't need to match in UBOs
Samuel Iglesias Gonsálvez
2017-12-04
1
-1
/
+1
*
glsl: Match order of gl_LightSourceParameters elements.
Fabian Bieler
2017-12-03
1
-2
/
+2
*
mesa: add AllowGLSLCrossStageInterpolationMismatch workaround
Tapani Pälli
2017-11-30
1
-18
/
+33
*
mesa: rework _mesa_add_parameter() to only add a single param
Timothy Arceri
2017-11-29
1
-2
/
+2
*
st/glsl_to_tgsi: make use of driver_cache_blob with the disk cache
Timothy Arceri
2017-11-28
1
-1
/
+1
*
glsl: Fix typo nagivation -> navigation
Gwan-gyeong Mun
2017-11-28
1
-1
/
+1
*
glsl: Catch subscripted calls to undeclared subroutines
George Barrett
2017-11-20
1
-2
/
+7
*
glsl/linker: use without_array() to retrieve type
Iago Toral Quiroga
2017-11-13
1
-3
/
+4
*
nir: add streams to nir data
Timothy Arceri
2017-11-12
1
-0
/
+1
*
glsl: Make #pragma STDGL invariant(all) only modify outputs.
Kenneth Graunke
2017-11-08
1
-24
/
+2
*
glsl: Transform fb buffers are only active if a variable uses them
Neil Roberts
2017-11-09
1
-9
/
+15
*
glsl: Minor cleanups after previous commit
Ian Romanick
2017-11-08
1
-18
/
+11
*
glsl: Use more link_calculate_matrix_stride in lower_buffer_access
Ian Romanick
2017-11-08
1
-20
/
+2
*
glsl: Use link_calculate_matrix_stride in lower_buffer_access and friends
Ian Romanick
2017-11-08
4
-70
/
+42
*
glsl: Refactor matrix stride calculation into a utility function
Ian Romanick
2017-11-08
2
-11
/
+50
*
glsl/linker: Optimize swizzles again after linking
Ian Romanick
2017-11-08
1
-0
/
+10
*
glsl: Combine nop-swizzle optimization with swizzle-swizzle optimization
Ian Romanick
2017-11-08
6
-116
/
+51
*
glsl: Make the swizzle-swizzle optimization greedy
Ian Romanick
2017-11-08
1
-30
/
+29
*
glsl: Remove program_resource_visitor::visit_field(const glsl_struct_field *)
Ian Romanick
2017-11-08
2
-18
/
+0
*
glsl: Silence unused parameter warning
Ian Romanick
2017-11-08
1
-1
/
+1
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