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path: root/src/compiler/glsl/standalone_scaffolding.h
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* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-301-0/+7
* mesa/glsl: stop using GL shader type internallyTimothy Arceri2016-06-161-1/+1
* glsl: move to compiler/Emil Velikov2016-01-261-0/+90