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src
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compiler
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glsl
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link_varyings.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: record number of components used in each slot for varying packing
Ilia Mirkin
2016-11-09
1
-3
/
+13
*
glsl: fix slot_end calculations and simplify reserved_slots check
Ilia Mirkin
2016-11-09
1
-26
/
+20
*
Revert "glsl: move xfb BufferStride into gl_transform_feedback_info"
Timothy Arceri
2016-09-24
1
-2
/
+2
*
glsl: move xfb BufferStride into gl_transform_feedback_info
Timothy Arceri
2016-09-24
1
-2
/
+2
*
glsl: remove interpolateAt* instructions for demoted inputs
Marek Olšák
2016-09-16
1
-0
/
+5
*
glsl: Convert link_varyings to the util hash table
Thomas Helland
2016-09-12
1
-25
/
+33
*
glsl: Only force varyings to be flat when varying packing.
Kenneth Graunke
2016-09-01
1
-2
/
+3
*
glsl: Fix invariant matching in GLSL 4.30 and GLSL ES 1.00.
Kenneth Graunke
2016-08-11
1
-1
/
+19
*
glsl: free hash tables earlier
Timothy Arceri
2016-07-28
1
-7
/
+3
*
glsl: re-enable varying packing in GL4.4+
Timothy Arceri
2016-07-22
1
-30
/
+24
*
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
2016-07-17
1
-3
/
+3
*
glsl: Pack integer and double varyings as flat even if interpolation mode is ...
Ian Romanick
2016-07-05
1
-1
/
+2
*
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
Timothy Arceri
2016-06-30
1
-1
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-7
/
+10
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
1
-1
/
+1
*
glsl: fix component overlap validation for doubles
Timothy Arceri
2016-06-12
1
-5
/
+5
*
glsl: fix max varyings count for ARB_enhanced_layouts
Timothy Arceri
2016-06-12
1
-12
/
+13
*
glsl/link_varyings: switch to 64bit check instead of double.
Dave Airlie
2016-06-09
1
-1
/
+1
*
glsl: use new interfaces for 64-bit checks.
Dave Airlie
2016-06-09
1
-2
/
+2
*
glsl: for anonymous struct matching use without_array() (v3)
Dave Airlie
2016-06-06
1
-3
/
+20
*
glsl/linker: fix multiple streams transform feedback.
Dave Airlie
2016-06-01
1
-15
/
+17
*
Revert "glsl: fix xfb_offset unsized array validation"
Timothy Arceri
2016-06-01
1
-0
/
+23
*
glsl: fix xfb_offset unsized array validation
Timothy Arceri
2016-05-30
1
-23
/
+0
*
mesa/program_interface_query: fix transform feedback varyings.
Dave Airlie
2016-05-30
1
-34
/
+47
*
glsl: fix explicit location validation for doubles
Timothy Arceri
2016-05-24
1
-1
/
+3
*
glsl/linker: attempt to match anonymous structures at link
Dave Airlie
2016-05-19
1
-9
/
+15
*
glsl/linker: Fix trivial typos in comments
Ian Romanick
2016-05-18
1
-5
/
+5
*
glsl/linker: Fix some formatting to match current coding conventions
Ian Romanick
2016-05-18
1
-8
/
+6
*
glsl/linker: Silence unused parameter warning
Ian Romanick
2016-05-18
1
-5
/
+3
*
glsl: make reserved_varying_slot() static
Timothy Arceri
2016-05-17
1
-1
/
+1
*
glsl: include per-patch varyings when generating reserved slot bitfield
Timothy Arceri
2016-05-17
1
-3
/
+6
*
glsl: remove remainings tabs in link_varyings.cpp
Timothy Arceri
2016-05-17
1
-2
/
+2
*
glsl: fix location and component packing validation on patches
Timothy Arceri
2016-05-17
1
-1
/
+2
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+10
*
mesa/main: Add support for GL_ARB_cull_distance (v2)
Tobias Klausmann
2016-05-14
1
-1
/
+1
*
glsl: cross validate varyings with a component qualifier
Timothy Arceri
2016-05-01
1
-11
/
+52
*
glsl: fix cross validation for explicit locations on structs and arrays
Timothy Arceri
2016-04-22
1
-13
/
+30
*
glsl: Don't remove XFB-only varyings.
Kenneth Graunke
2016-04-10
1
-1
/
+1
*
glsl: Don't require matching centroid qualifiers
Jordan Justen
2016-04-01
1
-1
/
+10
*
mesa: add query support for GL_TRANSFORM_FEEDBACK_BUFFER interface
Timothy Arceri
2016-03-31
1
-0
/
+1
*
mesa: add support to query GL_TRANSFORM_FEEDBACK_BUFFER_INDEX
Timothy Arceri
2016-03-31
1
-6
/
+9
*
mesa: add support to query GL_OFFSET for GL_TRANSFORM_FEEDBACK_VARYING
Timothy Arceri
2016-03-31
1
-0
/
+1
*
glsl: always enable transform feedback mode when xfb_stride defined
Timothy Arceri
2016-03-31
1
-0
/
+10
*
glsl: handle varyings that are not written to but have an xfb_offset
Timothy Arceri
2016-03-31
1
-10
/
+24
*
glsl: reset current stream tracker
Timothy Arceri
2016-03-31
1
-0
/
+6
*
glsl: generate link error when implicit stride is to large
Timothy Arceri
2016-03-31
1
-15
/
+22
*
glsl: add xfb_stride link time validation
Timothy Arceri
2016-03-31
1
-7
/
+37
*
glsl: validate global out xfb_stride qualifiers and set stride on empty buffers
Timothy Arceri
2016-03-31
1
-0
/
+11
*
mesa: split transform feedback buffer into its own struct
Timothy Arceri
2016-03-31
1
-5
/
+6
*
glsl: use bitmask of active xfb buffer indices
Timothy Arceri
2016-03-31
1
-2
/
+9
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